Recent Posts
[Narrative Interaction] Final Project
Project Name Longya Men Re-Identified
Project Description Why was it called Longya Men? Who created that name? What does it have to do with us Singaporeans?
The main aim of this project is to use Longya Men as a metaphor to extend Singapore’s history further back in time before Raffles’ arrival in 1819. Through historical records and Longya Men’s associations with the presence of Read more →
Interactive Narrative: Final
Link: http://beyondseen.businesscatalyst.com/
Beyond Seen is an interactive point-of-view film that aims to show the perspective of an individual that suffers from depression, purposed to raise awareness on this relevant yet commonly overlooked health issue. Inspired by true events, the story is set on an everyday life of a student dancer (Faye) who suffers from this mental illness, amidst the facade she Read more →
Interactive Narrative: Illustrations
Food category:
Main elements of festivals category:
Deco category:
Clothings category:
Occupation category:
Interactive Narrative: Finalised board
I felt that for the game to be more interesting and getting comments from my friends, I decided to add a chance section for people to know the types of do’s and dont’s.
The final look of the board with the different coloured cards.
Interactive Narrative: Progress of the board
I decided to make the map more realistic to fit the over all look and feel of the design. However, I maintained the orange drop shadow on the design elements causing the design to look a little out of place.
I decided to change the drop shadow to match the current map so that they will seem to blend Read more →
Narratives for Interaction: Documentation and Progress XI
PROJECT OCCUPATION
Goh Cher See | Nicholas Makoto | Zhou Yang
https://www.youtube.com/watch?v=-6c8xvsQfGY
https://www.youtube.com/watch?v=3HiVh9PzwcI&t=1s
https://www.youtube.com/watch?v=3bnPCKDQrJk&t=3s
https://www.youtube.com/watch?v=8m7nNoxeu-Y&t=10s
These are the scenes for the ending of the game. It will consists of a final event which will provide the player with three choices. Each choice will leads to a different ending. There will be three different endings in total.
Narratives for Interaction: Documentation and Progress X
PROJECT OCCUPATION
Goh Cher See | Nicholas Makoto | Zhou Yang
https://www.youtube.com/watch?v=qYrJxaSf8Zs
https://www.youtube.com/watch?v=GbbzWmdoWeI
https://www.youtube.com/watch?v=930c3sGvqqM
https://www.youtube.com/watch?v=lf5DvIYwNdA
https://www.youtube.com/watch?v=Dx4UHnYvHR8
*UPDATE*
These are the trial scenes for our game project. These scenes tell the story of how sook ching was being carried out. We want to show the fear and uncertainties it created during that period. It also shows the moral dilemma the main character had to go through when Read more →
Narratives for Interaction: Documentation and Progress IX
In game narrative content
Goh Cher See | Nicholas Makoto | Zhou Yang
The transition from the main game page to chapter one game page:
Dialogue:
This is the first time I am holding a gun. I was given a rifle along with my friends. We were trained to shoot and take cover from enemy fire. Read more →