This week, I’m getting all the things that need dynamic simulation out.
I spent the better part of a day just figuring out the simulation for a hospital blanket that i’m happy with. This is the end result
It helped having first hand experience of the weight and texture of the blankets, so knowing precisely what I was aiming for helped. That Read more →
Getting the scene layout is one thing, but lighting the scene is another; and on top of that working the camera for the scene, its focal length and movement all are another aspect. Here’s an example of how Scene 4 has progressed over time.
My initial idea was that the light would be from the back of the room, shining into the Read more →
Sometimes concepts don’t work out. One of which was to have various objects suspended from the ceiling of the room, swaying gently, very minimal movement. Had a lot of trouble getting that right, either the simulation would stop abruptly, the movement would be way to over-pronounced. Additionally the dynamics simulator would over time slowly drift from each other (the string Read more →
After a long time of not updating, I’ve started to built the actual head for the robot using EVA foam, which was my first time using it. The reason I am using EVA foam is that it is lightweight yet firm, easy to cut and form into shapes, and the joining of parts only requires contact glue (other glue will Read more →
Few weeks ago, Explorer-27 was a short, dog-sized robot:
and after weeks of further development..
fast prototype using sticky plasty to form a tablet holder.
And installed the LED eyes into Read more →
After meeting with Prof LP, there is a few question that I would need to find out to make my project direction clearer:Why do I use devices? Because device is tangible object, its a physical thing that we can interact with. Although screens is also an object but the interaction are display it did not provide a physical, touchable and tangible Read more →