2D and 3D animal movement analysis

So after being informed about the class activity, this is my 2D analysis on the movement of the sea anemone.

I used different coloured crayons to show the different positions the sea anemone has stayed before moving off again.

As they are fairly slow creatures, i felt like they don’t make much difference in space as they move and is quite slow thus the numerous rounds of circular scribbles.

I choose a circular shape as the body of the sea anemone is cylindrical and it is not a perfect circle as i feel that its movement its quite random and it is going against water currents so it would be gripping onto anything it can.

The middle portion that i yellow and more directional is the sea anemone being attached onto a hermit crab. I figured it was also another way the sea anemone would move.

Moving on this is my 3D paper sculpture on the creature.

I decided to keep the circular pattern and decided to make it more varying is sizes from it going from smaller to bigger and then smaller again. This depicts the sea anemone ‘speed‘ on whether it was staying in that place or moving. The bigger the circle is the longer the presence of the sea anemone.

The way the circles wrap around really feels like how the sea anemone would move, almost sluggish and random, clinging onto anything it can.

Thats all!

Animal Research: Sea Anemone!

So the creature my group was assigned to was the relationship between the sea anemone and other animals, mostly the hermit crab and the clownfish. They share a symbiosis relationship which means that, it is a mutually beneficial relationship from both parties in close physical association.

The structure of the sea anemone

To understand how the anemone bonds with the hermit crab and clownfish, it is first important to understand the structure of the anemone, how it moves, defends and other actions it may take.

  • surrounded by numerous tentacles,  studded with nematocysts and are actively used in food capture and defence.
  • the nematocyst, or stinging capsule, similar to that of a jellyfish.
  • they have single sack-like body cavity that performs digestive, nutrient absorption and, gas exchange functions.
  • this single opening  is the mouth, through which food, water, and gametes must pass.
  • several kinds of muscles can be found, and are used to contract and bend the column in various directions.
  • the pedal disk, used by burrowing anemones to anchor in soft substrate.

So we can conclude there are numerous movements which the anemone takes which is, the stinging action by the tentacles, the column that contracts for digestive functions or just bending into directions and finally the pedal disk which sort of anchors the anemone or while it moves around.

Symbiosis with clownfish

The clownfish is the only fish that doesn’t get affected by the sea anemone stinging tentacles as they have a special mucus that protects them. They get accustomed to the sting as they lightly brush their bodies against the tentacle.

Symbiosis with hermit crab

As for the hermit crab, it is intelligent enough to find sea anemones to hook onto its shell for extra protection against predator. This makes the sea anemone seem as though it has a moving house! It doesn’t need to stay in one position waiting for food as the hermit crab does all the work for it.

I also came across two very interesting documentaries on the sea anemone so do take a look. Thanks for reading!

Neighbourhood Explorer Round 2: Deep in Geylang

Hello! So I took a second round around Geylang to observe more closely if there was anything that I missed out from the first round. As for the first round, I only noticed the shopping malls, Malay cuisines at the marketplace and other normal stuff. So this round I made sure to stop at everything. In the end there were three elements that caught my eye, the architecture, doors and windows and the signages. These elements seem to breathe in more life and vibrancy the deeper I went into Geylang. On the surface, was a cold and commercialised place, loosing what we imagined Geylang to be.

Architecture

As you can see, infront there is a lot of construction going on and also the shopping malls placed all infant were grey in colour. It felt very foreign and cold and not what I expected of Geylang. However the deeper I went into, I discovered more character as I looked around and up. I made me feel as sense of warmth and life.

Doors and Windows

The deeper one goes into Geylang, you can see how colourful and unique each shophouse or homes are from their doors and windows. It makes me feel like each shophouse is expressing their own character from the way their doors and windows are painted or decorated making it different from one another, no two doors or windows are ever similar.

Signages

As you can see, in the front there were a lot of construction signs and with different fonts. The fonts were sans serif and very stiff and stagnant, whereas as you walk in deeper the signs became more decorative as they are hidden. If you don’t look up and around you probably won’t notice any of them. It took my second trip here to start noticing all this.

Conclusion to my findings: Geylang is cold and commercialised construction upfront, but behind it it full of colour and character!

My idea for the zine would be uncovering the layers of Geylang! I can do so in many ways, following by colour, or even just the 8 pages being the difference doors and each expressing different characters.

Attached is my presentation slide. Thank you for taking a look!

Neighbourhood Explorer

Thats all!

 

Final Sound Texturizer

So here is my first prototype for the rain texturizer.

So basically this is a simple slide for the sago seeds to slide and make the rain sound. However I felt like this texturizer was too rigid and stagnant.  So I decided to go back to my  initial idea of the headphone and surround sound and made this instead!

It is a helmet that you can wear, with two different tubes varying in lengths. The sago seeds are inside so, as the tubes slides, one sounds heavier and louder than the other. Placing the tubes near the near and sliding them the same times gives the effect of the surround sound.  Here is a video of me using the rain texturizer!

Also enjoy the few pictures of me and Vienna as since we both did on rain, we decided to combine our instruments. Attached is also my pdf for viewing 🙂

Sound Texturizer

Overall it was such a fun project!

Dialogue in the dark Experience!

So we went to Dialogue in Ngee Ann during one of the lessons. It was my first time being there so I didn’t know what to expect. I thought the journey would be kind of short but it took longer than expected. Here is my experience journey map of the entire journey through.

As you can see from my mapping, I have also drawn out how certain areas I felt were like in terms of their shape and the ”x” i drew represented me in the scale of each area. As for me the journey continued to grew more and more exciting for me as i grew more anticipated to experience what awaits. The most interesting and fun part for me was the cafe, because it was not like a staged performance, we really got to buy, eat, seat and do everything like a normal cafe would in the dark.

What could have been improved: I felt like one segment they could improve on was the walls? Because at the moment it is all flat and only varying in different materials. Maybe, there could be indents or more tactile stuff to make it more fun.

So after the entire experience, we were told to make interpret the space into a paper form, and this was how mine looked like!

I felt like the beginning was very narrow and winding, which then lead us to more natural surroundings that i felt were more safe and comfortable thus i made the paper more flow. I felt like the boat experience I was in a deep hole and I was quite small. As for the marketplace i felt like it was very linear and straight kind of orientation? The car park felt more open and the cafe at the end I felt like it was entering a big space that gradually.

Overall it was a great experience, that’s all!

Neighbourhood Explorer Research | Geylang

Hello! So the place that i have been assigned to is somewhere that i am very familiar of. Geylang! It is known to be one of the most iconic Malay places in Singapore bursting with everything Malay ranging from the architecture, food and more. Though I am very much familiar with the place, upon roaming around i found little bits and pieces of the neighbourhood that caught my attention that never did. Here are some of those bits!

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As you can see, so much good food! All these neons signs showing the various colourful kind of Malay food you can get here. (Some of the best, example their Kacang Pool). Looking at the different dishes an idea came that maybe i could do the publication in colour code, with each colour symbolising the iconic malay dishes here. So after my stop here, I decided to go across and walked further into Joo Chiat area.

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So the more i travelled around the area, the more i realised that how every piece of architecture symbolises something unjquely Malay about Geylang. Eventhough something as simple as the lampost and the overheadbridge is something that is overlooked, it distinctvely has the essence of the Malay. I also walked past several shophouses that has its own distinctive styles. So an idea i had was that i could do a publication on the little things that make the architecture here uniquely Malay. Or I could also do on the different shophouses. And so I continued walking!

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So another thing i noticed about the neighbourhood lastly was that how there was a traditional shopping mall as compared to a more modern one. The difference was oddlh strange showing how people would rather hang around and gather at the traditional mall rather than the modern ones. The difference was also the different shops there making the tradional one having a strange oldy tingy vibe than the modern. Another idea i could do is the publication on how the new blends with the old there.

Overall it was such a refreshing experience as it has been awhile since i’ve been there!

Sound Texturizer Progress 2

Here is an update on my progress!

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So my initial idea was like a funnel spiral kinf of contraption. The seeds would be dropped from the height producing a first sound which is the rain dropping. After which, the second sound would be produced when the seeds are sliding producing the constant rain sound. Here is the actual try out of the sound texturizer.

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So part of my sound texturizer managed to be made like how i imagine to be however unfortunately the bottom part which i imagined it to be a continuous spiral where the seeds flow didn’t exactly work out how it should be! So i improvised and made it straight instead. However another point to take note was that instead of using the flimsy metal, the harder metal, produced a not so rain-ish sound like i expected it to be. So I might have to go back to that and work around it. Still sticking to the concept of using the same material but changing the distance and direction to change the sound produced. Will work on a better idea for the final!

 

Sound Texturizer Progress 1

Hi! Here is my update on my sound texturizer .

Idea One

img_1719The materials I used were the aluminium sheets and peppercorn seeds. Upon dropping the seeds i found out it sounds like the rain drops and if I were to slide them from side to side, it sounds lile the rain falling. So i thout it would be interesting  if my sound texturizer mimics the various different stages of rain.

  • Stage 1: Dropping of rain
  • Stage 2: Constant rainfall
  • Stage 3: Fading of  rain

Idea Two

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For my second sound texturizer, originally it came from the ruler organ idea but I improvised amd used bobby pins. I bend each at a different angle so the sound produced is slightly different.

New Concept

My new concept is a combination of both the ideas whereby i was thinking of making the different stages of the rain sound using the concept of the flicking of the bobby pin. It inspired me to use the concept of the Goldberg machine.

I’ll upload my skecthes and ideation soon! Thank you for viewing!

 

 

4D II Project One – Alter Ego

Video Link! – https://vimeo.com/203124561

Story line:

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The video revolves around the many different aspects of one being lost and trying to find one’s self. Often in this modern world we subconsciously are dictated by who we are by the number of likes on Instagram and who are really our ‘friends’ are on Facebook. Constant planning for our future creates the illusion that we got out lives together. But if we really get all that we plan for, will then will we be happy? I don’t think so. Thus we are so afraid to get lost in the unknown that we forget to embrace that it is part of the journey to find ourselves. We keep seeing flights deals and wishing to be away from ‘here’, but so often afraid to just drop everything that we got to pursue a better understanding of our self. The thought of being by oneself scares us in this big world, but we should see it as so many amazing big chances out there for us to make mistakes, get lost, learn from new people and gain an experience that school or even the highest paying job in the world could never teach us.

Concept, Research, Film/Artist Reference and Challenges:

I researched on some of Margo’s popular quotes from the Paper towns movie and one quote that got to me and defined what character she had that I could relate was when she said “you have to get lost before you find yourself”. Margo had the character where she was someone that everyone knew; a pretty and popular and sociable girl. Something that most of us are accustomed with, just going about as what everyone saw us as. But she then realizes that this was not her, and that these people or places were merely ‘paper’ or fake. So she decides she needs to go away to find herself. I also read up on a few thought catalog articles that is famous for articles with titles such as ”sometimes losing yourself is the only way to fin yourself.” Upon researching more about Paper town on pinterest I realized that there were many objects that associated with the movie. That sparked my concept of using purely objects to depict and tell the story line. I researched on youtube several flat lay videos and what was required for flat lay. One of the many difficulties and restrictions that I had to face was that there were no humans and everything has to be clean from the background to even the objects. It was difficult trying to portray something philosophical and tangible such as feeling lost in a mere number of split seconds and trying to get the message to the viewer just like that. I had to narrow down the number of individual ideas I had for snippets of the video to see which best fits and told my concept clearly.

Thought Catalog Articles:

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Feedbacks:

● good approach to a typical kind of subject

● take note of voice recording, might be tok near the mouthpiece

What learnt:

● learning to shoot in flatlay for the very first time!

● a small but nifty thing where youcan import and drag a video without fhe audio into premier pro (yes im not aware)

● how a simple motion or action (like befriending someone on facebook) can be shown in different way but which way is the best to give more ompfh!

Soundscapes and In class Activity!

Here are my two soundscapes represented by the pleasant and unpleasant sounds, pleasant being the waterfall sound and the unpleasant being the feet dragging.

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Because my sound had a very grainy texture, I immediately thought of sandpaper. The bigger sharp holes represent the squeaky part of the shoes or the start of the shoes dragging where it is more dominant. The longer torn out part represents the echo of the dragging feet. I also sanded the entire of the sandpaper because there is a certain white noise.

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As for my pleasant sound,  I decided I would cut wavy slits on transparency paper as I felt that it was the most suitable material that represented the softness of the water. I also varied in the cutting making very thin ones with thicker on in between as at certain points, the sound of water is quite loud when dropping. I like how the material is when light acts on it and it sort of moves as it really gives the feeling of water flowing!


For the in class activity, we played around with more materials to get ideas for our sound texturizer. So here is my idea:

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So what I made was like a contraption for surround sound? The top photo shows the right hand side of the headset that I made that if you listened to you would hear it as very near. Then the bottom is the side of the headset where if you listen to it would be far away. If you actually turn around it sounds quite interesting. Playing with space, near and far, atmospheric.

Also me and Candy experimented and found out about a diy ruler organ!

ruler-organWe played around and figured that the metal ruler actually works better. But i think the concept of playing with the same material but different distances or even the vibration the material makes.

Thats all!