Recent Posts
Thoughts on the Minimalism exhibition
Minimalism without a doubt is an art movement’s whose effects has permeated into the times we live in today. It can be clearly seen in everyday product design and the way we design visual communication and of course its still present within the art. The idea of “less is more is definitely” a lesson worth learning as to be able Read more →
Minimalism: Light and Space
Light – a very interesting “object” to work and play with. After all, how can we materialise the immaterial? The artists exhibiting in the Minimalism show do a great job in doing just that.
By creating an immersive environment with just light alone, the artists are able to make light feel tangible, as though it has a presence. Which I feel Read more →
National Gallery Minimalist Exhibition: Prop
Amongst the minimalist artworks at the National Gallery, Prop caught my attention, or at least after I read its description.
Upon first glance, it just looks like a pole someone propped up against a black, square sheet stuck up on the wall. What I learned, however, was that these two pieces aren’t as safely secured as I thought.
Prop is a sculpture Read more →
INT2 | minimalist exhibition, national gallery
As minimalism is a term commonly used in modern days, there is a chance that this term gets misused by us these days. With the minimalism exhibition, it really helps us to understand the whole concept of minimalism and bringing us back to where it all started.
In National Gallery, there were a variety of works on display – ranging from Read more →
Ink, mountains and mystery
Link to the ppt:Ink, mountains and mystery ppt
Honestly, the main point for this presentation is to highlight the use of traditional painting in interactive art. For example the work done below by the Salvador Dali Museum:
More information and other virtual resources can be found on their website.
https://thedali.org/exhibit/dreams-vr/
The reason why I chose the game though is due to the lack Read more →
Interactive 1 - Assignment 1
http://www.thewildernessdowntown.com/
What is it?
The Wilderness Downtown is an interactive Music video created by Interactive Artist Chris Milk for the song “We Use to Wait” by Arcade Fire for their album The Suburbs. The entire piece was created using HTML5 and employs the use of Google Maps through the Google Chrome Browser.
Why?
Wilderness Downtown attempts to evoke a feeling of nostalgia for the Read more →
Assignment 1: TRANSFORM Interactive 2
Conceptual Designer: Hiroshi Ishii and Tangible Media Group in MIT
Aim: Inspire viewers with unexpected transformations , as well as the aesthetics of the complex machine in motion
Time frame :
0:00 to 01:15 ( Presentation)
7:41 ( Video display + Kinect )
This piece of work was created by Prof Hiroshii who is conceptual designer from Japan. The purpose behind making this is to Read more →
Interactive Art
https://docs.google.com/presentation/d/1g0vyjdgSKyAl88JnMj6N-LsPOy7xGLBp03SGy5DrBLA/edit?usp=sharing
Interactive Art / Interface: The Stanley Parable
The Stanley Parable is a video game designed by Davey Wreden, that uses interactive storytelling. It was first released as a free modification for Half-Life 2 in 2011, but a stand-alone remake with more story elements was released in 2013.
The game starts off with a narrator introducing the main character, Stanley, an office employee. The narrator describes his mundane work Read more →
Interactive Spaces - Using the Intangible as material
INTERACTIVE SPACES
Interactive art that inspires me combines new media technology with the physical to redefine the human artistic experience. New digital possibilities allow for inventive forms of interaction to experience art. The following examples of interactive art works manipulate and use the intangible (light, sound and new technologies) within a designed space that balance between physical beauty and revolutionary Read more →