Project Ego

We have reached the last project for Foundation 2D. For this project, we are to create 12 image compositions (4 sets of 3), where one image representing yourself adds with another image that represents a situation which will then form another image.

Me + Situation = Imagined outcome

For this project also, we are finally allowed to use colour. With that said, we have to show our understanding of the use of colours and the colour theory in our compositions.

Me and the Situations

So before we go into the compositions, we have to decide what or how to represent “me” and what sort of situations to put “me” into. To think of the different representations of myself, I think of how I see myself in life, my hobbies and my interests. And to think of the situations, I thought of things that happen in my life, short or regular, that I think would have a good way to represent or situations that have created an impact in my life.

4 representations of “me”
  1. An empty canvas – I chose it to represent my interest in art and have always been involved in art since I was very young. Empty, because I am still looking for a style that truly represents me.
  2. The sculpture “Kouros” – I learned about this sculpture in an Art History class. The sculpture is one of the early attempts to create a human. It is imperfect and can be improved, which represents me – imperfect and can/willing to improve.
  3. A camera – This item would definitely represent my hobby which is photography.
  4. A sloth – Well, this is the best default representation of me. When I am not designing or out taking photos, I very much love to sleep and sloth around, literally. I am also a late bloomer. It used to take me a much longer time to grasp something compared to others.
4 Situations
  1. Family gatherings – No matter how much I hate it, I have to go through it. Every year. Most of the time I will wait for time to pass and I just cannot wait for it to end.
  2. Shopping – Either window shopping or with the intention of buying something, retail therapy is one of my favourite pass time. I will normally put in the effort to dress up to go to town and meet up with friends to chill till evening.
  3. Travelling – It is a yearly event to travel with my family and it becomes a time to unwind and just not think about work or school.
  4. Sports – I really hate playing sports. I could just be one of the most unsporty guys out there. I really hate it since young and I really really hate PE lessons.


The Designs

There are 4 sets of 3 designs, 12 designs in total. Each of the 4 sets, as mentioned earlier, has a design that represents “me”, followed by a design that represents a situation, which is then followed by a design that represents an imagined outcome.

I am also going for the vintage-style digital collage, inspired by Hannah Hoch’s works. So my designs will have several images which if combined creates another image. The images will also be blurred slightly and have grainy noise added to it to add to the vintage look that I am going for.

I am going for an achromatic colour palette as I feel like I have a dull life at that colour palette would the best way to represent it. It also adds contrast to the background which will be coloured. The background will be coloured instead of the objects to represent how each situation and element represents and contributes to my life in general rather than the objects specifically.

First row

The first “me” is represented by an empty canvas. It represents my artistic side as well as me still looking for a style that represents me. In a way, I’m an open empty canvas.

The first situation is shopping, represented by shopping bags. It is something that I do occasionally during my free time, either for window shopping or with the intention to actually buy something.

The imagined situation is actually me, what used to be an empty canvas has now been painted on, representing me having found a style. So what contributed to the style are the other elements in the design. On the right side are paintbrushes which represent my friends who normally help to influence the style that I go for. While on the left are artist’s palettes with handles which represent shopping bags, the “paint” that style or design the canvas.

Second Row

The second representation of me is with the Kouros status. I learned about this statue in art history class which is one of the first attempts by artists to create a sculpture to represent a perfect human being. As nice as it looks, it is still imperfect and there are many more improvements that can be made, which are the many improvements that take place throughout history. Which in turn represents me in life. I am still not “ideal” or “perfect” in a way. What I am now can be further developed and further improved over time.

The second situation is travelling, represented by the aeroplane windows. It is a family past time to travel overseas together every year. There is a view of the Nyhavn in Copenhagen through the middle window to represent my most recent travel there, which will then follow up to the next design.

For the imagined outcome is that me, the sculpture, end up carrying all the luggage bags during the trip. This actually happened during the trip with my family to Copenhagen where I was the only child there and I had to carry my parents and my own luggage bags.

Third Row

For the third representation of me, I have chosen the camera because it is the best way to show my passion which is photography. So I combined the camera with human legs to represent “me”.

The fourth situation is with my relatives. Either during the festive season or during family gatherings, socializing with my relatives especially distant relatives is not something that i like to do.

So for the imagined outcome is me, represented by the camera and legs like the first frame, is hiding behind time. In a way, I am waiting for the time to pass.

Fourth Row

For the last design, I chose a sloth to represent me in my default mood. Sleeping and just being lazy is just me when I am not doing anything. So in the design, there is a sloth with sleepy eyes and mouth sleeping on a pile of pillows under a blanket and a couple of Zs floating in the air.

The last situation I picked is sports. It was one of the lessons during primary and secondary school that I really hate and makes me realise that I am not a sporty person and that I cannot do sports.

So to represent my hate for sports, I put the sloth in a situation where the sloth became the ball and is being kicked around with a worried and terrified face.

Project 3: Interactive Storytelling – Proposal

Group members: Clemens, Peiwen, Sabrina, Syam


We looked into the causes of social anxiety and decided to concentrate on the more popular cause which is self-consciousness.

Asking our peers who had suffered from social anxiety before, we also come across some situations which they found highly stressful, such as:

  • Eating outside
  • Being in crowds
  • public speaking
  • entering a conversation
  • being alone among strangers

They also shared some of the thoughts that they perceive while having social anxiety

  • Feeling demotivated for fear of being rejected
  • Feeling of always being judged
  • distracting oneself with hobbies
  • prefers isolation to avoid interaction



Social Anxiety is more prevalent in youths today than before. It can manifest in any form, an insidious thought or self-doubt that triggers overthinking. Our project aims to depict the life of a single person affected by the afflictions of social anxiety and what it takes to overcome it.

This project will revolve around an individual, named Chen May B.  We will show what she experiences, what she sees and what goes on in her mind when she goes through her daily routine of school and in public. We have picked out a few places that we found out affects the most for people with social anxiety:

  • When entering a bus
  • When looking for a seat in the canteen/cafeteria
  • When walking through the crowded corridors

We will try to show what she looks at in her point of view and also try to make viewers hear what goes on in her mind when she goes through these situations.

Once we have the daily lives and established for the viewer to experience, we will then show how May B. will overcome her social anxiety. Everything from then onwards will slowly fade away to change for the better to show how May B. is getting better and on the road to overcoming it.


The way we plan to execute our project is by having 3 separate screens. These screens will be around the viewer – one in front, one on the left and one on the right. Each of these screens will be showing what happens in the daily life of May B.:

  • The left screen will show her experience when entering the bus
  • The middle screen will show what she experiences when on the looking for a seat in the canteen
  • The right screen will show her experience of walking through a crowded corridor

These screens will take turns to play in this order:

Bus (Left screen) → Canteen (Middle screen) → Corridor (Right screen)

And it will happen 3 times, showcasing 3 different days that she goes through and experience. As the timeline will occur at overlapping timings, there will come a point in time whereby the three screens will be playing together, thus creating a chaotic scene. experiences and will actually show the peak of discomfort.

The screens all go black and only the middle screen will show a scene. This scene will be a continuation of the last scene played and will show the moment of how May B. takes the first steps to overcome her social anxiety.

The extended scene will show a friend coming to keep her company and quail her anxiety.


間 MA’s Very Obscure City of Voids (Part 2 – Group Mood Box)

After looking at all the sketch models of the group members, we are then tasked to create a final mood box for our sound(s).

Sabrina’s mood box (Sound 1)

Rebecca’s mood box (Sound 2)

Syam’s mood box (Sound 2)

A recap of the sounds:

Sound 1

Sound 2

As a group, we have decided to combine both sounds into one mood box as we find that both sounds are contrasting against each other and it would be nice to show two contrasting sides in one mood box.


We plan to split the two sounds to represent 2 separate sections, to represent separate “cultures”. Sound 2 will be the surface, where it is peaceful while Sound 1 will be sort of underground, in contrast, and the opposite of Sound 2, where it is more chaotic.

Top section

Top section in the dark

The top section of the mood box represents Sound 2, a textured surface is used to represent the rough dominant sound, while sticks of the same height are used to represent the sub-dominant sounds. It is also placed in a circle to represent the repetition or loop of the sound. The silver rings of different height and size represent the 3 tones of subordinate sounds.

Bottom section

Bottom section in the dark

For the bottom section that represents Sound 1, a textured cone structure is used to represent the rough subdominant sound, while the gold spiral is used to represent the dominant alternating tones. The 2 spheres represent the 2 subordinate sounds.

Overall view of the 2 sections of the mood box

Overall view of the mood box in the dark

The 2 sections are somehow in opposites and in contrast to each other. The upper rings are silver while the lower spiral is gold. The main upper wooden structure is straight and uniform while the lower cone is irregular.


間 MA’s Very Obscure City of Voids (Part 1 – Individual Mood Box)

For this project, we were tasked to record sounds by playing musical instruments. From that sounds, we had to use the visuals from the sound and create modular structures.

Modular Structures

Modular structures can be considered a group of different forms or structures that are joined together to create one larger structure. The different components are called modules, hence the term modular. In other words, modular structures is an accumulation of different forms in one structure.

Examples of modular structures


As a group of 3, we recorded two sounds where one of them will eventually be used to create our models.

Using a set of metallophones, a pair of rhythm sticks and two textured slabs, we created two sounds that are both different in terms of the usage of the instruments as the Dominant, Sub-dominant and Subordinate.

  • Dominant sounds are the ones that have little or almost no gaps between them. Something that is played most frequently compared to the rest.
  • Sub-dominant sounds are the ones in the middle. It is neither the least frequent or the most frequently played sound
  • Subordinate sounds are the sounds that are least frequently played. They are the sounds that have the longest gap in between. Most of the time they are long sounds, as in sounds that would echo or ring before it stops.
Sound 1

So in this sound, even though it is not played first, the dominant, which is the metallophone, constantly playing even though it is 2 different notes. The subdominant is the texture slabs, crashing into each other but less frequent to the metallophone. The subordinate sound is the rhythm sticks, played the most frequent with a double tap.

Sound 2

The sound started with the two textured slabs rubbing against each other forming the dominant sound. The rhythm sticks, tapping at a constant rhythm is the sub-dominant. The subordinate sound is the metallophone, playing at an increasing tone and repeat, while still having the longest gap in between, being played the least frequent.

The sound that I will be going with is Sound 2. I chose that because there is a difference in the 3 different sounds that can help picture the structure better. The different sounds also create individual stories/structures even when each of it is played by itself.

Sketch Models

To turn the sounds into a structure, I have decided to see how each sound could be represented and then combine all 3 features into one modular structure.

For the dominant, I would picture it being something rough, like a rough textured surface. So I have decided to make it into the base of the structure, being a rough irregular ground surface.

Used the penknife at an angle to create rough and irregular texture

End result

Before I start on the subdominant, I would say that the subordinate sounds like glass or icicles, something fragile, so it would be represented by something transparent. It also has an increasing tone so I have decided to represent that by showing an upwards rise or something that climbs.

The subdominant to me sounds like footsteps. Combining with the elements from the subordinate, I would represent this by creating stairs that go upwards.

The entire composition of the sound sounds like an adventure through a cold and silent environment. So I would like to keep the whole structure simple as if it could echo, and use of transparent elements to show fragility and that it is made of ice or glass.

Final sketch model

Top view of sketch model

Project Ego – Research

We have reached the last project for Foundation 2D. For this project, we are to create 12 image compositions (4 sets of 3), where one image representing yourself adds with another image that represents a situation which will then form another image.

Me + Situation = Imagined outcome

For this project also, we are finally allowed to use colour. With that said, we have to show our understanding of the use of colours and the colour theory in our compositions.

Colour Research

Different colours play a part in giving different meanings in design. It can be used as a symbol to represent different emotion in art.

  • Red – used to represent danger, anger and violence. It can also be used to represent love and passion.
  • Orange – used to represent creativity, passion, energy & endurance
  • Yellow – Life, energy, hope, wisdom, happiness
  • Green – Growth, health, envy, inexperience
  • Blue – Calming, freshness, purity, hygiene
  • Purple – Royalty, wealth, power
  • Black – Death, mourning, witchcraft, evil, fear
  • Grey – Boredom, decay, old age
  • White – Peace, purity, goodness

Knowing all these, I will implement the colours into this assignment to represent the different emotions that are represented in each artwork (square).

Artist Reference

So we are to look for 3 artists with styles that we could use in our works and pick one from the 3 that we would like to use as a reference.

I was planning to do digital collages for my works as I feel like trying that out and it would be interesting to see how it is used to represent the different elements in each composition.

Man Ray

The first digital collage artist that I found in Man Ray. I find that his works are mainly real images, somehow overlapped or manipulated with another image, creating a really interesting composition. Some of his works look like it is a double exposed photo.

Max Ernst by Man Ray (1934). Image from

Eventhough I think that his style looks great, I think it would be too much of an effort to recreate it into my compositions.

John Stezaker

I really think John Stezaker’s works are unique to himself. Most of his works are a composition of two or more portraits or faces and combined seamlessly into one face or portrait.

Marriage L by John Stezaker (2007). Image from

Marriage VIII by John Stezaker (2006). Image from

As much as I think his works look great and unique to his own, I think it will be hard to express other elements in the composition that does not involve portraits or faces.

Hannah Hoch

The last of the digital collage artists that I came across is Hannah Hoch. Her style of collage is mainly combining different cut-outs of images and creating another image from them or just creating a composition from it with each cut-out representing an element in the composition.

Flight by Hannah Hoch (1931). Image from

Hannah Hoch will be the artist reference that I will be using for my works because I feel that it is an interesting way to represent the elements in each composition and the overall look and feel gives a unique look to it.