Recent Posts

Narratives for Interaction Sharing: Evangeline

Zhou Yang

Sunday, Feb 05, 2017 - 05:21:26 pm

@ Things can go wrong but life goes on.

https://www.youtube.com/watch?v=sxfZIe8_NmA

Categories: Process | Research
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Narratives for Interaction Sharing: Mechanics as Metaphor - How Your Actions Tell Stories in a Game

Zhou Yang

Sunday, Feb 05, 2017 - 05:10:23 pm

@ Things can go wrong but life goes on.

https://www.youtube.com/watch?v=4QwcI4iQt2Y

https://www.youtube.com/watch?v=pP_qNm-96Dc

Categories: Process | Research
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Interactive Narrative: Revised Plot

Hannah

Sunday, Feb 05, 2017 - 04:25:55 pm

@ Hannah Kwah

Beginning: You and your friends are travelers exploring Singapore’s cultural festivals which are celebrated all year round.

Middle: Discover the beauty of Singapore’s unique multicultural festivals and immerse yourself in the festive environments. Find out about the meaning of the festival celebrated, taste the unique varieties of food, the do’s and don’ts (customs), the types of clothing worn and meet different people.

End: You will Read more →

Categories: Process
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[Narrative Interaction] Inspiration - Land of the Magic Flute

Dina

Thursday, Feb 02, 2017 - 04:08:05 pm

@ Putri Dina

The Land of the Magic Flute by Fons Schiedon (http://www.landofthemagicflute.com/#start)

A contemporary adaptation of Mozart’s beloved opera ‘The Magic Flute’, presented as an animated graphic novel.

Quoted from the director of this project, Fons Schiedon, “I think there is a tricky balance when comics and animation come together, because you have to be careful about the expectation you create. You can easily run Read more →

Categories: Research
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Interactive Narrative: Sharing 4

Hannah

Wednesday, Feb 01, 2017 - 04:59:50 pm

@ Hannah Kwah

Website: http://sochi2014interactivemap.com/#

The website allows the user to drag around to explore Russia, Sochi involvement with olympics in 2014. There are some animations in the background with catches the attention of the user. Some of the graphics will change from a normal dragging hand cursor to a click hand cursor where more information is given about the specific area.

The draggable background Read more →

Categories: Research
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Year 2 sem 2 – Narrative for interaction – Mechanics/System/Things I need

Ong Zi Feng

Wednesday, Feb 01, 2017 - 12:08:34 pm

@ Basics

Unity
Basic movement with animation.(walking, running, jumping,interaction, NPC idle animation) collision system with walkable and unwalkable areas. Character Control with Camera system.(3rd person view or first person?, click to move or keyboard controlled movement?) User Interface (speech, option menu, dialogue selection,Interaction with objects and NPC)(https://www.youtube.com/watch?v=mXjRR1nnC5M) Distance system that allow interaction only when the character is near to the Interactable.(https://www.youtube.com/watch?v=mXjRR1nnC5M) NPC and Intractable Object.(https://www.youtube.com/watch?v=k-FVQ3jpRN8) (https://www.youtube.com/watch?v=HBd-hiDGrrg&index=50&list=PLb34wPRpZdVeoBHH-WWRzGT7J6d32mEww) NPC movements(https://www.youtube.com/watch?v=gXpi1czz5NA) Invisible wall to Read more →
Categories: Research
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Narratives for Interaction Sharing: The Man From Earth

Zhou Yang

Wednesday, Feb 01, 2017 - 01:44:35 am

@ Things can go wrong but life goes on.

https://www.youtube.com/watch?v=zzIynnZTia0

The Man From Earth talks about the story of a college professor that is a stone age man. He managed to survive to modern day time. During his farewell gathering, he revealed to his fellow colleagues his true identity. They were stunned by his story, and an engaging discussion occurred among them debating about the stone age man’s fascinating identity. 

Read more →

Categories: Process | Research
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Year 2 sem 2 – Narrative for interaction – Plot V1.

Ong Zi Feng

Tuesday, Jan 31, 2017 - 11:00:41 pm

@ Basics

Chapter 1 : Orientation Week

The Story Happens in ADM Building. Main character enrolled into ADM as first year.

All the tutorial for control and mechanics happen here as the first few task guided by an Non-Player Character (NPC).

The player are required to walk around the common area of ADM to make more friends(NPC) and they will give random facts about the school, survival tips Read more →

Categories: Process
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Year 2 sem 2 – Narrative for interaction – Learning Unity Part 1

Ong Zi Feng

Tuesday, Jan 31, 2017 - 10:33:30 pm

@ Basics

Unity Capability, Tutorials and Free Assets (YAY!!)

https://www.youtube.com/watch?v=36ruPSD7FJk&t=2045s

This is the first tutorial which i went through, I really love it as it is a smart point and click RPG system, the collision is all auto and generated by Agent Mesh which is a really smart system that auto calculate the path when it is blocked and it will move by the next Read more →

Categories: Process
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