Project Hyperessay 3: Conclusion

Project Link

outline

g.r.f.e experiments with the idea of having the ability to manipulate and eradicate certain areas of our personal history on the virtual realm, using glitch art and the aesthetizing of errors to break apart and censor fractions of content.

online

Working on my archiving project while taking Media and Performance class reveals that active participation in the third space even before I realised what it meant. I live most of my teenage years online and on the virtual space, and actively documented my life on my blog. Having a large part of my personal history stored away on a cloud server and being permanently there is like a massive time capsule. Every episode in my life is a click away on my archive page.

Looking through my history of blogging reveals my relationship to the virtual space and how it had shaped me, as an individual and as an artist.

As a visual artist, I ask myself, what can I make out of this archive, of the raw, unedited content? My main focus working on this archiving project is to re-present this content again in a fresh manner that gives new meaning to old identities. It is a bridge that illustrates the transition from adolescence to adulthood, to remember and also to let go.

performative chance art

Each collage created in this webpage is by chance. They are unplanned works of collages. First I begin with a page from my blog or my physical journal. The content is chosen based on how the memory that is recorded on the page made me feel. Some of the entries describe some embarrassing memories in school, some documented certain experiences of loss, anger and sadness from my adolescent years. These are words that painted my teenage self portrait. Then, I manipulated the image in Photoshop, repeating/highlighting text, cancel words or blank out areas completely.

Each collage is also performative way of acknowledging the temporal nature of these issues, and above all, a kind of celebration.

This project experiments with the idea of having the ability to manipulate history and eradicating certain points in that history. It also helps me to find the ability to look at it from a more controlled and mature perspective. Glitching helps to break apart and censor fractions of words that are too confrontational.

long form content

The final work is presented on a webpage built with basic HTML, just tables that help to align the images neatly. This is an open ended project that I will continue to work on as part of my final year project, adding new collages as I sieve through my virtual archive.

The nature of this long form content alludes to my blogging practice as well, a beginning with no end.

reflections

Working on this project had been really fun and I enjoyed the performative and experimental quality of making the gifs out of these collages. I am rather pleased with the outcome of the project as it had come a long way from the ideas that I first presented in the first hyperessay. At first, the scope of my project is quite large: I want to talk about the changing landscapes of social media, from sites like Myspace, tools like MSN Messenger, virtual nostalgia, and the relationship between myself and these sites, but as the semester progresses, I realised that my blog is a better source for me to examine my relationship with the virtual reality.

If I could improve on the project, I would make some of the gifs more engaging: perhaps screenshots of MSN chat windows that mimics a real conversation.

on pixels

ttttremix1 ttttremix2 ttttremix3 ttttremix4 ttttremix5 ttttremix6 ttttremix7 ttttremix8An ongoing series of collage made for the dictionary project.

My work revolves around picking up the trash and debris that is feelings, and rework them into something that’s worthwhile. A presentable melancholy, an accessible darkness.  It’s time to pick them apart and give them a new lease of life. Melancholia and it’s friends are like glitches. Remixes, edits and filters rework these glitches and help assimilate them into normality.

glitches.remixes.edits.filters

As a large part of my work derives from my participation in the virtual, digital space, I’m also looking at glitch art, and digital manipulation as ways of presenting my content. A glitch is defined as a “a short-lived fault in a system and often used to describe a transient fault that corrects itself, and is therefore difficult to troubleshoot.”. I’m treating this definition in a metaphorical manner in relation to the process of blogging and writing in journals. These accounts are my way of dealing with negativity and issues, and eventually they exist as evidence that indeed, “this too shall past”.

To quote Franz Kakfa “One advantage in keeping a diary is that you become aware with reassuring clarity of the changes which you constantly suffer and which in a general way are naturally believed, surmised, and admitted by you, but which you’ll unconsciously deny when it comes to the point of gaining hope or peace from such an admission. In the diary you find proof that in situations which today would seem unbearable, you lived, looked around and wrote down observations, that this right hand moved then as it does today, when we may be wiser because we are able to look back upon our former condition, and for that very reason have got to admit the courage of our earlier striving in which we persisted even in sheer ignorance.”

Hence, I’d like to think of the issues I’ve blogged about as glitches, as transcient matters.

Digital manipulation had been a constant method of my art-making. In these series of collages, I’m combining real collages scanned from my physical journals, and reworking them digitally to create more layers of symbols and images. The addition of  the planets, for example, is an allusion to early Internet art, part lo-fi, part ephemera. I’ve also distorted certain parts of the images and increased the colour information drastically, creating highly saturated areas of colours. This produces a “glitched” effect and is also symbolic of the intensity and saturated nature of my journals and blog.

The whole process of digital manipulation in these collages began first with an image scanned from one of my journal.

Image (33)Image (50)

Again, these whole idea of collaging, remixing and applying “glitches” to these images is a way to re-present melancholy, a performative way of acknowledging the temporal nature of these issues, and above all, a kind of celebration.

I will be adding text to accompany these collages.

That’s all I have for now.

#wip

 

life is a process journal

archive10 theday1 theday2 theday3 theday4 theday5 theday6

Saving pdfs of my archive, month after month, year after year. As you can see, it takes quite a few hours to do so, perhaps because I stopped many times along the way to take part in some predictable reminiscing.

While combing through my entries, I also found a handful of entries throughout the year, this is just about my all time favourite poem by david levithan (from the book ‘the realm of possibility’) it’s a well-thumbed book of mine, opened so many times to this poem, that flipping open the book takes me straight to that page. I believe I have more entries than these.

Just realised the book is also currently in my bag which I’m rereading for the millionth time, on my way to school. I never get tired of it.

Research Critique 2 — Eva and Franco Mattes ‘No Fun’

Upon viewing ‘No Fun’, I was left with a strange feeling. I think it is one of the most provoking piece of work I’ve seen so far. Maybe because it made me think of ChatRoulette in a way I’ve never thought of before. I’ve always perceived the online webcam website to be filled with inappropriate conversations and other weird things that strangers exchange with each other in the late of night.

lol

(Google results for “chat roulette”)

Yes, this proves my thoughts on chat roulette: a really sleazy website. So, I was really quite surprised upon viewing the Mattes’ work ‘No Fun’. I imagined that the users who log in for some light-hearted fun must have gotten quite a shock upon seeing Franco Matte hanging from a ceiling. The internet can be a really dark place sometimes, although these ‘dark’ places and ‘sleazy’ places may not necessarily share the same space.    On Franco Matte’s staged suicide, I must say that it is quite well-executed. Death, suicide can be quite graphical, and I appreciate that he did it in such a way that makes the users of chat roulette (and viewers of this work) wondering if this is real or not rather than presenting in a very graphical and scary manner. Yet it is seemingly real and does create a certain amount of discomfort.

This prank does make me think about what are the reasons why people log onto chat roulette, or why such a website exists. In my opinion, I think it does come down to very basic human needs and desires: that we are essentially lonely, that the Internet provides us with a free (or at least relatively inexpensive) avenue to fill up the feeling of emptiness. Here I would like to draw a link to some quotes from the reading “Cyborgs” by Steve Dixon. Dixon mentions that “cyborgism constitutes a technological response to existential and spiritual uncertainties and crises…” He also mentions the presence of human desire: how we desire “wholeness within an alchemical, technological matrix”.

1

 

In my own definition of the term cyborg, I think of it as a robot that possesses seemingly ‘human’ qualities. People create machines primarily to make life more efficient, but I think people are also trying to humanize technology sometimes. Yes, machines will become more intelligent than humans, but what will separate mankind and machines is still the ability to feel, as we do possess the most complex spectrum of emotions, which machines may never replicate.

Some screen caps to illustrate my point:

lonely

lonely2

 

 

Think of chat roulette as a center to summon up cyborgs, a virtual body to communicate with. I chose this screen caps because I think it really exemplifies the reasons I spoke of, for why people log on to the website: because people are lonely. These men seemed genuinely ready for some form of interaction and it shows in their shocked faces upon seeing Matte.

I will end my critique with this line from the reading:

“Humanness is characterized by struggle, by a fragile and uncertain journey fueled by the hope of capturing love, peace, fulfillment, and so on.”