Recent Posts
Lore 2 | Housing in Shea

The Sheans are highly adaptable as a species. They make use of whatever were available.
Riahs are not just structures for the Sheans to scale up to collect nitrogen, they also serve as housings for the Sheans. With its sheer height and thickness, there is plenty of room for each of them. Sheans make us of the size and abundance of the strands by making Read more →
(REVLIS) Lore: Housing/Town Layout
Revlis has a radial design. The trees surround the town in a circle.
Housing
Houses are placed near to the edge. There isn’t enough space to build everyone a house, so everyone lives together, usually 10 to a house.
The houses are made of mostly mud bricks, rocks, stones, as the community sometimes burns off the overgrowth with fire and they don’t want Read more →
Chapter(Lore): Vegetation - Underground


Fast forward in London, year 2034. Briony Grey lives with the Black family, they found her freezing in the streets, stealing in order to survive. The Black family, mother and daughter duo live in a warm house 40 nautical miles off the city. Briony lives her life in fear of meeting the Bratva again, meanwhile protecting the family Read more →

Vegetation and weather of Verun
Verun is relatively large, spanning an area equivalent to 400 kilometres squared. Each year is split into sixteen Periods, with Periods 7 to 10 being the winter season. Snow covers Northern Verun, and parts of Bosei during this time, with occasional hail and snowstorms.
In the summer season, it is relatively mild in the north, and is nearly unbearable in the Read more →
Lore 1 : Background Story
Lore: Background Stories
The game is set in 2040 and the world is short of resources. Government of all countries has fallen. Plentiful groups of scavengers had set out to find food, water and shelter. People consumed too much GMO (Genetically modified organisms) foods which cause 50% of the world population to have unique powers. It is believed that in 2050, all Read more →




Lore // Truccozio

Facial appearances don’t matter here. You don’t have them anyway.
The faceless land of Truccozio
Truccozio looks just like any other world with citizens like traders, doctors, inventors, craftsmen, verdura farmers and governors -but looks can be deceiving. The only thing different about the people of Truccozio, is that they have no facial features. They have never seen an actual face with facial Read more →







Lore 1 | Shea: The world that never stays

LORE
Background
Shea is a world with endless black towering strands, called Riah, that shoot up from the ground. Or so it seems. The strands block out most of the light, making Shea a generally dark place to be residing in.
The ground on Shea is relatively soft, sinking in with every step taken, and is constantly pulsating. Also, it is filled with craters Read more →



[FDN 4D II] Lore – After Light


After Light is set in an alternate modern day Singapore. When the sun goes down, the dead rises.
TYPES OF CHARACTERS:
“Ghosts” are real and they only come out at night.
Life does not end when a person dies. They do not simply cease to be or immediately ascend to a higher (or lower) plane of existence or enter the cycle Read more →




Lore I: The Insecure One


Note
Sorry for the length of this but I suck at summarizing things.
Also this is not a representation of our world, but rather one that shares a relative likeliness. Just saying XD
Content:
Background Map Zones The Problem The Objective Characters Environment (Brief) Game Transport Character Creation/Stats DevelopmentsHighlighted bits are additional details.
Highlighted bits are ‘laws’ and ‘traits’ being added.
Background
The greatest of Read more →


LORE: Night Parade~Seek a Light in the Darkness

Night Parade~ Seek a Light in the Darkness
Intro:
The story is set in Hyan Era of Japan. In this period, the city is under a curse that has caused it always in the night. Sun will never rise. There are a lot of demons come out because of the power of darkness. They have to absorb the vital essence of Read more →

