Recent Posts
Aspen Movie Map
The Aspen Movie Map, created by Michael Naimark and his team at MIT, represents one of the forefronts of interactive video computing technology that was in rapid development during the late 70s. Seen as a revolutionary example of hypermedia, the movie map was perhaps the first interactive platform of it’s kind to utilize non-linear live-action content to create an Read more →
Hyperessay Research | Urich Lau's Video Conference: Exposition 4.0 (2016)
Not lagging, just interactivity in the art.
“Traditional narratives are being restructured. As a result, people feel a greater need to personally participate in the discovery of values that affect and order their lives, to dissolve the division that separates them from control, freedom… ” – Lynn Hershman
Using Hershman’s prescient quote to delve into the multimedia artwork Read more →
Final Hyperessay: Key Work Selection | Archive Dreaming
https://vimeo.com/218573298
Archive Dreaming (2017) by Refik Anadol is a data visualization work installed at SALT Research in Istanbul, Turkey. It was presented as part of The Uses of Art: Final Exhibition with the support of the Culture Programme of the European Union. Being a public art installation, the work was conceived as an alternative method for members of Read more →
Hyperessay Research 1 | Introduction to Urich Lau (Singapore)
Urich Lau Wai-Yuen was born in Singapore in 1975. He works with video art, photography, printmaking, and installation art. Aside from his practice, he is an independent curator and organiser for video art and lectures at LASALLE College of the Arts. Lau is also co-founder of the art collective INTER–MISSION which focuses on technology in art. He is also Read more →
Final Hyperessay: Artist Selection | Refik Anadol
About the Artist
Refik Anadol is a contemporary media artist that works across a large variety of digital media. Born in Istanbul, Anadol is currently based in Los Angeles, California in the United States where he is a lecturer and visiting researcher in UCLA’s Department of Design Media Arts. He holds a master of fine arts degree from University Read more →
Research Critique | Kidnap (1998) and it's impact.
NETWORK CULTURE
Since the mid 1990s, the group followed the trajectory of the development of the media, with their acute and in-depth psychological analyses. I would call them the most contemporary media-poet of this age.
Soh Yeong Roh, Head of the Selection Committee for the 2016 Nam June Paik Art Center AwardBlast Theory is a pioneering and Read more →
Research Critique: Jon Cates and BOLD3RRR
“???” was my initial impression when I first watched BOLD3RRR as I did not understand the concept that Jon Cates was trying to portray. After reading Randall Packer’s interview with him, I finally realized this glitch artist and had a new aspect of “dirty new media”.
BOLD3RRR consisted of a frontal view of him in full screen but slightly fuzzy and Read more →
The more you destroy it, the more beautiful it gets.That is exactly what Cates is communicating through this performance work. Another aspect of Bold3RRR is process. He is showing how something is made and reflected upon in real-time. As he calls it: real-time reflections and renderings. So we are seeing the artist at work on their desktop in the moment without any filtering, except of course the mediation of the screen. What you are witnessing essentially is a direct conduit to the artistic process. We will discuss further this evening. Great job!
Research Critique: Annie Abrahams, The Big Kiss (2008)
Since its invention, the Internet was seen as a technological marvel that truly transforms our world into a McLuhanesque global village, where information gets from one end to the other in a blink. Moreover social media made it feel like we know the things that are going on in our friends’ and families’ life effortlessly. Yet people often talks about Read more →
The Big Kiss, Annie Abrahams, 2008
Annie Abrahams (born 1954) is a Dutch performance artist specializing in video installations and internet-based performances, often deriving from collective writings and collective interaction.
The Big Kiss(2018) was a Live Internet Broadcast Performance by Annie Abraham. The two performers attempt to kiss through the network in this work. Despite physical separation, there is a sense of intimacy and even sexuality in the Read more →
Research Critique: Kidnap(1998) & Blast Theory
An interactive media art, Kidnap, was represented in 1998 led by Matt Adams in Blast Theory. It explored the social and cultural phenomenon through the application of innovative technology, live performance, media, dramaturgical structure and game in the fluid environment, combining real, virtual and fictional experience. In the official introduction of Read more →
politics is not just control over a physical government, it also could dominate other people’s minds or behaviors, just what kidnap presentedThis is a great explanation for why this work, Kidnap, can be viewed as political, since it examines control and surveillance techniques and how people might willingly submit to these systems. I found it interesting that you hadn't thought of the game form as relevant to new media art, but in fact, Blast Theory has pioneered the relationship between interactive new media art, performance, and game theory/structure. I really liked your comment about how the game environment creates a quality of immersion so that people can "swim" between the real and the virtual. That's an outstanding comment!