Recent Posts

Max Assignment #03 Photo Booth

Su Hwee Lim

Friday, Apr 21, 2017 - 03:59:02 pm

@ Hwee's

https://www.youtube.com/watch?v=BcowPDvhCWo&feature=youtu.be

sel done

In order to stop the repeating of command, onebang is added to only play once after its bang. Sel done is add to reset onebang after the whole clip is being played.

Message exportimage jpeg

This message was really simple however, it took me for about 1 hours to find out how it works. But it was really fulfilling that Read more →

Categories: Process
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[Narrative Interaction] Final Project

Dina

Wednesday, Apr 19, 2017 - 06:58:50 am

@ Putri Dina

Project Name Longya Men Re-Identified

Project Description Why was it called Longya Men? Who created that name? What does it have to do with us Singaporeans?

The main aim of this project is to use Longya Men as a metaphor to extend Singapore’s history further back in time before Raffles’ arrival in 1819. Through historical records and Longya Men’s associations with the presence of Read more →

Categories: Final Project
Tags: longyamen
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Interactive Narrative: Final

Gladys Loh

Tuesday, Apr 18, 2017 - 04:00:08 pm

@ sleepygladys

Link: http://beyondseen.businesscatalyst.com/ 

Beyond Seen is an interactive point-of-view film that aims to show the perspective of an individual that suffers from depression, purposed to raise awareness on this relevant yet commonly overlooked health issue. Inspired by true events, the story is set on an everyday life of a student dancer (Faye) who suffers from this mental illness, amidst the facade she Read more →

Categories: Final Project
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Interactive Narrative: Illustrations

Hannah

Monday, Apr 17, 2017 - 10:18:32 pm

@ Hannah Kwah

Food category:

Main elements of festivals category:

Deco category:

Clothings category:

Occupation category:

Categories: Final Project
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Interactive Narrative: Finalised board

Hannah

Monday, Apr 17, 2017 - 09:57:25 pm

@ Hannah Kwah

I felt that for the game to be more interesting and getting comments from my friends, I decided to add a chance section for people to know the types of do’s and dont’s.

The final look of the board with the different coloured cards.

Categories: Final Project
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Interactive Narrative: Progress of the board

Hannah

Monday, Apr 17, 2017 - 09:54:06 pm

@ Hannah Kwah

I decided to make the map more realistic to fit the over all look and feel of the design. However, I maintained the orange drop shadow on the design elements causing the design to look a little out of place.

I decided to change the drop shadow to match the current map so that they will seem to blend Read more →

Categories: Final Project
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Narratives Sharing: Compact Disk Dummies (8)

Joan

Saturday, Apr 15, 2017 - 10:11:29 pm

@ Joan

Compact Disk Dummies Official (Belgium) is an interactive website made to promote their debut album ‘Silver Souls’. The site is set in a messy living room and a music room, with hovering objects and human replaced by dolls (resembling members of the band). The concept behind this was to recreate the feel and vibe of the music album within a Read more →

Categories: Research
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Narratives for Interaction Sharing: Firewatch

Zhou Yang

Friday, Apr 14, 2017 - 08:22:50 pm

@ Things can go wrong but life goes on.

https://www.youtube.com/watch?v=vF-zqz_QL04&t=5976s

Firewatch is an indie adventure game developed by Campo Santo. You took on the role of Henry who decided to take on the job as a fire lookout in the woods to get away from the hectic city life after his wife passed away. His only contact with the rest of the world is Delilah, his supervisor. Strange Read more →

Categories: Reflections | Research
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Interactive Sharing: Suicide Blog

Gladys Loh

Friday, Apr 14, 2017 - 11:55:01 am

@ sleepygladys

This interactive blog is a creation of an AI schoolgirl, Rinna, generated by Microsoft Japan. Started as a deceivingly normal and happy blog about a schoolgirl who started her acting debut, the blog suddenly shifts in tone into a depressing one and it gets rather disturbing with the messages/sound and images. Eventually she states how “She does not have friends” Read more →

Categories: Research
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