Narratives for Interaction Sharing: This War of Mine


This War of Mine is a wartime survival game that constantly reminds you the cruel and unpredictability nature of war. In the face of war, there are no regards to society statuses. Everyone are exposed and prone to any forms of mishap, sometimes even death. There are no heroes, just people doing everything they can to survive.

Throughout the game, you will be faced with various events that challenge your moral understanding and decisions. You can choose to save someone from the bandits but risk your life. On the other hand, you can choose to hide and be safe from the danger while the person suffers. There is no right or wrong, just how much you gain and learn from the experience.  

Besides making a difficult moral decision, the mental conditions of the survivors that are with the main character that the player is controlling also play a key role in deciding their fate of surviving in the war-torn condition. The player has to manage the feelings of his comrades or risk falling out among his people. I feel that this is an interesting inclusion to the game which adds a human element to it. It allows fictional characters to appear as real people with human emotions and problems. Through interacting with these characters, it allowed personal connections to be formed as the player does not view these characters as merely in game figures but as real human beings.   

Author: Zhou Yang

Things can go wrong but life goes on. 人生没有如果只有结果。

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