Recent Posts

EX2 - 100 Checkers

Fabby K

Tuesday, Mar 20, 2018 - 01:33:38 am

@ Fabian Kang

https://www.youtube.com/watch?v=S8HMHq30YK0&feature=youtu.be

I have always been fascinated by the game of Checkers (or Draughts). I believe it is one of the most brutally honest versions of Chess. It is what it is, when striped bare of stratagem, it gets down to a simple, unforgiving game of attrition. In this exercise where we have to arrange repeated objects in a space, I Read more →

Categories: EX - 100Boots
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Interactive spaces: Light and Darkness Ver.1 - Analog

Ong Zi Feng

Monday, Mar 19, 2018 - 11:08:58 pm

@ Basics

after the previous process, process 3

Thanks to Tiffany and Joan for the awesome snippets that were used as the featured image as well as in the videos, and helping with lighting up all the candles + documentations.

Also Thanks to Bao, Fabian and Suhwee for helping me to place all the candles onto the candle platform.

I’ve seen the actual Read more →

Categories: Final Project
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Semester Project (Analogue): The Secret Life of Robert & Abigail

Xin Feng

Friday, Mar 16, 2018 - 07:30:07 am

@ 「 xinfeng 」

The toughest part of this project was creating the different personas of the puppets. I wanted to create a space catalyst for interaction and in this case, it was the puppets. I thought I could use a portable device like the hula-hoop as I was inspired by how puppet troops used to bring their props around to perform for the Read more →

Categories: Final Project
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Documentation Part 1

Su Hwee Lim

Friday, Mar 16, 2018 - 12:42:33 am

@ Hwee's

Safety is the top concern in this project due to the candy will be hanging at the top. I did some research in the method of the rope and also Fabian told me about a method clove hitch knot that can be self-tighten.

I did a 2 time trial with the weights and uses 2 types of knots, clove hitch Read more →

Categories: Final Project | Process
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[Int Spaces] Analog Dollhouse

Hannah

Wednesday, Mar 14, 2018 - 10:25:59 pm

@ Hannah Kwah

About Project: I wish to create a dollhouse where people can either interact with the rooms or each other when they enter inside. Through the individual spaces it allows individuals to freely explore the other rooms or even have a sneak peek to other rooms. I wanted to create individual and common public spaces where people go to so that Read more →

Categories: Final Project
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Interactive spaces: Light and Darkness Process 3

Ong Zi Feng

Tuesday, Mar 13, 2018 - 04:09:02 pm

@ Basics

carry on from the previous post, Process 2

this is the completion of the dark room and to add ventilation to it as i assume it will be really hot and there might be fire hazard if the hot air or smoke is not being ventilated out of IM room.

lastly, i realised that the air flow wasn’t that good so Read more →

Categories: Final Project | Process
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Analogue device: Iron mesh

ʍıu zɐʍ

Tuesday, Mar 13, 2018 - 03:59:11 pm

@ CHEESE

https://youtu.be/oovZr4G7L-4

For my project, I’ve decided to work on a steel wire mesh suit. This idea came into fruition as I was looking at pictures of bear suits and Iron maidens. I had initially thought of using flexible steel or bronze plates, but eventually settled with steel wires due to budgetary constraints. The material chosen also came Read more →

Categories: Process | Research
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Interactive spaces: Light and Darkness Process 2

Ong Zi Feng

Tuesday, Mar 13, 2018 - 03:50:20 pm

@ Basics

carry on from the last post, Process 1

I started building my dark room in the corner of IM room.

After the structure is stable, I continued to attempt to secure the walls of the room onto the structure.

Ive spray mount and tape it at the back on the floor before mounting the side wall as it is SOOOO much easier Read more →

Categories: Final Project | Process
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Interactive spaces: Light and Darkness Process 1

Ong Zi Feng

Tuesday, Mar 13, 2018 - 03:13:52 pm

@ Basics

To build the stairs for the candle, I’ve estimated the size of it to be 180cm long and each step should be 5cm wide as the candle is 38mm, so having some tolerance for me to drill holes to place the candle into each hole would be really good to prevent the candle from falling off the stairs. I’ve not Read more →

Categories: Final Project | Process
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Interactive Spaces - Semester Project (Part 1 - Analog)

Joan

Sunday, Mar 11, 2018 - 05:29:32 pm

@ Joan

THE HANGOUT

The Hangout is a kampong-themed laundry area, designed to simulate a human foosball (or table football) game. Our aim is to connect people through a classic game of football, but with a twist – the constraints of being pegged to a pole. Through our setup, we hope to build social bonds between strangers and friends Read more →

Categories: Process
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