Assignment 1: Narratives for interaction

Interactive narratives include both video games and interactive installations. The use of storytelling is shown in this interactive installation here. In this example, it shows how the observer is able to see and and listen to what each person or commuter in this train is thinking of.  As a train commuter myself, it is important to note that the only perception that I am able to fully understand is my own – not others around me or of other commuters when I am in a train. At the same time, by observing others’ on the outside doesn’t give a very accurate representation of how they are going through inside.

I think this installation allows us to be more perceptive, and to pay more attention to the details of what he/she is saying. And there’s also that element of control that participant/observer has over what he/she sees and here and with the use of the that “controller”. It resembles to that of a controller

I thought it was interesting how to creator makes use of the 3 senses – our sight (a moving train with outlines of people) , sense of hearing (headphones) and touch (train controller) in order to make the experience more immersive for the participants.

 

 

 

 

Author: Najiha

Always looking for something more.

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