Recent Posts
Final Project: Project Social Life


Project Social Life. Project Social Life is an interactive online social performance. In this experiment, we test the power of social media in our lives and the effects of losing control over our lives. Our project revolved around Instagram. Instagram was our source, our outlet, and our dictator. To test this, we created a separate Instagram account and constantly Read more →

Third Space Fallacy-Intro

A Third Space Fallacy is an experimental interaction performance on third and first space that combines the responses collated on the third space through Instagram polls and stories to curate the next move in a friendship conflict between two girls (Bella and Daphne). To make the entire performance as real as possible, both girls had to put up an act Read more →
[EI] Play, Draw, Point - Execution

Members of Let’s play Stranger Things:
Daphne Ngatimin
Francesca Nio
Elizabeth Quek
Yeoh Zhen Qi
Inspired by the works of Blast Theory, a UK-based performance group that creates interactive performances that engage the public community in site-specific locations, we were assigned to re-create similar collaborative performances using Singapore as our stage. We will be using the social media, Instagram as a secondary platform, with the public as Read more →
Strangers Art: Play Draw Point


Group Members: Daphne Ngatimin, Elizabeth Quek, Francesca Nio, Yeoh Zhen Qi
Inspired by the works of Blast Theory, a UK-based performance group that creates interactive performances that engage the public community in site-specific locations, we were assigned to recreate similar collaborative performances using Singapore as our stage. We will be using the social media, Instagram as a secondary platform, with the Read more →

@projectsociallife

With Cecelia, Jocelyn, Nadiah and Shu, Project Social Life (name as suggested by Shu’s mother) was carried out on 14 April.
OVERALL
https://vimeo.com/265439252
Password: projectsociallife. Video may be subject to later revisions.
The overarching idea is of surrendering control of yourself to others. I’ll link to Shu, who, in my opinion, effectively wrote the most concise description possible.
Viewers are encouraged Read more →

Curating Them (in progress)

Curating Them is an interactive performance piece that explores the control of social media over a person’s real life decisions and our willingness to let it happen and shape our digital identity. This will play out over Instagram Story, using the poll function as our voting system. There will be two parties posting pre-determined questions at the same time. However, Read more →
[EI] Final Project: Play, Draw and Point - Development

Inspired by the works of Blast Theory, a UK-based performance group that creates interactive performances that engage the public community in site-specific locations, we were assigned to re-create similar collaborative performances using Singapore as our stage. We will be using the social media, Instagram as a secondary platform. The performance that we create aims to stretch art into life, breaking Read more →
On Location Performance: Strangers Art - Play, Draw & Point


fiInspired by the works of Blast Theory, a UK-based performance group that creates interactive performances that engage the public community in site-specific locations, we were assigned to re-create similar collaborative performances using Singapore as our stage. We will be using the social media, Instagram as a secondary platform. The performance that we create aims to stretch art into life, breaking Read more →
3 years ago, I mused that, someday, A Level History would cover the rise of the Internet as a full-fledged topic. It's an important historical event, after all. There'd be so many possible subtopics, and all the Gen Z kids would love it. Still waiting though.

Social Broadcasting: An Unfinished Communications Revolution. This is the theme of the symposium, and a phrase saturated with meaning. As quoted by Packer,
Gene Youngblood signals the need for “a communications revolution… an alternative social world” that decentralises the experience of the live broadcast through the creative work of collaborative communities’. (link)
And yet, this complete upheaval of the way we communicate Read more →

ASSIGNMENT 1


The open source is an outlet that goes against propriety models as discussed in Vaidhyanathan’s essay. Open source has always been the norm before propriety models came into the picture. Society began to get accustomed towards propriety models which overshadows open source. When copyright was introduced into propriety software, it stopped users from exploiting or copying information online. With such, Read more →
