Category: Research

Reflection on Designing for the Digital Age by Kim Goodwin

 Designing for the Digital Age by Kim Goodwin, it gives a clearer view on how to effectively design a method/framework for any creators (artist/designers) to pursue their objective for the end goal of their project. The main idea I felt was extremely helpful is Goodwin’s concept of Goal-Directed Design. As a Goal-Directed Design can maximise the efficiency of a team.… Read more →

Reflection on Thoughtful Interaction Design

In this response, I will be addressing one main point I learnt from reading as well as an example to support the main point. The sentence ‘The client has the overall responsibility for the outcome, but a designer is still responsible for the result she produces and hands over to the client.’ from chapter one, page ten addressed the main… Read more →

‘The Oceanic’ Exhibition Report

In this report, I will write about one of the talks followed by one work from the exhibition. From ‘Is Anything Sacred Anymore’ a case study presented by Dr. Cresantia Frances Koya Vaka’uta, I was intrigued by how she viewed ocean as compared to us, people from the city. Her stories engaged my thoughts on how the developing world affects our… Read more →

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