Recent Posts
Thoughtful Interaction Design


The realm between physical and digital world is blurring. People are now relying on digital products for daily tasks. When digital products can be replicated easily to offer similar functionality, the thoughtfulness put into the design is always unique.
Here are two examples of thoughtful digital product:
1. Slack
Slack is a virtual workspace for any kind of work. More than simply Read more →
Unplug for a day

DAY 1
Today, I use my mobile devices aka phone all day, as per usual.
MORNING:
I turned off the alarm from my phone when I woke up and the first thing I did was to check if there are any important messages on Whatsapp, any update on group projects (since I was away from Singapore during recess week), checking if there are Read more →
Reliance on Devices


Day 1: Observation of Mobile Devices Usage I was attached to my mobile phone the whole day. The recess week in NTU is full of assignments and people are discussing through WhatsApp. I happen to have a group project at school that day, so I used my phone to contact my friend and go together to school. It’s our primary means Read more →
Interactive Environments & Experience Design


On 25th September, Timothy Nohe shared his experience on designing an interactive public art installation.
Tim designed a non-conventional synthesizer with touch inputs in the form of a box. When audience interacts with the box, their actions will generate a sound which is also visualized on a screen.
What makes it interesting is how the interaction is accessible to anyone regardless of Read more →
Response to: Interactive Environments & Experience Design


Timothy Nohe’s presentation for his interactive touchpad synthesizer shines a new light onto how we can provide a hint for collaboration to take place within an installation.
The most important takeaway I get from Timothy Nohe’s presentation was to make the interaction as intuitive as possible. For example, the touchpad box itself acts as an affordance, giving people the idea that Read more →

Designing creative approaches to responsive environments in public space - Response

Prof Nohe brought up some very useful points.
One was about designing through the lenses of different demographics instead of from just designers’ own perspectives. So that designers do not assume that users are all tech-savvy person, hence he needs to make the interaction intuitive and easy to learn. Designers also consider about kids and them being shorter, will Read more →
ADM-DIP Blue: Process Update 27/09/17


Image Source: http://www.choosemuse.com/blog/improve-your-meditation-posture-with-muse-meditation-cushions/
Wk5: Future World

The visit to Future World was my first time there, but it did not disappoint. As part of the exposure and inspiration-finding for the iLights Festival, Future World consists of many installations which users could interact with. Its use of technology, as per the title ‘Future World’, was somewhat unexpected. The ability to use Xbox Kinect with objects and generating Read more →
ILIGHT proposals V1.0 || thinking sustainability

Final idea as of 24 sept
Main Idea: think about the root of Sustainability, invoke thinking and a call of action before sustainability can really be carried out, much like a brain.
Structure: Soccer ball without top and bottom. Middle third of it.
eg. the middle third of a soccer ball we envision could be our structure.
Hexagon/pentagon skeleton (LED base light: white) Read more →