Recent Posts

Third Space Fallacy

Bella Dai

Sunday, Apr 22, 2018 - 11:17:53 pm

@ belladaiyunlang

Third Space Fallacy

A Third Space Fallacy is an experimental interaction performance on third and first space that combines the responses collated on the third space through Instagram polls and stories to curate the next move in a friendship conflict between two girls, Bella and Daphne. To make the entire performance as real as possible, both girls had to Read more →

Categories: Final Project
I really like your conclusion: that the role of the artist is to make the world a better place. That is a great aspiration! I thought the Third Space Fallacy was a very successful project, full of drama, intrigue and blurring of the real and the virtual. The strongest aspect of the piece was the Instagram Stories, very smartly composed, but I only wish that you had foreground them in the video. (See my separate email notes). Your description of the story was very well detailed and I learned many new things about how the drama unfolded, particularly the role of the viewer and how they truly believed it was real. I thought it was very touching that many of them felt somehow relieved but a bit betrayed by having been brought into the drama. But I think that was one of the main points of the piece: how social media can become our reality. It is as though we are scripting a collective drama every single day! Very good work.

[EI] Play, Draw, Point - Final Write-up

Francesca

Sunday, Apr 22, 2018 - 10:08:18 pm

@ Francesca

https://www.youtube.com/watch?v=0lyJpWsW9Wo

‘Let’s Play Stranger Art is a collaborative performance inspired by the works of Blast Theory, a UK-based performance group that creates interactive performances that engage the public community in site-specific locations. Participants of ‘Let’s Play Stranger Art’ are to pick a random slip of paper with a description of a facial feature and draw that specific feature on a piece Read more →

Categories: Final Project
Excellent description and context of your project "Let's Play Stranger Art." I thought you captured very nicely the changing role of the viewer as central to the creation of the piece, rather than as a mere observer of the work. This is precisely the social element we have been studying this semester and you described it very well. Your description could have included some details of the work, such as specific drawings, and how it was displayed on Instagram. Screenshots would have helped to illustrate the ideas and concept you explained so well. Also, when you include references to other artworks, it would help to also you media illustrations and provide more details, since you can't assume the reader knows enough to understand the comparison. Otherwise this is a very fine paper and a very compelling social artwork. I'll send you notes about the video in a separate email.

[EI] Play, Draw, Point - Execution

Francesca

Sunday, Apr 22, 2018 - 09:59:06 pm

@ Francesca

Members of Let’s play Stranger Things:

Daphne Ngatimin

Francesca Nio

Elizabeth Quek

Yeoh Zhen Qi

Inspired by the works of Blast Theory, a UK-based performance group that creates interactive performances that engage the public community in site-specific locations, we were assigned to re-create similar collaborative performances using Singapore as our stage. We will be using the social media, Instagram as a secondary platform, with the public as Read more →

Categories: Process
0 comments.

Strangers Art: Play Draw Point

Daphne Ngatimin

Sunday, Apr 22, 2018 - 06:51:01 pm

@ Daphne Ngatimin

Group Members: Daphne Ngatimin, Elizabeth Quek, Francesca Nio, Yeoh Zhen Qi

Inspired by the works of Blast Theory, a UK-based performance group that creates interactive performances that engage the public community in site-specific locations, we were assigned to recreate similar collaborative performances using Singapore as our stage. We will be using the social media, Instagram as a secondary platform, with the Read more →

Categories: Final Project | Process
Very good Daphne: the idea of a community of artists. And to activate this idea, you as the artist or "social designer" need to create that community, and I thought your ability to inspire viewers to draw was very well done. I thought your detailed description of the work was quite good, however, I would have liked to have seen more specific references to the drawings themselves, rather than providing one large grid. But I can see that the viewers were very creative in their depictions. Although you mentioned Blast Theory and a few other works from the course, you need to explain how these projects were influential in more detail, otherwise the reader, who may not necessarily know these work, may have no idea of how they are similar. You can't assume that we know what you are implying, it needs to be stated as part of the analysis of the work. I really liked the project though and as I mentioned, it was very successful in creating an experimental interaction with your viewers. I am sending a separate email with my feedback on the video.

Playing Stranger Things

Elizabeth Quek

Saturday, Apr 21, 2018 - 10:57:50 pm

@ A blog for Liz

The Final Project

For our final project for Experimental interaction we are asked to create a social project that will allow us to interact with others. We formed small groups and began brainstorming what we could do for the interaction portion. Mostly our project revolves around ‘playing games’ with strangers that we meet on the streets, in a way to see Read more →

Categories: Final Project
I thought Play Stranger Things is a very compelling piece and was quite successful at activating the viewer as a participant and collaborator in your work. There were some details that you pointed out that helped me to better understand the work, such as the way in which you color coded the cue cards. I thought that was very effective! I would have liked to have seen though stronger references to the class concepts, readings, artworks, and artists. You briefly mentioned Blast Theory, but without more specifics I don't really understand how your work compares to their projects. I think the reference to Blast Theory would have been better earlier, so that you could make a stronger conclusion about your excellent piece. I will provide notes on the video in a separate group email. This is a very fine piece and good description, just need stronger references and more decisive conclusion that summarized the social, interactive nature of your project.

@projectsociallife

EC Chee

Saturday, Apr 21, 2018 - 07:50:11 pm

@ 遠き世に

With Cecelia, Jocelyn, Nadiah and Shu, Project Social Life (name as suggested by Shu’s mother) was carried out on 14 April.

OVERALL

https://vimeo.com/265439252

Password: projectsociallife. Video may be subject to later revisions.

The overarching idea is of surrendering control of yourself to others. I’ll link to Shu, who, in my opinion, effectively wrote the most concise description possible.

Viewers are encouraged Read more →

Categories: Final Project | Process
This is an excellent essay, funny, and quite erudite. You have a wicked sense of humor that is most illuminating. I really liked your honest critique of the piece, how you were controlled and not controlled, how you succumbed to control and avoided it as well. How you carried out assigned actions, and made up many of your own. I feel like you as an artist in the group took a step back and provided a clear assessment of its intent, execution and outcome. This is highly perceptive and shows you are not just repeating information but you are thinking. Really thinking. Excellent. A few comments: I would have like to have seen some additional media and screenshots to illustrate your observations, as well as some references to the artists, topics, readings, etc., from the class. But aside from that I really enjoyed your essay and your cunning ability to deconstruct and evaluate the whole process. You have a very strong, independent mind and artistic sensibility. Keep up the good work.

Experimental Fashun

Tan Yue Ling

Saturday, Apr 21, 2018 - 10:06:21 am

@ Moon Walker.

– The Premise –  

———-

|| Using the social broadcasting platform of Facebook live, my group decided to do an interactive project called ‘Experimental Fashun’ (‘Fashion’ stylised as ‘Fashun’). We split our group of four into pairs whereby one person will be the ‘interviewer’ and the other will the ‘model’. The model’s homework is to select 5 pieces Read more →

Categories: Final Project
Very good essay! I really appreciated your discussion of online shopping, in which you don't know exactly what you are getting, whether it will fit and how it might combine with other pieces. In Experimental Fashun, I can see how you in a sense reversed this idea by allowing the viewer to make the selection and be the curator of your outfit. And I also appreciate how this might take you out of your comfort zone in terms of personal fashion, and how you display your digital identity via social social. Of course, that is one function of art, to take us outside of our comfort zone, particularly when it is of an interactive, socially-participatory form of art. I would have liked to have seen stronger references to Blast Theory, DIWO, and digital identity, concepts we discussed very thoroughly this semester. Specific works of Blast Theory, examples of DIWO, and how we have addressed digital identity might have strengthened your argument. The reference to Annie Abrahams, for example, might have compared your work to her protocols, which were tightly scripted actions to be carried about by her collaborators. How does this relate to the actions you requested of your viewer-participants? Otherwise, a fine, detailed, informative essay.

Third Space Fallacy, an Introduction

Daphne Tan

Thursday, Apr 19, 2018 - 07:24:19 pm

@ WILDFLOWER

[About]

A Third Space Fallacy is an experimental interaction performance on third and first space that combines the responses collated on the third space through Instagram polls and stories to curate the next move in a friendship conflict between two girls (Bella and Daphne). To make the entire performance as real as possible, both girls had to put up an act Read more →

Categories: Research
0 comments.

Project Social Life

Su Xian

Thursday, Apr 19, 2018 - 03:06:30 am

@ Shu

Project Social Life is an interactive performance piece by Social Club that explores the control of social media over a person’s real life decisions and our willingness to let it happen and shape our digital identity. This will play out over Instagram Story, using the poll function as our voting system. Social Club will spend a day together, with ADM Read more →

Categories: Final Project
Shu, first I want to mention that the video you edited was really beautifully done, and had the essence and quality of the Carla Gannis work you were inspired by. Great work. Regarding your essay, I thought your opening and closing statements were well articulated regarding the concept of the The Social Life, how it turned over control to the viewer, and the way in which we make choices and give up authority (at times) in our use of social media. Where I thought the argument would have been strengthened is by including references from the class, works we have studied, perhaps Blast Theory, whose work we used as a model for this project. And perhaps a detailed description in terms of how you were influenced by the Carla Gannis video. But I want to commend you on an excellent project idea and again the video was beautifully constructed. I'll seen additional notes about the video in a separate email.

[name of project]

Su Xian

Thursday, Apr 12, 2018 - 12:12:39 pm

@ Shu

PROGRESS REPORT — solid idea, definite plan, yet to find a name for our project

[name of project] is an interactive performance piece that explores the control of social media over a person’s real life decisions and our willingness to let it happen and shape our digital identity. This will play out over Instagram Story, using the poll function as our voting Read more →

Categories: Research
0 comments.