Mobile Phone Dock and Speaker

The assignment is to create a phone dock that also has a speaker function. So as usual, before I start on the model itself, I went to look for inspiration and ideas.

Some ideas and inspirations

A dock with a clock element added to it (

Amplifier style

I was leaning towards making an amplifier instead of a speaker as I think that it would be more practical and I could see myself making it, rather than a speaker which is more technical with all the wiring.

A wooden phone dock that also acts as an amplifier (

An amplifier where the sound goes to the side instead of the front (

Early Sketches

So I started sketching my first ideas, for both the normal speakers and the amplifier kind.

These are some of my early sketches, but they basically look like some random basic shapes that just functions as a speaker and dock. They look very normal and probably already been mass produced before.

My idea of all these early sketches is to get these out of my mind first. Normally these ideas are very normal and what first comes to mind when approaching a brief. Most of the ideas are probably average and not much thought comes into it.

Sketches Development

I have decided to go with the last amplifier idea but I was still configuring the shape and size of the object. I have also decided to make it more angular instead of rounded as I think that it is more interesting.

I think that my first development looks good however I think that the model is too wide and short, and at the same time is it too low in my own opinion. So I decided to make those improvements in my next development.

The Process


間 MA’s Very Obscure City of Voids (Part 2 – Group Mood Box)

After looking at all the sketch models of the group members, we are then tasked to create a final mood box for our sound(s).

Sabrina’s mood box (Sound 1)

Rebecca’s mood box (Sound 2)

Syam’s mood box (Sound 2)

A recap of the sounds:

Sound 1

Sound 2

As a group, we have decided to combine both sounds into one mood box as we find that both sounds are contrasting against each other and it would be nice to show two contrasting sides in one mood box.


We plan to split the two sounds to represent 2 separate sections, to represent separate “cultures”. Sound 2 will be the surface, where it is peaceful while Sound 1 will be sort of underground, in contrast, and the opposite of Sound 2, where it is more chaotic.

Top section

Top section in the dark

The top section of the mood box represents Sound 2, a textured surface is used to represent the rough dominant sound, while sticks of the same height are used to represent the sub-dominant sounds. It is also placed in a circle to represent the repetition or loop of the sound. The silver rings of different height and size represent the 3 tones of subordinate sounds.

Bottom section

Bottom section in the dark

For the bottom section that represents Sound 1, a textured cone structure is used to represent the rough subdominant sound, while the gold spiral is used to represent the dominant alternating tones. The 2 spheres represent the 2 subordinate sounds.

Overall view of the 2 sections of the mood box

Overall view of the mood box in the dark

The 2 sections are somehow in opposites and in contrast to each other. The upper rings are silver while the lower spiral is gold. The main upper wooden structure is straight and uniform while the lower cone is irregular.


間 MA’s Very Obscure City of Voids (Part 1 – Individual Mood Box)

For this project, we were tasked to record sounds by playing musical instruments. From that sounds, we had to use the visuals from the sound and create modular structures.

Modular Structures

Modular structures can be considered a group of different forms or structures that are joined together to create one larger structure. The different components are called modules, hence the term modular. In other words, modular structures is an accumulation of different forms in one structure.

Examples of modular structures


As a group of 3, we recorded two sounds where one of them will eventually be used to create our models.

Using a set of metallophones, a pair of rhythm sticks and two textured slabs, we created two sounds that are both different in terms of the usage of the instruments as the Dominant, Sub-dominant and Subordinate.

  • Dominant sounds are the ones that have little or almost no gaps between them. Something that is played most frequently compared to the rest.
  • Sub-dominant sounds are the ones in the middle. It is neither the least frequent or the most frequently played sound
  • Subordinate sounds are the sounds that are least frequently played. They are the sounds that have the longest gap in between. Most of the time they are long sounds, as in sounds that would echo or ring before it stops.
Sound 1

So in this sound, even though it is not played first, the dominant, which is the metallophone, constantly playing even though it is 2 different notes. The subdominant is the texture slabs, crashing into each other but less frequent to the metallophone. The subordinate sound is the rhythm sticks, played the most frequent with a double tap.

Sound 2

The sound started with the two textured slabs rubbing against each other forming the dominant sound. The rhythm sticks, tapping at a constant rhythm is the sub-dominant. The subordinate sound is the metallophone, playing at an increasing tone and repeat, while still having the longest gap in between, being played the least frequent.

The sound that I will be going with is Sound 2. I chose that because there is a difference in the 3 different sounds that can help picture the structure better. The different sounds also create individual stories/structures even when each of it is played by itself.

Sketch Models

To turn the sounds into a structure, I have decided to see how each sound could be represented and then combine all 3 features into one modular structure.

For the dominant, I would picture it being something rough, like a rough textured surface. So I have decided to make it into the base of the structure, being a rough irregular ground surface.

Used the penknife at an angle to create rough and irregular texture

End result

Before I start on the subdominant, I would say that the subordinate sounds like glass or icicles, something fragile, so it would be represented by something transparent. It also has an increasing tone so I have decided to represent that by showing an upwards rise or something that climbs.

The subdominant to me sounds like footsteps. Combining with the elements from the subordinate, I would represent this by creating stairs that go upwards.

The entire composition of the sound sounds like an adventure through a cold and silent environment. So I would like to keep the whole structure simple as if it could echo, and use of transparent elements to show fragility and that it is made of ice or glass.

Final sketch model

Top view of sketch model