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Final Project: Telematic Lunch
Project Title: Telematic Lunch Done by: Anam Musta’ein, Isaac Chu, Mirei Shirai, Win Zaw
Project Description
Telematic Lunch is a collective Facebook Live broadcast between 4 people streaming from 4 different locations, having a conversation over pizza in the third space. The project aims to emulate all the elements you get from having a meal with friends in the physical space and bring Read more →
Final broadcast assignment
Overview
Our project is a Mukbang broadcast. During the broadcast, we all ask ourselves if we’ve ever done something. Another aspect we’ve incorporated into this performance was the use of chroma keying, so as to add an additional dimension into our performance, and not only separate our broadcast laterally, but to show a sense of depth. The theme of Read more →
Winzaw, you bring up an interesting aspect of performing with green screens, which effects every actor who must perform this way. In films, actors have to play with the illusion, they have to imagine the result, and since you were essentially trying to do the same thing, you had to contend with that as well. So there was nothing unusual about this problem, and will help you understand this dynamic should you encounter it again.
You were the only one in the group to call the piece a Mukbang, rather than The Telematic Lunch. I am curious why this is so? Do you prefer the Mukbang connection? This is perfectly fine but it is different from your collaborators. As I mentioned above, I thought your key was a highlight of the piece, but I would like to have seen more with it, and wasn’t quite sure how the stars related. Perhaps you could have had images of food? Something that integrated conceptually with lunch? Just a thought, but most importantly, if the images could have changed periodically as the lunch progressed, that might have been interesting.
I really like your approach, humor, and curiosity. Keep it going, I think you are doing good work, particularly when you embrace the project and give it so much effort as you did. I highly commend you for that.
Final Project - Know someone in need of money?
Know someone who is in need of money? Contact the WULONG JIJI GAOGAO PTE. LTD. right now. Help is always available.
Our broadcast is about two civilians that owe a huge amount of money to an infamous loan shark organisation, Wu Long. The duo had to find enough money around the place so that they could pay the head of the Read more →
Final Broadcast - O$P$
Title: Know someone who is in need of money? Contact the WULONG JIJI GAOGAO PTE. LTD. right now. Help is always available.
Description: Our broadcast is about two civilians that owe a huge amount of money to an infamous loan shark organisation, Wu Long. The duo had to find enough money around the place so that they could pay the head Read more →
Final Broadcast (For Collective Documentation Purpose Only)
The Death of Privacy ☠ by Third Front (Putri Dina, Siewhua Tan, Tiffany Rosete, Valerie Lay)
Project Summary Description
Our project aims to explore the boundaries of glitch, abstraction, disconnectivity & connectivity, distortion, latency and the frustrations of social broadcasting. Inspired by the television screens, each one of us has our own individual screens (top left: Siewhua, top right: Valerie, bottom left: Read more →
Excellent final project overview and documentation. I am very impressed with all the planning, coordination, rehearsal and effort that went into your project.
Fundamentally, I think the work is visually stunning, the way in which you treated the material visually, allowed for the disconnection, lags, and interference to be revealed, and actually incorporate those interferences and so-called “problems” into your work. That in a sense is the power of your collaborative work and investigation of the network as a medium for artistic creation. The piece is kind of a celebration of errors!
My main critique would be that with the complexity of the narrative, that perhaps more of it could have shown through, or been revealed. I think the main problem was the audio. It seemed as though because of the extreme lag and pauses, that you lost some of the continuity of noise, conversation, and other elements that would clarified the narrative and heightened the tension of the work. Perhaps the use of additional sound or even texts might have helped to bring out the many aspects of the narrative, character development, and storytelling that you were trying to communication.
That said, it is a beautiful work, and the collaborative effort between each of the members of your group was stellar, and it shows. What you might consider doing is taking a series of screenshots to include in your portfolio, because again, I think the visual aspects of the work are the strongest, and the way you treated the signal disruptions was truly masterful.
And so too, the interface was very effective, and particularly the way in which you alternated screens between four and two and one. That also kept the narrative moving forward effectively. If only there had been more audio or textual support to keep the continuum smoother and more continuous.
Joan, as a final thought, after reading your OSS post, there was so much wonderful narrative and process and commentary that made me want more of that in the piece itself. Reading your post, I feel the tension, I understand the interactions, the collision of data, the abrupt interferences, and the clash of characters. I want so much for this to all come through in the work itself. Try comparing your OSS description with the work and think about how you might be able to flesh out the story in a way that the viewer at least has a stronger hint of the intention.
You have truly embraced the importance of process and deserve to be highly commended for that. I hope your experience working on the project and all of the various steps involved will help you in future work. You are very detail oriented and that will be a great asset.Final Broadcasting: O$P$
Title Know someone who is in need of money? Contact the WULONG JIJI GAOGAO PTE. LTD. right now. Help is always available.
Description Our broadcast is about two civilians that owe a huge amount of money to an infamous loan shark organisation, Wu Long. The duo had to find enough money around the place so that they could pay the head of the Read more →
[Internet Art & Culture] FINAL BROADCAST: The Death of Privacy by Third Front
The Death of Privacy ☠ by the Third Front (Putri Dina, Siewhua Tan, Tiffany Rosete, Valerie Lay)
Our project aims to explore the boundaries of glitch, abstraction, disconnectivity & connectivity, distortion, latency and the frustrations of social broadcasting. Inspired by the television screens, each one of us has our own individual screens (top left: Siewhua, top right: Valerie, bottom left: Read more →
Final Broadcasting: O$P$
Title: Know someone who is in need of money? Contact the WULONG JIJI GAOGAO PTE. LTD. right now. Help is always available.
Description: Our broadcast is about two civilians that owe a huge amount of money to an infamous loan shark organisation, Wu Long. The duo had to find enough money around the place so that they could pay the head of Read more →
Final Project: Telematic Lunch
Our final project is titled Telematic Lunch, and our aim was to have a lunch together while conversing, but each member being in different location.
Each of the member broadcasted ourselves eating on Facebook Live, and Isaac used the OBS program to put them all together, and broadcast that video live as the final product. Anam and I who were Read more →
The Telematic Lunch was a valiant effort and I can see the hard work and of course the frustration that accompanies an ambitious project like this while challenging new technologies that you haven’t encountered before.
MThe piece has the makings and potential of being quite interesting. First, the way in which the interface was established, arranged and composited was very well done. The positioning of the four of you, and of course Winzaw’s funny addition to the social gathering added a much needed element.
The lesson learned here is twofold: first, when you encounter the kind of technical problems that you did, you find a way to incorporate them into the work, instead of doing battle with bad reception, sound, disconnections, etc.
Secondly, you simplify. I think that trying to composite all four of you the whole time just compounded the bandwidth issues. You could have taken turns being on camera, rotating the images, perhaps in twos or even in ones. In other words, we don’t need to see all four of you on screen for the whole time.
I think also that the color keying could have been more pronounced. And if taken to another level of transparency, would have offset some of the other problems you were having. Consistent with bandwidth and connection problems, there could have been more of a disappearing act so to speak. I think Winzaw was moving in the right direction with his key, but I also think there could have been more variety in his contribution and overall with the whole group. Why not reveal some of the food in these keyed out areas for example?
Also, the piece should have been shorter, more along the 15 minutes I had suggested, so you could have more control over the flow of the narrative. As it is, it’s difficult to watch for so long given the various technical issues. I would have liked to have better understood the rounds of “never have I ever.” If it is difficult to synchronize the dialogue, let alone hear the flow of the conversations, how about texts or signs that might have brought out the narrative of the conversation.
That said, I want to reiterate my acknowledgement of the effort that went into this project. I thought the collaborative process was commendable and that the four of you were able to synthesize your ideas to create what was a compelling project idea and scenario, even if the execution of the work didn’t quite live up to its promise.
Mirei, your post adds a much needed overview of the project, and I think you are the only member of the group to explain the outcome of the game. So who in fact won? Or did you even keep track? I ask in jest because I think it’s a very funny narrative scenario for the Telematic Lunch. Your references to artworks were excellent and help support your project idea. I think the takeaway is the need to have a technical rehearsal before actually creating the work. It sounds like you had to alter your conceptual ideas in order to accommodate the issues of latency, bandwidth and the difficulty of communication. Is that exactly what life is like these days on the information superhighway! I hope the experience, with its pitfalls and deadends, taught you something about the network and the way it impacts our everyday lives. I know that you were interested in the theoretical aspects of the course, but I think that having to put your ideas into practice actually illuminates the theoretical and even the behavioral characteristics of our networked lives. Perhaps lunch will never be the same again, especially pizza!
It’s been great having you in the class and good luck with your work.
Telematic Stroll
https://www.facebook.com/anammustaein/videos/10215060989899542/
Win Zaw and myself had the idea of broadcasting from two different setting in Singapore, one being a residential area in Pioneer where I was and the other being in the business district area in Raffles Place where Win Zaw was. We have also decided to film it in the evening to capture both the difference and similarities in Singapore’s Read more →