Recent Posts
Project update 4
Completing the costume
This is a video of the electronics on the skirt. The wires were still loose so it only worked on occasion or when I touched a part of the skirt.
Password:test1
https://vimeo.com/163548938
Minor tweaks were made after this to ensure the connection was secured. Also, a layer of hot glue was put over the wires to prevent short-circuiting and to insulate Read more →
Project Update 3
Continuation of costume design
Testing out the boning on the mannequin with Gladys’s dress. Interestingly, the boning complements her costume rather well.
Exploring different possible designs. Black tape was first used to secure the joints together.
Final design of boning with skirt. After determining the design, I sewed the joints together to make it more sturdy and seamless.
Next, Read more →
Research Critique: Glitch Aesthetics
Glitch art is the aestheticization of digital or analog errors, such as artifacts and other “bugs”, by either corrupting digital data or by physically manipulating electronic devices (for example by circuit bending).
In recent years it has found a central place in contemporary media art, particularly via the Internet where emergent low-resolution glitch forms and other so-called “accidents” of artifacts are Read more →
Research Critique: Virtual Bodies in the Third Space
A virtual body is the state of being when inhabiting virtual reality or a virtual environment. The third space refers to a shared electronic social space where the physical and the virtual are blended. This topic is enigmatic and has been open to dispute.
Paul Sermon’s Telematic Dreaming (1992) turns a bed into the support of Read more →