Recent Posts
[Interactive Devices] Device of the Week IV - Somnox
Somnox By TU Delft (Delft Technical University)
Somnox, displayed at the Dutch Design Week 2017, is the first non-medicinal robot which aims at those struggling to fall asleep. This pillow combats insomnia by “breathing” in and out as users hold it close. A research has suggested that calm breathing influences the amygdala in the brain, playing a role in our emotional wellbeing.
How Read more →
[Interactive Devices] Individual Presentation - Museum Devices
Access to Presentation : https://drive.google.com/file/d/0B6wUx1RMq_4dNFpfSmpSYnJ3R0E/view?usp=sharing
Main Purpose of Using Devices in Museums Museums are now exploring digital and mobile technologies to mainly enhance visitor experience. This trend has evolved from simple audio tours to immersive mobile app experiences and engaging touch screen displays. No matter what the technological application is, Museums experience a lift in visits and engagement when they leverage consumer-accepted Read more →
Int Dev Project Update #6: Findings
For the prototype, there was too much friction in the linkage system for lifting the muff covers. For the next design, the motors lift the muff covers directly using the motor instead of using a linkage system. This is to decrease the friction and complex calculations needed to create the linkage system. I tested it with other people wearing it Read more →
Interactive Devices Final Project: Obsoleting Instruments Process 2.
After the last post where I’m almost done with the laser reader and there are still improvements to be made to it, but I will focus on other component and will come back to make it sound nicer if I still have time, for now, I need to slowly build towards the completion of Obsoleting Instruments first… I will Read more →
Device of the Week: Aireal technology
First Impression: Device looks like a high tech Vape machine but way more useful (Depending on who you ask)
How it Works:
AIREAL Technology is a Disney Research that uses puffs of compressed air (looks like vape smoke rings) to allow users to feel the air as if there is a ball hitting their hand or a sensation of wind in your environment. This Read more →
Presentation: Social Networking & Mobility
Social Networking Defined
Aims to connect individuals through mobile internet Makes use of user-generated content to provide services to its consumer base Creates an environment in a mobile device (not limited to mobile phones) to allow shared user-generated content to take placeCase Study 1 Comparison of Singapore Red Cross Rapid Rescue & SCDF MyResponder App
Singapore Red Cross Rapid Rescue This application uses location-based services to Read more →
Device of the week: SixPad
First Impression
This device reminds me of the Alien movie scene where an alien baby pops out of Sigourney Weaver’s stomach. I low-key feel like attaching the device to the abdomen might be attaching an alien to eat away at my belly fats….
How it really works
The Sixpad uses EMS (Electrical Muscle Stimulation) to send electrical signals to stimulate and exercise the Read more →
Device of the Week: LARK
LARK is a silent alarm clock that wakes the user up in a gentle manner without disrupting the sleep of others around them. Made to be worn on the wrist, the material is light and breathable to provide comfort for the user while they are asleep. The LARK alarm clock works by sending silent vibrations to the user’s wrist according Read more →
Int Dev Project Update #5: Construct and Configure
Overview
For this update, I will be addressing more about the results I have from the first prototype. There are many findings which may alter the design and the functionality of the final outcome of the project. I did not start with a sketch and went into the project head on by modelling the wearable.
3D Modelling
I created a 3D model to Read more →
Human+ Reflection
The field trip to the Human+ exhibition had been a eye-opening yet unnerving experience. In the exhibition, it explores the meaning and possibilities of the perception of humanity in a world of science and technology.
Optimization Of Parenting, Part 2 by Addie Wagenknecht shows a robot arm that gently rocks a bassinet whenever it hears a baby cry. This work touches on Read more →