Week 1: Interactive Devices
Cindy ChanTuesday, Aug 23, 2016 - 04:45:31 pm
Experience Mobile Mobile
A gigantic interactive chandelier/mobile that plays Christmas jingles.
To add a little xmas spice to the mix, anyone could go online, compose and play their own jingle (and enjoy annoying the hell out of people waiting around in the reception). This was achieved by playing the thing live, using your computer keyboard from a web browser.
Mobile Mobile being played Read more →
Week 1 Device: Smart Mirror
Arvid LångströmTuesday, Aug 23, 2016 - 04:43:58 pm
With this mirror you can keep up to date with the latest things. You can access the weather, or stream a video of your choice, all while putting on your make up, or just looking at your own miserable face.
It uses a complementery app to adjust what is shown on the mirror, and apparently you can also take 360-degree photos Read more →
MartinTuesday, Aug 23, 2016 - 04:08:29 pm
This project was made in the course Design – Build – Test. The project was to make an application for Apple Watch which would interact with a speaker so that the user could control the music, source and sound etc. from the clock it self. Might not be the most interactive with no automated smartness, but still.
Read more →
Week 1 Device
MartinTuesday, Aug 23, 2016 - 03:57:14 pm
The Dancing Pavilion is an interactive house built for the Rio Olympics. The floor inside the house has been equipped with sensors that sense hove the people inside move, and sensors that also senses the music that are being played. The walls of the house consists of circular shapes with mirrors on one side, and different colours on the other side. These Read more →
Interactive exercise project
In this exercise, we used Phidegets (sensing and control devices), to simulate Hip Hop dancers’ gestures, and translate the gestures into the commands and control the music.
Technology for LDR
PILLOWTALK: HEARBEAT PUMPING PILLOW
The idea is basically putting a band strapping around your chest and cuddling a glowing pillow with a heartbeat that matches or sync to his/her lover’s heartbeats.
Device for the week 1 - Bionic Boots
The Bionic Boot is made by inventor Keahi Seymour as a device which makes a human run faster.
What’s great about it:
– let users run up to 25 miles per hour.
– easy to-use
What could be improved:
– to extend the distance and speed( now, it can only up to 25 mph (40 km/h)).
– the Bionic Boots weigh in at six pounds, it needs Read more →
Baidu Kuaisou - Smart chopsticks
Viktor SiegerTuesday, Aug 23, 2016 - 10:06:31 am
Baidu Kuaisou is a set of smart chopsticks that can detect if food is contaminated. By pairing the chopsticks with a phone/computer you can get information about the oil in the food, if it’s good or bad. There is also a light on each chopstick that flash in different colors depending on the results.
Necomimi /Device #1
The Necomimi is a wearable device which senses the user’s brainwaves and reacts accordingly. The neko (cat)’s ears, at the top of the band wiggles and changes direction in accordance to the brainwaves sensed.
How it works (Official Company Statement):
Step 1: Neurons firing in the brain give off electrical impulses, which are picked up by the forehead sensor.
Step 2: The Read more →
Device for the week: Hiody
Hiody is a hooded jacket with a music player embedded in it.
The speakers are embedded into the hood and the controls are above the pocket, and a 3.5mm audio jack in the pocket. This enables the users to plug in their phone/music player to play their music through the jacket.
Quite simple controls to play and stop the music (single Read more →