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Interactive II: FINAL
Presentation day setup:
Our homemade wands!
Projection on screen – we wanted to split the projection across all three screens initially, but were unable to calibrate all three of them. Hence, we displayed a foresty background on the other two sides!
Video documentation:
https://www.youtube.com/watch?v=MUZ6lZmPUCc
Year 2 sem 2 - Interactive 2 - Exercise 5, Many Eye Monster Lair
https://www.youtube.com/watch?v=Ebqzx4LFzYg&feature=youtu.be
To be frank, I am not sure what to do with this patch to make it unique, so I added my previous patch that track my eye and did a minor adjustment so that the repetitive pattern in this patch will make the eye to look like a wall of continuous eye, since they are happening at real time, it Read more →
ASSIGNMENT 5: Pixelation Mapping
To see other Assignments:
Assignment 1: Magic Mirror | Assignment 2: Face Tracking | Assignment 3: Seflie Instructor | Assignment 4: Alpha Blending | Assignment 5: Pixelation Mapping
https://youtu.be/oL8Qf-P3Bh8
For this assignment, we were given a patch and told to tweak it by adding extra functions / effects to it.
So here are the two things I did:
Increased the definition from Read more →Interactive II: An Interactive Space Trip (Final)
Objective: To allow users to interact with the space, creating a unique immersive experience with their surroundings.
Problems Faced: We wanted to find a way to record the video of the projection and improve our project to make it more immersive. During the past two weeks, we made a decision to include a helmet to enhance the experience so as to create a Read more →
Year 2 sem 2 - Interactive 2 - Exercise 4, Four Eye Monster
https://youtu.be/yO5XxJHjpS0
In this Exercise, I’ve used the location of the face tracker and cropped to only the eye area, scale it accordingly and delay video of the eye by using jit.matrixset, after that, I mapped it onto the original location of the face, creating a trippy effect of a four eye monster.
There are a few things that I’m unable to solve.
Interactive 2: Final Presentation Documentation
MEMORIES OF SOUND
Bao Song Yu & Zhou Yang
https://www.youtube.com/watch?v=_u2WTT0sFAY
This is the video documentation for our final project presentation. We were glad that it invoked responses from the people that were watching the interaction happening between the installation and its participant. Many people were taking videos and photos of the participant’s actions. This was the ideal Read more →
Particle Rhythm | Final and Documentation
https://youtu.be/3jgBDCV8pVY
Particle Rhythm seeks to explore generation of music through movement using Kinect, Ableton Live and MAX MSP. All sounds were generated live and nothing was pre-recorded.
The installation involved 3 computers and 2 Kinects. We use a dark room to enhance the atmosphere of the installation.
Depending on the intensity of the movement generated by the user, the sound generated and warped Read more →
Max Pixies: Process and Documentation
https://youtu.be/gVwlZ9yHrns
Process
Initially could not get the video the move according to the matrix