Recent Posts

Gantt Chart - White Group

Laura

Monday, Oct 30, 2017 - 04:33:22 pm

@ LAURA YOUNG

Categories: Process
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Week 11: ADM-DIP White iLight Update

Ummi Kaltsum

Monday, Oct 30, 2017 - 04:32:14 pm

@ UMMI

Proposal

Concept:

Ocean Sustainability

– Show the consequence of plastic pollution that affects the ocean, through the multiplication of jellyfishes.

Why jellyfish?

– Jellyfishes multiply when the temperature of the ocean is affected by pollution. Increasing high number of jellyfish is a strong warning that our ocean is dying.

Storyboard:

No one steps on:

a. A few jellyfish are lit up (light intensity = Read more →

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Response - Kim Goodwin: Designing for the Digital Age

HongSheng

Friday, Oct 27, 2017 - 11:06:53 am

@ Jayden

This chapter talks about how design is meant to serve human needs and goals. One of her quotes in the chapter: ” design is the craft of visualizing concrete solutions that serve human needs and goals within certain constraints.” This quote gave me a clearer picture as to how we should design.

Being a good designer does not just mean making our Read more →

Categories: Assignments
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[Response] Designing for the Digital Age

Ping

Friday, Oct 27, 2017 - 11:04:17 am

@ Ping's

Design is the craft of visualising concrete solutions that serve human needs and goals within certain constraints.

– Kim Goodwin

The common misconception surrounding designers is that we exist simply to make things look aesthetically pleasing. We do not come equipped with the knowledge of engineers. Our instruments? Mostly our ability to visualise and conceptualise. Indeed, whenever my relatives ask Read more →

Categories: Readings
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Response - Design for the Digital Age

Kaixin

Wednesday, Oct 25, 2017 - 08:32:08 pm

@ Kaixin

“Design is the craft of visualising concrete solutions that serve human needs and goals within certain constraints.” by Kim Goodwin, the author of the book, explained that design is a discipline that is neither art nor science. Design is something that serves human needs and goals. These human needs and goals include aesthetic satisfaction but more than that. Designers Read more →

Categories: Readings
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ADM-DIP GREEN - Development Process [Discussion on 25 OCT 2017]

Su Hwee Lim

Wednesday, Oct 25, 2017 - 02:19:59 am

@ Hwee's

The progress that we aim for this week:

Collection of plastic cups:

We have place notice and boxes at strategic area to collect from our fellow adm peeps. The collection point are located at B1, Level 1 and Level 2 beside the dustbin where mainly student would gather around. We also posted on ADM Facebook page to giving them a heads up Read more →

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Response: Thoughtful Interaction Design

HongSheng

Wednesday, Oct 25, 2017 - 12:20:57 am

@ Jayden

This chapter discussed about the different challenges a designer face in the design process. One would be them being bounded by material qualities, tactile or digital. However, I feel that with the existence of such challenges, it should be a form of motivation for the designers to look at things in a wider perspective so that there would be a Read more →

Categories: Assignments
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[Documentation] DiP-ADM Green - Areas of Improvement

Ping

Tuesday, Oct 24, 2017 - 07:46:03 pm

@ Ping's

Pushing aside the improvements we have made — as mentioned by Suhwee in an earlier post, one of the biggest area for us to improve on is how we can incorporate sound into our installation.

Sound has always been the component that is most underdeveloped for our installation. As of now, our idea is limited to simply using chimes to illustrate Read more →

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[Documentation] ADM-DIP Green Group - Light Patterns Development

Yaaayu

Tuesday, Oct 24, 2017 - 05:55:38 pm

@ Yaaayu's

ADM-DIP Green

As our installation focuses primarily on light pattern to give the visual impact to viewers, we have tried a few light patterns over the past 2 weeks.

*All the GIFs here are the TOP view of one cluster of our installation. As all the stalks are laid in a circular cluster.

1. Circular-Outward Pattern Read more →

This is a promising solution to the discussion we had in class last time about the animation. Looking forward to hearing more on the project today!

Diary of Behaviours

Kaixin

Monday, Oct 23, 2017 - 09:30:48 pm

@ Kaixin

Diary of behaviour

Day 1 – Create a diary of when, why and what you use your mobile device for. Observe how others are using their mobile devices. What are the most common uses and where do you see these behaviours?

Wake up in the morning, the first thing I do is to reach for my phone to see Read more →
Categories: Assignments
Tags: behaviors
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