Recent Posts

FYP: Sketch of room layout

Hannah

Thursday, Sep 13, 2018 - 01:05:48 am

@ Hannah Kwah

Visualising the space of FYP at an angle and trying out the colour scheme to see if it gives a comfortable, homely environment for the audiences to explore.

Adding speakers to the room layout to see where the speakers should be placed.

Next steps: Record sounds and test them out, think of the different family issues that I want Read more →

Categories: Process | Research
Tags: FYP
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FYP Weeks 2 - 4 [ Technical Tests ]

Nicholas Makoto

Wednesday, Sep 05, 2018 - 07:24:47 pm

@ Grandma Joe

Metachaos by Alessandro Bavari from 2010 has always been loitering in my mind since I first saw it way back many years ago. Visually it was very peculiar and odd, with its writhing bodies, shaky camera and mix of dark and light environments. While I had seen a number of odd videos before such Aphex Twin music videos, works by Read more →

Categories: Process | Research
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FYP Process 3 - rebranding: O.U.R.S. + parts and systems

Ong Zi Feng

Tuesday, Aug 21, 2018 - 05:33:18 pm

@ Basics

Changing Project title and Styling

As inspired from the trip from Japan, I decided to change the theme/styling of my FYP from a futuristic company(Hephaestus System Link 1 & Link 2) to a Tech Company in a Cyber Punkish Futuristic world, and after giving in depth thoughts about the branding of the tech company, I came out with “O.U.R.S” Read more →

Categories: Process
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FYP Process 2 - Research in Japan

Ong Zi Feng

Thursday, Aug 16, 2018 - 03:45:18 pm

@ Basics

During the holiday, I went to Japan and did research as the first country that I would think of robotic will be Japan as they are really advance and I really love the styling of the way they built their robots (digitally or physically) as I grew up watching robot anime like Gundam.

Japan was awesome in technology, toys, and Read more →

Categories: Process | Research
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FYP Process 1

Ong Zi Feng

Thursday, Aug 16, 2018 - 02:14:03 pm

@ Basics

After many different trials and setback, and after going through many online courses for Visual Studio which I initially wanted to use it to create the interface for the robots, Senior Kapi suggested to me to use Unity instead as it will be easier to do a nicer graphical interface(Visual Studio will just be hard to make beautiful UI from Read more →

Categories: Process
Tags: FYP | OURS | Prototype | Robots | UI | Unity
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FYP part 5- Hephaestus Systems Planning + Software learning + Modelling + Gantt Chart

Ong Zi Feng

Wednesday, Apr 25, 2018 - 12:01:22 am

@ Basics

To understand what to plan for, I would need to understand the nature of the project. As the task for completing a physical + mechanical project differed far from a virtual-screen-based project like games and visuals. There will be more restrictions in doing a physical project than virtual one due to the nature law of physic, material and cost.

Money Problems:

As Read more →

Categories: Process
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FYP part 4- Hephaestus Systems - Initial Concept Generation + Further Researches

Ong Zi Feng

Wednesday, Apr 18, 2018 - 12:03:30 am

@ Basics

continuation from the previous post, part 3 (Initial Project Brief, Specification, Moodboard & Researches),

Project update since the previous post, I decided to shift my focus of the project from ” To build a set of robots that help our FYP Show” to “To build a system that help our FYP show”. The Basic direction and everything is still the Read more →

Categories: Process | Research
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