I really enjoyed the talk by Matt Adams about his projects he had done in the past as well as his plans for the future. I particularly like Karen, an app that features a fictional coach in a software-driven experiential art piece. It is part story, part game which is designed to be played over a period of days.… Read more →
Month: March 2018
Fyp Ideation – Update TWO
My current Idea Brief concept: It is a interactive and exploratory kinetic sculpture of a marine life form/ landscape. Why am I doing this project? To challenge myself and showcase my skill sets, as this is probably the last project in a school setting. Mood board for movement and styling? (what I am considering at the moment) : Looks futuristic… Read more →
Final Project Update by Bao and Fabian – Update THREE [ANALOGUE]
For this week, we will be adding more modifications to the prototype. We started by adding two ‘paths’ to guide restraint the eye from looking else where. Some process below : This is how it looked like after adding the sight ‘guiding paths’. After trying this, we found out that we are still not able to cover the sides. Thus,… Read more →
Fyp Ideation – Update ONE
In class, I shared a story about powerlessness. In many species, we could see powerlessness manifest into their culture and community. Since my projects strives to let one group understand the other, I hope that my FYP project could be a voice for an individual, a group, a community or even species of animal that are experiencing difficulty times. Here are… Read more →
Final Project Update by Bao and Fabian – Update TWO
For this week, we decided to start with playing with mirrors and get a hands on feel of how it interacts with the spaces around us. For this prototype, we wanted to make a perception altering that attaches to hats. This attachment augments the users to see only their sides and not their front. This inspiration is from a… Read more →