Recent Posts

DATAMOSHING (continuation on Research Critique: Glitch Aesthetics (The Collapse of PAL))

Ong Xin Hong

Tuesday, Feb 23, 2016 - 02:01:30 am

@ Oxhrene

In this self-directed project, I refer to DATAMOSHING: Image bending under Glichet Resources (Click on me, you know you want to :)).

According to the resources, I made glitches with Audacity, an open source, cross-platform audio editor and recorder.

For this project, I would like to share 27 glitches (and one that is an original image I had created) in a pdf: Read more →

Categories: Research
Excellent Xin Hong for taking the initiative to run your own experiments and for your comparison between the accidental processes and the more prescribed glitch tools. Yes, Audacity is another way of achieving glitch results, though in my experiments I have found this conversion to yield very similar results: an all over quality of noise. However I'm sure with practice, it is possible to achieve some interesting results and you have shown some of those possibilities. If this is something you are interested in, you might consider doing some more experiments and then editing together the results using Adobe Premiere or some other video editing software. Also, we will be using Max/MSP later this semester in conjunction with our final project to create even more sophisticated glitch possibilities, and perhaps you would like work on that. We'll be discussing the roles everyone will be playing during the next two weeks. Good work!!

Research Critique: Glitch Aesthetics (The Collapse of PAL)

Ong Xin Hong

Thursday, Feb 18, 2016 - 03:41:50 am

@ Oxhrene

https://youtu.be/5E4jv3x91E0

To begin with, watch a short video of PAL coloured bars (stop at 0:40 if you don’t want to hurt your ears).

Phase Alternating Line (PAL) is a colour encoding system for analogue television used in broadcast television systems in most countries broadcasting at 625-line / 50 field (25 frame) per second (576i). Other common colour encoding systems are Read more →

Categories: Research
Very thorough critique on Rosa Menkman's work. You signal the importance of asking questions, as Menkman did in her own research, so I ask, what are some of the questions you have about her work and the larger idea of glitch. Does glitch make you question your own work as an artist? Does it make you question the perfection of media and its processes that are so prevalent in our media studies? You have a great deal of information here and you have done excellent research, but what are the questions that Menkman's work in glitch forces us to ask? We will discuss further in class.

Research Critique: Glitch Aesthetics

Tiffany Anne

Wednesday, Feb 17, 2016 - 05:21:21 pm

@ Tiffany Rosete

Working under the name JODI the artist duo Joan Heemskerk and Dirk Paesmans rose to prominence in the mid-1990s as pioneers of “net.art,” an artistic movement that explored the nascent World Wide Web as an alternative exhibition space and a creative medium in its own right. By studying the works of JODI, we are able to understand some of the Read more →

Categories: Research
Interesting to contrast glitch with abstract expressionism, such as in the work of Jackson Pollack. Another similarity would be in the idea of abstraction and the rupture of the representational image. And you are right there is a spontaneity in glitch that has the same kind of raw energy of the work of Pollack. I would be interested in continuing this discussion in class.
Also, I really like what you have done with your theme! Be sure and let Boyan know if you have any issues.
Hi Tiffany! As the developer of this theme, I am really pleased and grateful to see you using this theme and customizing it. Since it is my FYP project, I would really much appreciate if you can give me some feedback on it, like any problem you encountered or anywhere you found inconvenient to use or anything. You can directly reply me here or leave a comment on https://oss.adm.ntu.edu.sg/qibo0001/plum-blossom-introduction-and-testing-guide/. Thank you so much!

Research Critique: Glitch Aesthetics (RIOT by Mark Napier)

Feliciana Natali

Wednesday, Feb 17, 2016 - 01:30:06 pm

@ Feligood

About RIOT by Mark Napier

Riot is an alternative browser that crosses the virtual boundaries in the web: it breaks software-based rules of Internet domains and blends web pages together as users surf from site to site. For e.g., Playboy.com blends with whitehouse.gov, CNN.com with NPR.org. Images from different websites are mixed together into the live browser for audience Read more →

Categories: Research
Excellent. I am really pleased to see how you were able to relate your impression of Riot with Menkman's first impression of glitch through Jodi.org's "Untiltled Game." It makes me think that whenever we encounter something new and different, we immediately feel confused and bewildered. However, these kinds of encounters often turn into the most impressionable ones and you did a great job describing that experience. Glitch has actually become extremely popular, even artists such as Kanye West have explored it.

Research Critique: Glitch Aesthetics

Charlene

Tuesday, Feb 16, 2016 - 06:12:00 pm

@ Charlene

By aggressively deconstructing and scrambling the computer world, the Internet artists at Jodi have turned our world of bits and bites into an absurdist amalgamation of digital mindspray that resembles a binary MC Escher work.

– Derek Mead, Motherboard

Jodi.org is made up of two internet artists, Joan Heemskerk (born 1968 in Kaatsheuvel, the Netherlands) and Dirk Paesmans (born 1965 in Read more →

Categories: Research
This is a very thorough critique of Jodi and captures many of the larger issues that are important in our study of glitch. You discussed the popularity of glitch, and how perhaps, when glitch becomes fashion it undermines its radical critique of the mainstream digital culture. You also touched the corporate nature of technology, and how glitch attempts to critique the kind of systems that are imposed on us by big technology companies. Excellent work!!

Research Critique: Riot by Mark Napier

Gladys Loh

Tuesday, Feb 16, 2016 - 03:35:08 pm

@ sleepygladys

Riot is an alternative web browser created by Mark Napier during 1997, inspired by the cosmopolitan nature and melting pot of cultures in New York. It broke the rules of Internet software and deconstructed the websites, blending vastly different websites with each other, e.g. Playboy with whitehouse.gov, CNN.com with NPR.org. This opened up to new interesting interpretations and outcomes, due to the most Read more →

Categories: Research
Very concise statement about Mark Napier's riot. The question I ask: what is your impression of the work? And how does Rosa Menkman's statement about the unconventional meaning of glitched imagery help us to better understand a work like Riot? Feel free to add a response to the assignment, I think it would make a nice conclusion.

Research Critique: Virtual Bodies in the Third Space

Gladys Loh

Thursday, Feb 11, 2016 - 01:23:47 am

@ sleepygladys

Telematic Dreaming was a telecommunication project, originally commissioned for summer exhibition by Finnish Ministry of Culture in Kajaani, and supported by Telecom Finland. This piece was first exhibited in 1992.

https://vimeo.com/44862244

Telematic Dreaming is an ISDN installation. Two participants would share the same virtual bed via ISDN video conference technology, one being projected to the other’s bed through a live video. The Read more →

Categories: Research
Gladys, good work on the research critique. In response to your quote, do you agree? Do you believe the distinction between the real and the virtual becomes irrelevant in the third space? In fact, do we forget about the distinction as we become more at home in the third space, more accustomed to interacting virtually with one another?

Research Critique: Virtual Bodies in the Third Space

Charlene

Thursday, Feb 11, 2016 - 12:52:21 am

@ Charlene

“The wandering ant is the one who refuses to follow the rules of the ant colony and at the same time makes survival of the ant colony possible.” Abrahams

Annie Abrahams is a Dutch artist whose work revolves around the limits and possibilities of communication. In May 2008, Annie Abrahams was invited by InternetMonAmour to come up with a lecture/ performance presentation Read more →

Categories: Research
You are absolutely right about the way in which the positioning departs from the normal intimacy we associate with the kiss. Annie Abrahams referred to this positioning as the dominant quality of the act of virtual kissing. I was also very interested in your response to the idea that our virtual selves are separated from our real ourselves, subjectively detached from the way we view ourselves in reality. As a result, we might not feel the need to take responsibility for our actions since they are the actions of someone else. Isn't this true when, for example, we wear a costume and assume another identity? We feel free to act differently from our normal behavior. To be continued!

Research Critique: Telematic Dreaming

Ong Xin Hong

Wednesday, Feb 10, 2016 - 11:22:22 pm

@ Oxhrene

Before we go into a summarized research on “Telematic Dreaming” with reference from ‘Virtual Bodies‘, I would like to address a few terms: the first, second, third and fourth space is defined by the local space, the foreign/ remote space, the virtual/ electronic space (non-edited) and the virtual/ electronic space (edited), respectively.

“Telematic Dreaming”, by Paul Read more →

Categories: Research
Xin Hong, this is an excellent post. You have not only critiqued the work and incorporated the reading by Steve Dixon, but you have also brought in Descartes and Coleridge to expand on the distinction between the real and the virtual. Very original thinking here. I am glad you brought up the rose, because I thought that was a very interesting observation by Kozen as well: how the object does not have the same effect of becoming animate in its virtuality, as compared to the body and its movement. I think this is something we can explore very deeply in our final project.

Research Critique: Virtual Bodies in the Third Space

Feliciana Natali

Wednesday, Feb 10, 2016 - 04:30:10 pm

@ Feligood

Virtual Bodies

There has been a lot of questions and wondering about virtual bodies in the third space: human bodies which are not in real flesh but in their digital display, like what we see on a screen. We can see them, we can hear the sound of the movement, but we can’t touch them.

With the increasing usage of digital media Read more →

Categories: Research
Hahahahahaha your opinion on this post is really hilarious!!! I can't imagine kissing an unknown guy too, with increased difficulty - not allowed to see the screen when you are kissing - most likely, I will be making air kisses. Perhaps that is why you cringe at the thought of kissing with lips touching visually but not touching physically - because the whole feeling of kissing becomes so unnatural, it feels almost tedious.
Feliciana, I enjoyed your personal thoughts on the Big Kiss. The fact that you have a reaction from watching this indicates that yes, seeing is feeling. There is an aspect of believability when we see two people making virtual contact, even though it is not real. In performance, this is referred to as the suspension of disbelief, in which we have an emotional response to something that is acted out. Your response, although it may be a big cringe, is nevertheless a reaction brought about by the telematic embrace. Despite the distance and the virtuality of the act, we feel a response.