Article selected From provided Bibliography for Reading Assignment: Turkle, Sherry. “Video Games and Computer Holding Power.” In The Second Self: Computers and the Human Spirit. Cambridge, MA: The MIT Press, 1984-2005.
Rationale for Article Selection I selected this reading as the title seemed to address a much debated topic since the advent of and through to the prominence of video games and computer in Read more →
On display at the Hirshhorn Museum and Sculpture Garden, Washington, Pulse by Rafael Lozano-Hemmer is 3 big-sized exhibitions with “Pulse” in the titles. Pulse Index, Pulse Tank, and Pulse Room.
Influence behind Pulse
In 2003 during Lozano-Hemmer’s wife pregnancy, he realised he could listen to the sound of the foetus’ heartbeat through a ultrasound machine which translates electrical impulses along with other Read more →
While researching for inspiring interactive artworks, I chanced upon a plethora of different installations, and much to my amusement, realised the broadness of the term “Interactive Art”. Ranging from contemplative to experiential, these works could take different forms – music, dance, digital. To choose simply one work from this range was difficult, and thus I will be showing a few Read more →
THE UNILEVER SERIES: CARSTEN HÖLLER
This series of slides is done by Carsten Höller, a scientist turned artist. A lot of his works are inspired by human relationships and the social context.
(This slide goes around the structure 12 times, offering panoramic views of London’s cityscape.)
‘A slide is a sculptural work with a pragmatic aspect, a sculpture that you can travel inside. Read more →
Universal Everything | Future You
Future You is an interactive digital artwork which displays a reflection of your future self. As the user walk towards the screen that acts like a mirror, a synthetic figure unique to them will appear. The figure starts off as a primitive form, then slowly learning from the user to adapt, suggesting an agile, superior version Read more →
Blow Up, Scott Snibbe, 2005
(all images extracted from Scott Snibbe’s website)
Scott Snibbe is a pioneer of interactive art, augmented reality, gesture-based interfaces and digital video. He is a contemporary media artist who captures the paradigms and concepts of interactive media into his works.
Snibbe’s interactive installation, Blow Up consists of two devices that communicate together. The input device, or breath Read more →
Shinseungback Kimyonghun is a Seoul based artistic duo consisting of Shin Seung Back and Kim Yong Hun. Their collaborative practice explores technology’s impact on humanity. Shin Seung Back studied Computer Science in Yonsei University and Kim Yong Hun completed a Bachelor of Visual Arts at the Sydney College of the Arts. They met while studying at the Graduate School of Read more →
About (Theme & Context)
According to Höller, Test Site is an artwork that can be experienced both from the inside and outside. He chose slides because of how pragmatic they can be as forms of transportations – they are easy and inexpensive to build, energy efficient and allow users to get from one place to Read more →
‘Teleporting An Unknown State’ by Eduardo Kac
“My work hinges, to a great extent, on hybridity and ambiguity. While through the first I integrate elements often considerate disparate, by means of the second I articulate the tension and multiplicity of meanings inherent in the work. ” — Kac
Eduardo Kac, is known for pioneering the synthesis of Read more →
About artwork: Guest are invited to stick colourful dot all over a white room with white furniture.
About the artist: Yayoi Kusama is one of the world’s quirkiest artists, known for her iconic dots, nets and pumpkins and infinity rooms. Yayoi mentions how when she was still a child; she started seeing the world through a screen of tiny dots. They covered Read more →