FYP Review 2
HannahThursday, Sep 13, 2018 - 06:51:58 pm
FYP: Sketch of room layout
HannahThursday, Sep 13, 2018 - 01:05:48 am
Visualising the space of FYP at an angle and trying out the colour scheme to see if it gives a comfortable, homely environment for the audiences to explore.
Adding speakers to the room layout to see where the speakers should be placed.
Next steps: Record sounds and test them out, think of the different family issues that I want Read more →
FYP Weeks 2 - 4 [ Technical Tests ]
Nicholas MakotoWednesday, Sep 05, 2018 - 07:24:47 pm
Metachaos by Alessandro Bavari from 2010 has always been loitering in my mind since I first saw it way back many years ago. Visually it was very peculiar and odd, with its writhing bodies, shaky camera and mix of dark and light environments. While I had seen a number of odd videos before such Aphex Twin music videos, works by Read more →
HannahMonday, Aug 27, 2018 - 11:53:50 pm
FYP Process 3 - rebranding: O.U.R.S. + parts and systems
Ong Zi FengTuesday, Aug 21, 2018 - 05:33:18 pm
Changing Project title and Styling
As inspired from the trip from Japan, I decided to change the theme/styling of my FYP from a futuristic company(Hephaestus System Link 1 & Link 2) to a Tech Company in a Cyber Punkish Futuristic world, and after giving in depth thoughts about the branding of the tech company, I came out with “O.U.R.S” Read more →
FYP Process 2 - Research in Japan
Ong Zi FengThursday, Aug 16, 2018 - 03:45:18 pm
During the holiday, I went to Japan and did research as the first country that I would think of robotic will be Japan as they are really advance and I really love the styling of the way they built their robots (digitally or physically) as I grew up watching robot anime like Gundam.
Japan was awesome in technology, toys, and Read more →
FYP Process 1
Ong Zi FengThursday, Aug 16, 2018 - 02:14:03 pm
After many different trials and setback, and after going through many online courses for Visual Studio which I initially wanted to use it to create the interface for the robots, Senior Kapi suggested to me to use Unity instead as it will be easier to do a nicer graphical interface(Visual Studio will just be hard to make beautiful UI from Read more →
HEPHAESTUS SYSTEM FYP Presentation slides + speaker notes
Ong Zi FengWednesday, Apr 25, 2018 - 11:58:23 pm
FYP part 5- Hephaestus Systems Planning + Software learning + Modelling + Gantt Chart
Ong Zi FengWednesday, Apr 25, 2018 - 12:01:22 am
To understand what to plan for, I would need to understand the nature of the project. As the task for completing a physical + mechanical project differed far from a virtual-screen-based project like games and visuals. There will be more restrictions in doing a physical project than virtual one due to the nature law of physic, material and cost.
As Read more →
FYP part 4- Hephaestus Systems - Initial Concept Generation + Further Researches
Ong Zi FengWednesday, Apr 18, 2018 - 12:03:30 am
continuation from the previous post, part 3 (Initial Project Brief, Specification, Moodboard & Researches),
Project update since the previous post, I decided to shift my focus of the project from ” To build a set of robots that help our FYP Show” to “To build a system that help our FYP show”. The Basic direction and everything is still the Read more →