Recent Posts

Music Sensor


Tuesday, Nov 04, 2014 - 04:29:47 am

@ Artefactually Lost

Emulation Pair Work Project Pearlynn & Esmond

Our reference video, “The Piano Stairs –”

This fun, interactive staircase mimics a piano, and plays the corresponding note when people climb the stairs. Each note corresponds to a single step.

We took the idea of people walking to create music and emulated the major scale (Do, Re, Mi, Fa, …) into 8 sections. When the Read more →

Categories: Project

The Singing Carrot - With swag

Peng Cheng

Tuesday, Nov 04, 2014 - 01:13:24 am

@ peng0060

Password: interactive

By: Faye and Peng Cheng



Patches of Mouth’s and Mustache : jit.lcd to draw image onscreen. We removed the toggle and metro of the jit.lcd it does not call off the image after the bang is sent (which causes multiple images to be overlayed)

Overlaying images on top of the carrot: jit.op @min for the Mustache and Read more →

Categories: Emulation

Final Emulation - Cindy and Vivian


Tuesday, Nov 04, 2014 - 01:04:14 am

@ V N X Y

Hey all!

The reference of our emulation is from Benayoun Maurice, titled “Tunnels around the World”. (2013)

We liked and wanted to achieve the zooming effect of the images as a transition into another scene. For our emulation, instead of images, we used videos. And the trigger, using face detection instead of motion tracking. We also added sound Read more →

Categories: Emulation

Emulation Project: Sound in a Bottle


Monday, Nov 03, 2014 - 04:53:23 pm

@ jmyu1

Student Project Team:

-Jonathan Ming Chun Yu (IEM/4) -Li Yihan (IEM/4)


This is our Student Emulation Project which allows users to play a pre-recorded sound bite/music when the “cap” is removed from the bottle itself. We applied the concept of motion sensor we learnt in class to be able to detect the caps itself. Hope you enjoy it!

Description Of Emulation:

By assigning different musical melodies Read more →

Categories: Emulation
This emulation have a very similar concept to my group's zen video. Realised how human can find activities that are almost similar to be so much more interesting when you change the elements they are interacting with.

Drawing with color


Monday, Nov 03, 2014 - 03:37:42 pm

@ Real life

Here’s our emulation attempt at letting people draw on their screens – temporarily. The patch is included in the last part of the video.

Our inspiration came from :

The video documents an Interactive Art Installation by students studying Medialogy in Aalborg University. In this course, students study the technology behind design in film, games and animation. They used a color tracking patch to create a Read more →

Categories: Emulation
Cool concept and emulation. It looks like olden schooldays where student would take neoprints in shopping mall. But instead of drawing on photograph taken, you're actually drawing on video.
yayyyy!! thank you!!

Emulation -Laser Graffiti


Monday, Nov 03, 2014 - 03:07:21 pm

@ Ting Chou

The reference of  the emulation project is  Graffiti Research Lab.

Initially, we used findbounds to track the colour of the laser light but it did not work well for laser light  but it could be used for object.

Tracking -jit. blobs.centroid. The threshold value is the blob size to track the laser pointer’s size. If the value is bigger than  certain number, it Read more →

Categories: Emulation

Final Emulation - iPod Commercial


Monday, Nov 03, 2014 - 02:38:56 pm

@ The Anatomy Of Life & Death

Greetings to the good people of Interactive 1,

Our reference for our Emulation was the classic iPod commercial where there are different people dancing while listening to their iPod through their earpiece. It is a very simple and effect commercial for Apple, showing only their silhouettes and the iPod.

For our emulation project, we aim to achieve the same effect and to Read more →

Categories: Gallery
this is SOOOO COOL! GREAT JOB OMG OMG *fangirls
like like very cool!
Thank you Vanessa. It is very interactive.
Hello Su Hui, thank you for the comment.
:D a suggestion to make it even more impressive, when there's no movement, why not make the image monochrome?
Good suggestion. That's what Professor Randal suggested also, like changing tone, speed of the music when there are move fast movement for example. Our emulation have any endless possibilities for development.

Our Emulation


Monday, Nov 03, 2014 - 07:56:04 am

@ wphua002

We are in zen mode for our emulation. See it, feel it, listen to it and relax.

Our emulation allows user to play the different sound of bells we selected by just waving hands while standing/sitting in front of the screen. It is easily expandable to more sounds but for purpose of this project, we kept it to 7.

Categories: Emulation
wa this is really damn zen haahah (Y) great patch!
Wow. This is like half body Taichi.

Echo Temple Emulation


Monday, Oct 27, 2014 - 04:54:45 am

@ wphua002

This will be our emulation.

Phua Wei Jun, Kwok Ming Sheng, Lester Leong

Categories: Emulation

What does different fruit sound like?

Li Yihan, Vanessa

Monday, Oct 13, 2014 - 03:49:58 am

@ Agua

1. Red Strawberry: Chinese Bamboo Flute

characteristic of the instrument: high-pitch, lucid and vivid, vivacious and leaping rhythms

2. Orange Carrot: drum? A bongo maybe?

Anthem of Carrot Day:

3. Yellow Bananas reminds me of Carribean sea but something a bit heavier, which best described by the tone of a bass trumpet; as an instrument trumpet is warm and rich, breathy and burnished.

4. Green Read more →

Categories: Project | Research
very interesting concept. But I feel that giving each fruit a sound is very subjective. How do you think you can make it more objective in a sense that the sound is something we can relate to?

Final Project


Sunday, Oct 12, 2014 - 09:02:45 am

@ Ting Chou

This is our second concept. Our goal is to create bubbles/particles and let it float around within the screen. We will add the sound effect, when we move the bubbles, the tune of the sound will change. Reference:

Chou Yi Ting, Chen Danning, Kamarul, Josephine

Categories: Project

Emulation Project


Tuesday, Oct 07, 2014 - 07:18:36 am

@ wng013


Proposed emulation project that involves Kinect, MAX/MSP and Synapse (a programme that gets the input data from Kinect and sends it to MAX/MSP).

My goal is to create an interactive electronic instrument window that turns motion into music…. something like this (but smaller scale)

Preferred presentation on 11th Nov, solo.


Categories: Emulation

Emulation Project

Li Yihan, Vanessa

Tuesday, Oct 07, 2014 - 03:55:11 am

@ Agua

Jonathan and I will be emulating the Bobblogue 2000 from Tangible Media Group

Dates preferred for presentation: 11st Nov.

Categories: Emulation

Final Project Concept


Tuesday, Oct 07, 2014 - 02:12:39 am

@ wphua002

Group 4. Wei Jun, Ming Sheng & Lester.

A display of 5 x 5 screens with a camera placed around the center.

Using face/eye tracking, it detects the direction of the viewer’s face/eyes and on the screen of that direction.

It will play the recording of the viewer.

At certain intervals, face/eye tracking will detect and on another screen, playing the same recording, but Read more →

Categories: Project

Final Semester Project

Cindy Chan

Tuesday, Oct 07, 2014 - 02:06:56 am

@ C I N D Y

Group 1 : E.C.V.P

Esmond, Cindy, Vivian, Pearlynn

The Concept:

Our group will be coming up with a interactive projection that transforms the staircase into a giant fish tank.

We will be making use of motion tracking such that when a person moves through, fishes follow.

But when the person stops, the fishes swim away.


This will encourage people to use the stairs more instead of the lift, Read more →

Categories: Project | Research
Interesting and fun! However, does this projection only happens at night? As the staircase in ADM is next to the window glasses, the projection might not be strong to visually show it clearly as I understand that the projector we have in ADM is not so strong.

Emulation Assignment Rough Concept


Tuesday, Oct 07, 2014 - 12:50:46 am

@ Esmond Heng

Esmond, Pearlynn


Our concept is based on the movement of the viewer. Using face detection, the viewer when stationery will see his/her face covered with fuzziness/dark glitches around him. In order to get rid of the fuzziness and see his face clearly, he must move around so that the “fuzziness” doesn’t consume him. This idea is based on the game ‘Tilt To Read more →

Categories: Project

Semester Project Concept Rough Draft


Monday, Oct 06, 2014 - 02:56:59 pm

@ jmyu1

Jonathan, Yihan, Wendy

Presentation Date: 18th November 2014

Concept 1: 

By translating the intensity level of the game into the music/visual, it allows us to make the game itself more exciting.

We will be expanding the idea on the game of twister by incorporating 4×6 spots available places for the players to place their hands and feet upon. There will be 4 different colours Read more →

Categories: Project

Final project concept


Monday, Oct 06, 2014 - 02:44:21 pm

@ chen0907


 Yi Ting,  Kamarulzaman, Josephine, Danning

The main concept of our group project is ‘face blur’ .

It’s like duplicating faces in a short time, like 1/5 sec duplicate one face. Then the faces will be overlapped on the previous ones.Faces are produced at certain intervals. The body is motionless, but the head needs to turn. So when Read more →

Categories: Project

Semester Project Concept


Monday, Oct 06, 2014 - 09:48:44 am

@ jkoo002

G2: Suhui, Peng Cheng, Faye & Jazlyn

The Concept

We will be mixing the use of dubsteps/sounds with the Mavericks version of the face tracker.

Upon recognising a person’s face within the sensor range, the computer will begin to play a steady, unchanging beat. This encourages people to look at it. As their facial expression changes,  Max generates various beats or sounds mapped Read more →

Categories: Project