Recent Posts

Interactive 2: SPACE TRIP (11-4-2017)

Tiffany Anne

Monday, Apr 17, 2017 - 04:56:02 pm

@ Tiffany Rosete

Physical Helmet structure

Initial sketches…

Planning of placement of cameras and knobs

Xin Feng having a vogue moment…

Painted helmet

Documentation

https://youtu.be/7mqXrHnCLnA

Categories: Final Project | Process
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Interactive 2: Kaleidoscope progress (4-4-2017)

Tiffany Anne

Monday, Apr 17, 2017 - 04:41:21 pm

@ Tiffany Rosete

Code

Added parameters to the patch like brightness contrast and saturation..

Physical Knobs

https://youtu.be/KGVx4mFqR-g

Categories: Final Project | Process
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Interactive II: Project Milestones - 15 April

Val Lay

Sunday, Apr 16, 2017 - 11:24:34 pm

@ ◢ ◤

What we achieved:

Max MSP

Extracting coordinates from Synapse and linked it to Max MSP Changing from mouse control to Kinect coordinates Particles initially tracked only on X and Y axis of window, but debugged to follow joint coordinates to move freely around the screen Fine tune particles to follow joints more smoothly All joints initially mapped to the left hand, leaving particles only connected to one Read more →
Categories: Process
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Interactive II: #2 Milestones

Joan

Saturday, Apr 15, 2017 - 08:46:56 pm

@ Joan

WEEK 2 MILESTONES 4/4

What we achieved: We sourced around for patches related to particles and camera blob tracking. Of the two particle patches we found, the flow and behaviour of one was smoother than the other. However, we had some problems understanding the patch because it had many foreign objects and attributes involved. (jit.gl, mesh, render, jit.gen, jit.expr)

We used Read more →

Categories: Process | Research
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Interactive 2: Final Project Documentation

Zhou Yang

Saturday, Apr 15, 2017 - 08:25:59 pm

@ Things can go wrong but life goes on.

MEMORIES OF SOUND

Bao Song Yu & Zhou Yang

https://www.youtube.com/watch?v=Jkd0yf3Lb0Q&t=1s

Memories of sound is an interactive sound installation that explores the relevance of sound in triggering human memories and experiences. We hope to understand and explore the connection that humans have with sound.

The users will be wearing colored bands on their hands which serve as the trigger Read more →

Categories: Final Project
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Interactive II Progress (14th Apr)

ʍıu zɐʍ

Friday, Apr 14, 2017 - 06:33:31 pm

@ CHEESE

we improved on the previous visuals by introducing rotation and scaling to the images. We’ve also added a secondary camera so the user would see how they are affecting the camera. We also edited the audio in Premiere so that the loops are shorter but seamless at the same time.  The following clips are the final audio.

https://www.youtube.com/watch?v=qotL82bm4uU&feature=youtu.be

Additional links:

21st Mar    Read more →

Categories: Final Project
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Interactive 2: Documentation and Progress VII

Zhou Yang

Wednesday, Apr 12, 2017 - 04:53:22 pm

@ Things can go wrong but life goes on.

MEMORIES OF SOUND

Bao Song Yu & Zhou Yang

We tried testing our interactive installation at the concrete wall. Initially we used light sticks as the light source. We took screenshot of the colors of the light stick and got their values on Photoshop. We input the values into Max so it can detect the colors. However, Read more →

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Max assignment 5 - Pixies

BAO

Tuesday, Apr 11, 2017 - 11:07:48 pm

@ BAO

https://youtu.be/bH8pxOQ3V1I

Using images to create pixel like effect and form a new style of image

Categories: Process
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Max assignment 4 - Photobooth

BAO

Tuesday, Apr 11, 2017 - 11:00:52 pm

@ BAO

https://www.youtube.com/watch?v=_W4kPAaArEs

Using jit.faces to get coordinates and trigger sounds based on the coordinates received.

Categories: Process
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MAX assignment 3 - Face masking

BAO

Tuesday, Apr 11, 2017 - 10:35:18 pm

@ BAO

https://youtu.be/F4pfeMZn8xU

Using jit.faces to overlay image on traced face.

Categories: Process
Tags: assignment | max
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