Recent Posts

Interactive narrative: game flow/ storyboard

Hannah

Wednesday, Feb 15, 2017 - 11:09:35 pm

@ Hannah Kwah

Categories: Final Project | Process
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Interactive narrative: Sharing 6

Hannah

Wednesday, Feb 15, 2017 - 11:02:39 pm

@ Hannah Kwah

Website: https://www.behance.net/gallery/46592347/Van-Tich-(Once-Upon)-A-Vietnams-folktale-boardgame

The game is based on a story book, Van Tich. They transformed it into a game where it is based on the terrain of Vietnam. The players have to collect a set of cards to meet the king’s requirement. They have to roll a dice to move forward.

Inspiration: It will be quite similar in terms of the map where Read more →

Categories: Research
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Finalised idea: SG cultural festivals

Hannah

Wednesday, Feb 15, 2017 - 10:58:07 pm

@ Hannah Kwah

Categories: Process | Research
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Interactive narrative: Sharing 5

Hannah

Wednesday, Feb 15, 2017 - 10:43:09 pm

@ Hannah Kwah

Website: http://passportgamestudios.com/game/tokaido/

This board game allows the players to slowly explore and experience Japan in the ancient Tokugawa dynasty. The game is a slow paced game where the players will have to complete the journey and the players will collect cards along the way. As they purchase or get cards with different points, the player with the most points wins. It is Read more →

Categories: Research
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Year 2 sem 2 – Narrative for interaction Week 5 - ADM Building part 1

Ong Zi Feng

Wednesday, Feb 15, 2017 - 11:58:24 am

@ Basics

ADM Layout Research: Floor Plan Searching

I tried to find floor plan of ADM online and after long period of searching, I could not find any Floor plan that contain any information information I need Therefore I took a photo of ADM floor plan at level one near the lift to use it as the base to build ADM so that my general Read more →

Categories: Process
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PROCESS 2: Intro to Unity Game Engine

Fabby K

Wednesday, Feb 15, 2017 - 09:17:51 am

@ Fabian Kang

In sourcing the technical aspects of the Interactive Narrative project my team has embarked on, I am decidedly looking towards Unity Game Engine and what it can offer as a platform to shape and tell our story.

So our story is currently about this thief who has a house full of objects he has stolen and each object has a Read more →

Categories: Research
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Let's date!

Isaac Chu

Wednesday, Feb 15, 2017 - 01:01:17 am

@ Chuwypotter

Let’s Date:

A love life that is completely unorthodox. Pushing the boundaries of the very basis of human interaction and conscience between two individuals. How the way the male protagonist treats the female lead will determine a specific outcome for her: The better he treats her, the greater the extent of self-harm inflicted. However if he treats her badly (of course Read more →

Categories: Process | Research
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Narratives for Interaction Sharing: White Night

Zhou Yang

Tuesday, Feb 14, 2017 - 11:24:58 pm

@ Things can go wrong but life goes on.

https://www.youtube.com/watch?v=DlErMzsffwk&list=PL02yhQVrxhME_MwO4Ionn85TbkFaaq9Kk

Categories: Process | Research
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Interactive Narrative: Plot and process (Update 1)

Gladys Loh

Tuesday, Feb 14, 2017 - 04:44:35 pm

@ sleepygladys

Overview – “Beyond What We See”

As presented from last week, our group is interested in making an interactive movie game based on mental health in Singapore. The consequences of the storyline will be based on the player’s choices during the course of the narrative.

Our story is based on the life story of Sha, currently 24 years old. She had depression Read more →

Categories: Process | Research
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[Narrative Interaction] Inspiration - Fornasetti History

Dina

Tuesday, Feb 14, 2017 - 12:31:31 am

@ Putri Dina

Fornasetti History (http://www.fornasetti.com/history)

An interactive website that tells the history of Fonasetti

Fornasetti is a historic design brand, globally known for its ironic and non-conventional style. AQuest has been chosen to redesign the History section of the website.

The website mainly features scrolling and parallax motions which create a subtle ‘animation’ throughout. The layering of images and content also create an illusion of depth Read more →

Categories: Research
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