Telematic embrace, what an appropriate name isn’t it! Although we have been discussing about the concept of a third space for awhile now, I find it very intriguing how the third space can offer a sense of intimacy that we used to think can only be experienced first hand in the real world.
In this micro-project, what we did was to Read more →
Telematic embrace is honestly my favourite micro-project so far. It was actually the highlight of my day. I feel that it is an interesting way to actually understand better, the concept of a third space which is the integration of the first space (local/remote space) and second space. The whole class was tasked to enter “Adobe Connect” and switch on Read more →
The Third Space, a concept common people might find it hard to digest, but in fact, it has become an integral part of our everyday life in the technologically advanced 21st century. But has it messed up our minds? A technological illusion of real life?
The Third Space as defined by Randall Packer in his article on The Third Space is Read more →
Second Front is a performance art group based in a online virtual world called Second life. The social construct of Second life is very similar to reality, you create goods and sell them. This performance art is the embodiment of the third space itself. The third space is a virtual space which integrates two different physical spaces.
“The third Read more →
|| The Big Kiss (2008) is a 3 hour live webcam networked art piece by Dutch Performance artist Annie Abrahams, where Annie and her co-performer are physically separated from each other and have themselves perform the act of kissing recorded separately.
In a interview with Randall Packer on Third Space Network’s Networked Conversations, Annie Abrahams observes that there Read more →
“Art challenges technology, and technology inspires art.”
– John Lasseter, Chief creative officer of Pixar Animation Studios, Walt Disney Animation Studios and DisneyToon Studios.
In 1980, a live art instillation situated in both New York and California simultaneously is considered one of the earliest forms of live networked media art. This instillation titled, “Hole-in-Space” was launched by artist Kit Galloway and Sherrie Read more →
(Source taken from: https://thirdspacenetwork.com/annie-abrahams/)
Title: The Big Kiss
Artist: Annie Abrahams
Medium: Webcam performance installation art
On October 10 2008, Annie Abrahams set up a live video shoot of her and Mark River sitting on opposite ends of a partition, simulating a kiss over a split video screen.
(Source is a screen shot from: https://vimeo.com/2070207)
From the image we can see the two artists Read more →
The Third Space has an ability to collapse space and time through a “fragmented and augmented perception of reality”, according to Randall Packer.
We are connected to each other within this space, despite factors of reality that may hinder this connection. An example of such a network is Grand Theft Avatar — a live interactive performance art by Second Read more →
To understand Grand Theft Avatar, we must first understand its medium, the online 3D virtual world, Second Life. While it has a virtual currency, it is technically not a game in that there “is no manufactured conflict, no set objective” (Catherine Smith). It is, however, similar to what we know as sandbox games, and massive multiplayer online role-playing games Read more →
On a November evening in 1980, a remarkable performance art, Hole in Space was held on the two sides the United States. Kit Galloway and Sherrie Rabinowitz had their two life-sized screens installed at the Lincoln Center for the Performing Arts in New York City and the department store at the open-air Shopping Center in Los Angeles. The Read more →