IM Lesson 1 – Interactivity
The reciprocal exchange between the viewer and the artwork, the ability to manipulate media and objects intuitively and with immediacy.
This topic explores the evolution of the technical, aesthetic, and cognitive concepts behind human-computer interactions, and their influence on the art, design and application of interactive media.
Beginning with the fundamentals of cybernetics as conceived by engineer Norbert Wiener in the late 1940s, we will discuss subsequent scientific breakthroughs in human-computer interaction including Douglas Engelbart’s oNLine System and the invention of the mouse.
We will then explore parallel cybernetic and interactive tendencies emerging in the arts during the 1960s through the writings and work of John Cage and Roy Ascott.