Telematic dreaming is an interactive piece created by Paul Sermon. What’s interesting about this piece is that it requires the audience’s efforts to make it work. Such a medium is unique as the outcome is determined by the public, instead of it being thoroughly carried out by the artist himself.
In this piece, two beds are far apart- by 5000 kilometres. Read more →
Founded by Linden Lab who first launched Second Life in 2003, it has pioneered to become a virtual world where many transacted millions across this platform. Second Front (2006), a team of 7 live performers, were the first to perform in the online virtual world of Second Life. The main source of influence Read more →
Research Critique on ‘The Big Kiss’ (2007) by Annie Abrahams
‘The Big Kiss’ (2007) is a performance installation by Annie Abrahams. Using webcam technology, two performers engaged in the act of kissing through a split screen. Annie Abrahams is intrigued by the ‘possibilities and limits of communication in general and more specifically investigates its modes under networked conditions’. Hence, her works Read more →
The moment I received this assignment, I went ahead to watch the video Grand Theft Avatar by Second Front. To be honest, I was completely lost in the video because I could not understand what was going on in the video. Upon researching and re-watching the video a couple of times, I think I am able to gain a better Read more →
Back in November 1980, artists named Kit Galloway and Sherrie Rabinowitz (K&S) dabbled in the functionalities of satellite technology to create one of their many remarkable works. Hole-in-space was a 3-day project which involved the connection of people from across two distant areas. Two big screens were respectively set up in front of Lincoln Center for Performing Arts in NYC Read more →
The Open Source model is one that gives everybody the right to be a content creator.
Before the advent of Open Source, the Proprietary media had limited our practice to our a selective pool of message senders, particularly those who were practiced media. Open Source gave anyone who had access to this system an opportunity to publish their messages through this Read more →
Tele-Stroll: a walk, talk and sharing of two spaces in two disparate locations.
3, 2, 1 and we are live!
A social broadcasting project, Tele-stroll: Series of Acts shows two girls accompanying each other home through going live on Instagram and putting up a media performance for their viewers and for each other.
“See you on the other side”
The “third-space”, a virtual platform, brings people Read more →
Before I start rambling on the readings here is a video summarizing the concept of open source:
Like the name suggests. open source is a open platform facilatating the exchange,appropriation, collaboration, contribution, amplify, information and methodology among artist and even with the audience.
Unlike the traditional proprietary of artist creation, where its a one way conversion Read more →
Summary of the readings
Open Source is a platform where the community can access to shared information, utilizing the human capital to a greater extent. Stemming from the hacker culture, Open Source, liberated the otherwise restricting and inflexible means of creative production, promoting DIWO (Do It With Others).
Open Source allow for virtual sharing of content using the World Wide Web on Read more →
Read this essay and reference in the writing assignment below:
(1) Vaidhyanathan, Sida (2005) “Open Source as Culture-Culture as Open Source,” The Social Media Reader. New York: New York University Press, 2012
(2) Packer, Randall, Open Source Studio, IEEE Spectrum, 2015
The tradition creation and production of art had transformed from physical space to cyberspace. The world we Read more →