Created by Bao Songyu and Fabian Kang for ADM, NTU’s Interactive Spaces, supervised by Prof. Louis-Philippe Demers. The Paddler is an exhilarating good old race to ‘fetch’. However, in our version of the game, the catch is that both players will have to move around the space and see their surroundings through the use of a human-sized vehicle we designed… Read more →
Category: Interactive Spaces
Final Project Update by Bao and Fabian – Update FIVE
Having finished with the construction of the various components, it was time to put everything together and go for a test drive. This is the first time we tested out our vehicle to see what the experience will be like: We also invited a few others to have a go at it by asking them to perform various tasks. Over… Read more →
Final Project Update by Bao and Fabian – Update FOUR
This post is all about construction! Recap We started out the whole process as a way of furthering a brief exercise we conducted with this simple set-up we presented in class about a month ago. We continued to toy with the perception of seeing double, how we may alter the way… Read more →
SEE Explorer by Bao and Fabian
Video Process We started this project with the idea that we could use paper to create a sturdy structure for the project. After making this paper structure, we realise that it just falls apart without us even touching it. Mainly because the white glue that we are using has already soften the structure entirely. We made this two triangle… Read more →
Final Project Update by Bao and Fabian – Update THREE [ANALOGUE]
For this week, we will be adding more modifications to the prototype. We started by adding two ‘paths’ to guide restraint the eye from looking else where. Some process below : This is how it looked like after adding the sight ‘guiding paths’. After trying this, we found out that we are still not able to cover the sides. Thus,… Read more →
Final Project Update by Bao and Fabian – Update TWO
For this week, we decided to start with playing with mirrors and get a hands on feel of how it interacts with the spaces around us. For this prototype, we wanted to make a perception altering that attaches to hats. This attachment augments the users to see only their sides and not their front. This inspiration is from a… Read more →
Final Project Update by Bao and Fabian – Update ONE
Artist reference Bruce Nauman, Going around the corner piece (1970), white-washed wallboard cube 284 x 654 x 654 cm, 4 live-video close circuit camera, 4 television sets with live playback. This is a simple yet intriguing complex installation. Participants move in a square corridor, clockwise. At any one corner of the perimeter, they see themselves on the television set placed in the… Read more →
Help Yourself – Interactive Spaces Project By Bao and Zifeng
Help Yourself is an idea to let participants grasp the concept of helping others to help yourself. Participants are given two bowls of fruit loops and two rods with a spoon attached to end of each rod. There is only two rules. First Rule: Participants can only hold the handle Second Rule: Participants cannot eat directly from the bowl Findings: If the… Read more →