Recent Posts
Response to Kim Goodwin's Designing for the Digital Age

I like how Kim Goodwin wrote the guide focusing on achieving a goal. It is usually the thing I’ve been missing out on as I tend to focus too much on details.
By setting out a goal for the iLight project, which was to let starlight be more impressive than city lights, there were a number of changes that were discussed Read more →

Response to Thoughtful Interaction Design, 2 Examples

One example of a good user experience that I’ve found is the wayfinding system in NUH.
The designer of this system understands that visitors and patients have other concerns on their minds, such as handling the stress or pain that the symptoms are giving them. They might not have good vision to see the signage, or tilt their head high enough Read more →
Diary of Behaviour


Day 1:
I remember that when I first got my personal mobile phone I was 12. It was the rise of the Nokia phones and all of my friends had them except me. After months of bugging my dad gave in and bought me my first mobile phone, but he told me that the reason why he got it for me Read more →

Interactive Environments & Experience Design: Response


Coming from an Electrical Engineering background in my previous polytechnic, Timothy Nohe’s presentation was really an eye opening experience for me. Never have I thought that engineering and art could come together hand in hand to create an interactive experience in which audience of all ages could appreciate.
Back in my polytechnic, whenever we work with waves, it was in a Read more →

Unplug for a Day

Day 1:
To say my phone, laptop and tablet are my close companions wouldn’t be a stretch at all. Being an anxious person, I check notifications almost every now and then for updates from group chats. For my tablet, I do sketches for my final year project. At times when I eat alone, I check news feeds to pass the time. Read more →

ADM-Red Team - Progress Update


After the iLight site visit, we have decided that we would like to put our installation under the bridge near the Esplanade area.
The consideration why we choose this location:
Sheltered, will not interfere with the circuitry that we are going to install. This is a less crowded place, will be able to show interaction more noticeable.As for the project itself, we Read more →

Response to Timothy Nohe's “Interactive Environments & Experience Design.”

I love how Timothy Nohe structured the presentation differently from the usual ADM studio classes. While he thinks likes a designer for his concept, his focus was more on the idea of making it a feasible affair, which is what Prof Chua from the IEM side would’ve appreciated. His insistence on using an infrared distance sensor as a control surface Read more →
Good example of Interaction Design

I think a good example for thoughtfully designed user experience for a digital user interface is Medium. Its ultimate goal is to let the user write a post, and Medium has successfully achieved this goal by creating a clean UI that only focuses on blog posts/articles that people have written, also using easy to read font type which eventually makes the Read more →
ADM-DIP WHITE – Site Options


During the site visit to Marina Bay on 11 October, our team considered several factors before deciding our installation site: – Environment: Wind, heat, rain, water drainage, etc. – Existing structure to utilise – Nearby light sources – Crowd and traffic
We narrowed down our options into 4 possible locations (ordered by priority): 1. A2 – Mist Walk 2. A6 – Breeze Shelter 3. A5 – Waterfront Promenade Read more →
Diary of Behaviour
DAY 1
I woke up to the sound of my phone alarm. Immediately after, I went through all my notifications: emails, social media. Any important or urgent messages, I responded immediately, if not I waited until I have some free time.
Waiting at the bus stops affords, reading the news, going through different social media, checking the bus timing, reading unread messages, Read more →