Recent Posts
Blue; 蓝 II
Hello!
So I’m back again with some new renders after listening to the feedback about my work. I’ve added blue fish trails using Turbulence FD in Cinema 4D which I feel gives a certain touch of elegance and augments the flow for my piece. I am very happy with this result!
This is a draft render as I Read more →
Blue; 蓝
Journey to the west
Concept
Our concept is greatly influenced by the kind of terrain that was on the Silk Road. The main terrains includes desert, mountainous region and ocean.
Choice of Colour
We chose to work with black, gold and silver to match with our Silk Road theme and the architecture of Elphi. The tones that we are working on as more muted, which are generally calming Read more →
MAN | silk road progress
working title: ART OF TRAVERSE / inkverse /
This piece elaborates on travelling along the Silk Road and the amazing scenery there is to offer. It will show the China to Middle East side of Silk Road through landscape sceneries. Wanting to use a technique that is unique to China, I chose to illustrate the sceneries with ink and wash painting, which Read more →
Blue Waves - Style 1
This post will be sharing my ideas and stills for my first idea. This came about because of the prominent blues that occur throughout the silk road and is a symbol for many different things ranging from it being Timurid’s favourite colour to a symbol representing death.
It also represents water and thus I want to link it to abstract ways Read more →
Silk Road: Process
Unravel
The Silk Road, as its name suggests, was a major set of trade routes revolving around the commerce of silk. It stretches from Europe all the way to Asia, bridging the East and West for the very first time.
While the decomposition was a reminder that such luster were not meant for commoners. The fabric selected were thus, chosen from cultures Read more →
Silk Road Midterm Critique
“Journey”
A piece that allows viewers to follow through the journey taken by travelers of the Silk Road.
Stills
(Without Template)
(With Template)
Animation
DA9012-Tutorial References
More Research on Technique
This one could be used for the abstraction of the cloud.
https://www.youtube.com/watch?v=9bnOVV3EBC8
This technique could be used for the end and for the removal of the jade cup.
https://www.youtube.com/watch?v=C913enLWYxE&list=WL&index=3&t=0s
This could be used for the transaction of the shapes.
https://www.youtube.com/watch?v=iLd-5x5KhyA
In this video, what I noticed is the way they incorporated the Chinese traditional elements with very modern geometric shapes and colours, and Read more →
Fun with VFX
After watching a visual effect shot in Prince of Persia: Sands of time, shared by my groupmate, Ayesha, I was heavily inspired to make my own cool visual effect as well. I decided to start by learning a tool called VFX Graph (within Unity). This is different from the Particle System previously used for sand simulations. I wanted to see Read more →
Sand Simulation VFX Breakdown
This post details the breakdown of how we achieve this result and the tricks discovered along the way to create particle physics simulations:
Above is a showcase of our custom-made interactive application where I am dragging our sand emitter around the screen with my mouse cursor. Sand is emitted and continue to fall, bouncing off objects. We manage to achieve and Read more →