Freeze- Progress Update

Here’s an update to the project, currently named Freeze

Previously the design was to use a physical lever to trigger the mechanisms, however I felt that just like the project, the trigger had to feel more ethereal, hence I replaced it with a photo resistor to detect the user’s inhibition of light, which would “freeze” the project.

Based on the Light Theremin tutorial (video below), I attempted to create a reaction when a user acts against the project by performing an action (to be decided, will update in near future).

For the actual item, I’ve created a short series of second-long videos to transit from as the mechanism is triggered. Currently the first transition will be the regardless of which part the passive video is at, as I’m currently finding difficulty to make it seem like it’s a render of the current frame, hence the force freeze of the first frame (with the merlion).

On the other I have successfully managed to add delays in the project, where the mechanism will need to lose detection of light for a couple of seconds before the freezing begins; this helps prevent the mechanism from accidentally activating, which may spoil the experience.

Future plans:

Rather than having the user interact by blocking light, I’m considering working with the reverse, to have the user pick up and item (which was initially blocking light), hence having the light being detected will trigger the mechanism.

More updates coming in the near future!

Leave a Reply