Filter 1: Client

For this project, I asked my non-ADM friend to become my client. (She’s happy to do it.)

We have known each other for years, so suffice to say, I know her pretty well. I asked her about what she’s passionate about nowadays and she said sustainability; she’s been trying to reduce plastic usage more by bringing her own lunchbox for take-away food from the canteen and always using reusable bags when shopping.

Recently she encountered something that made her realize that a lot of people around her are aware of sustainability issues, yet are not moved to do something about it, and it made her rather upset.

Taking that, I put two keywords together: nature and sadness.

Here is the artwork.

Nature here is symbolized by flowers and leaves. I chose a daisy and a sunflower as the main flowers as those are my friend’s favorite flowers. Since my friend is a bright and positive person, I chose a bright color palette for the flowers in general, with occasional pale white flowers to balance out the daisy. Yellow and orange are especially her favorite colors.

As for the sadness, I put a single teardrop. It also portrays the loneliness of being alone, since she felt that she was fighting with the issue alone sometimes. Since the flowers are mainly yellow-white-orange-pink, the blue teardrop stands out well.

I also outlined the entire artwork with glowing pencil texture, but it’s not very visible. I wanted to give it a handmade feeling since my friend loves arts and crafts. I made it “glowy” to represent her confidence, the way she carries herself.

At first, I created the flower to cover the eyes completely to represent blindness to the issue of sustainability, but it might not look good as a filter, so I create openings for the eyes. I wanted to portray the saying “see no evil, speak no evil, hear no evil” but I got stuck on thinking of what elements to put. I didn’t want to ruin the composition altogether by adding too many unnecessary details, so I decided to focus on one, which is the eye part.

Here’s how it looks on her:

(She was excited to model for me.)

It does look a little weird on some types of faces since the brown centers of the flowers are located right at the corner of the eyes, but I’m quite satisfied with how it looks on my friend.

 

Filter 2: Self

One thing I need to say: I like BTS. I chose three BTS songs that I love the most, and I feel, represent me in different ways. (Also disclaimer: it didn’t take me very long to decide on this. Really, whenever I have projects about myself or my interests, my personality is suddenly reduced to either mental health or K-pop or both.)

Before I go into the explanation, here is my artwork.

The half-wing of a butterfly represents the loss of hope and the inability to live up to potential. I am not the most positive person and I also have issues with self-esteem, so I think it’s a perfect representation of my inner problems. It is also linked to a BTS song titled “Butterfly”, which speaks about the fear of losing loved ones. In a sense, it also relates to me. In this pandemic, I can’t return back to my home country, so I’m really concerned about my family back in Indonesia and whether they are doing well.

The color of the butterfly is blue and grey, which is the title for another BTS song: “Blue & Grey”. The song symbolizes depression and loneliness as the colors blue and grey, and I relate to that a lot.

Lastly, the flower petals are the symbolization of the song “Spring Day” (because there’s a line that says “Flower blossoms are falling”), which is about longing to meet loved ones. This relates back to the point about my current situation of not being able to return home, and the desire to do so.

For the technicality, I tried to make it look more sentimental since the topics that I’m symbolizing are mostly emotional ones. I like how it turns out; it’s simple yet aesthetic, and there’s a nice balance between the somber blue and grey and the lively pink. Overall they look like they are symbolizing the arrival of spring (referral to “Spring Day” again?) and budding of new hope, which contrasts my representation of the half-winged butterfly. (I hope it makes sense.)

Here’s me with the filter:

I think it doesn’t look half bad on me. I still really like the colors. Blue just happens to be my favorite color as well.

 

Reflection

After I finished creating these, I was excited to see how they look on the faces. However, I was (and am) worried that it may be too simple. This is almost my first time creating digital illustrations (I’ve also never drawn anything by hand and scanned it digitally). I don’t know what my style is; I don’t know what to do, I don’t know how to blend colors. Time passed by so fast when you know nothing.

However, despite that worry, I’m still satisfied with how they turn out. Mostly though, it’s just me, just doing it. I didn’t think much about stylization, honestly, because I’m lost myself. So I told myself to just draw and that’s how it turns out. I suppose I should have dug deeper to find my style. For now, I’m happy just exploring. One step at a time!

Also, you can see that I drew the flowers first before the butterfly since the flowers are all drawn on one layer while the butterfly is very beautifully layered. I have learned from my mistakes.

I still feel like I should’ve done more, adding more elements? But this is what I can make within the time. So. Yeah.

Through the interview, I also learned the differences when I’m making things for myself compared to when I’m making things for others. For me, it was easy to just create something very personal. Also, when I’m creating for others, inevitably I’m adding things that reflect my perception of them.

All in all, this has been a fun project. Learning about Spark AR is interesting, and I can feel my own personal development throughout this assignment as well. Hope I can do better next time.

 

Here’s the link to the assignment folder!

 

 

Briefly share your experience going through Dialogue in the Dark. What were some of the feelings, thoughts, challenges and insights gained while role playing a blind person?

At first I wasn’t very anxious since I had the walls to actually rely on, but I was a little worried when we had to let go of the wall and just rely on our other senses (i.e. hearing) to guide us. Once I let go of the wall, I lost all sense of space and directions, and it made me anxious. I was scared of bumping into people or things. I felt a little panicked, too, since I couldn’t make out my surroundings at all.

It was a challenge just to trust myself and my friends, and I realized how much I actually doubt my other senses once I can’t see. I also realized that I depend on my sight so much that I take it for granted. I felt better remembering that it was a controlled environment, but when I think that there are people who actually live outside like that, I tried to imagine being in that situation—and that made me feel panic. I realized that it must be tough to adjust to that situation.

It makes me want to take care of my own sight more (especially since I already have a pretty high degree) and be kinder to others—not just people who need help, but others in general. Experiencing that also made me realize that we will never fully understand others no matter how much we learn, and that we have to be kind since we don’t know what others are going through.

 

Drawing on your experience, can you think and list some of the benefits inherent in the design research technique of role playing?

Putting the audience in the shoes of others can help them understand the unfamiliar situation a little better. When there is understanding, people will naturally care more about an issue, since they have experienced a similar situation in the role playing setting. Hopefully that concern will stir the audience into action to actually do something that will benefit the issue.

In addition, it also teaches gratefulness for what we have right now, which will make the audience reflect more on their own lives and make them better people.

 

Can you think of some contexts where role playing can be useful to help discover and definition of design challenges or contribute to the development of design solutions?

I think role playing will be useful to help people understand more about disabilities (i.e. visual or audio impairment, or even physical disabilities) and mental health (i.e. anxiety or panic attacks). While design is a useful tool to inform, help, and evoke emotions, I think it has its limits. There are things that only experience alone can offer. Role playing really puts you in perspective, which is more effective than making you imagine the “what if”s. In addition, people (especially young children) may be more open to the idea of role playing because it’s highly interactive. The interactivity is something we should try to incorporate to our design since interactivity, not only is highly effective, but it also appeals to masses more.

What are some of the current issues confronting our world today? Amongst them, what is of interest and a cause of concern to you?

 

  • Social Media/Technology

News: Social-media use ‘disrupting teen sleep and exercise’Instagram is worst for mental health?

The prevalence of social media is, and has always been, a double-edged sword. It does help connecting people all over the world—but because of the vast amount of information, a lot of people are trying too hard to absorb everything, hence spending too much time in social media. Moreover, the ease of access causes various messages to be posted in the Internet, including negative or harmful messages.

 

  • Bullying

News: US university sued over Malaysian PhD student’s suicide after months of racist abuse

Bullying has been an issue for a long time that is constantly addressed, but never really solved because it’s considered a minor problem. A lot of people are unaware of recognizing what line shouldn’t be crossed when making jokes or conveying your personal opinions, and not only will that reflect badly on themselves, it can affect other people’s lives more than they know.

 

  • Mental Health

News: In charts: Report into children’s mental healthChild mental health referrals up 26% in five years, says reportAdolescent health: Teens ‘more depressed and sleeping less’The Dark Side Of Harajuku You Haven’t Seen Yet

In a lot of countries, especially Asian countries, mental illnesses are still considered kind of a taboo. While the openness to the topic has increased over time, that doesn’t mean people are aware of what mental illnesses are about, what causes them, or even how serious it actually is.

 

  • Extinction

News: The animals that will survive climate change, How brain biases prevent climate action

One in every four species currently faces extinction. While it is a great problem, cognitive biases (e.g. bystander effect and hyperbolic discounting) prevent real, significant changes from happening in the world.

 

Most of my issues gravitates more towards the social implications, which is what I’m more interested in exploring further. I would like to discuss more about mental health issues.

 

Why is the issue important? Who does it affect and how?

 

Aside from my personal interest in this issue, mental health problems keep on becoming more prevalent while the lack of information doesn’t change. World Health Organization (WHO) had predicted that depression will be the leading cause of disease burden by 2030 (WHO, 2011).

A lot of people seem to be unaware still that mental illnesses can be as life-threatening as some physical illnesses. That lack of awareness influences the way people see and treat others with mental illnesses. It discourages sufferers of mental illnesses to actually ask for help due to fear of being judged by society or perception that no one will understand how they feel.

In addition, people experience mental illnesses differently, so a testimony from one person may not be applicable to another. This causes people who suffer from mental illnesses to be unable to effectively express themselves sometimes because they can’t exactly pinpoint how they feel and the descriptions from others may not match their emotions. That can be frustrating for both them and people around them—family, friends, therapists—and it also doesn’t help the healing process.

 

Who do you need to communicate to, and why?

 

There are a lot of issues under this “mental health” umbrella, but I would like to focus more on the people with mental illnesses, specifically depression (which is considered the most prevalent mental illness currently). I would also focus more on young adults in Singapore. Depression develops frequently during adolescence, between the ages of 18 to 25 (Eaton et al., 2008), and the number of young adults with depression is increasing (Mojtabai, Olfson, & Han, 2016). Moreover, according to the Singapore Mental Health Study conducted in 2010, 5.8% of the adult population in Singapore suffered from Major Depressive Disorder at some time in their lifetime. Since in Singapore depression is still somewhat considered a taboo, I think it would help people with depression if there is something that can help them express their emotions to make people around them understand that depression shouldn’t be a taboo, but an issue to be discussed together.

 

How has visual communication contributed to address the cause?

 

DDW: Tools for therapy

 

This was the example shown in class that really captured my interest. The so-called tools are supposed to help people visualize their feelings. I like how Bodewes created different shapes and used different materials to provide a wider range of emotions to be visualized, and how she chose more affordable materials to make her entire toolkit more affordable for people. I think it’s a simple yet effective idea to help people visualize their feelings to others, but it may be prone to misinterpretation since people may understand a tool slightly differently from others. I also like how Bodewes also provide a board and workbook with the tools; the board to set up the tools and the workbook for the therapist to write on. The tools were clearly made for two people to work together and discuss.

 

 

  • Olive (Indiegogo, Digital/Interactive, 2014)

 

 

Olive is a bracelet that can detect your heart rate, motion, skin temperature, and skin conductance—and through those, be able to identify if you’re stressed. After that, you can connect it to an app which will track your daily stress levels and provide ways to calm down, e.g. breathing exercises. While it’s not directly connected to my topic, I like this invention because it’s able to identify stress without you needing to realize it first. It can help you notice when you’re actually stressed and not just feeling “a little off”, so I think in a way, it helps you to express yourself. The company made it to be fashionable with different choices of colors and textures because they want the wearers to feel that the bracelet “express” themselves. While it’s not a big point, I think it’s nice because it will encourage people to actually wear them with pride instead of hiding it.

 

 

  • Mindnosis (Sara Lopez Ibanez, Graphic/Publication, 2017)

 

Mindnosis by Sara Lopez Ibanez

 

Mindnosis is a self-assessment kit, made with the intentions to make people identify what area they need help with, and where they can get it from. The whole design looks minimalistic and spacious. The box doesn’t have any patterns or colors, which made the colored triangles and cards stand out, making them look like a fun game instead of a procedure to go through. The designer used a clean, easy-to-read sans serif font, complemented with symbols and icons which made the kit look welcoming and interactive.

 

 

  • Replika (Eugenia Kuyda (Luka, Inc.), Application/Interactive, 2018)

Replika is an application which allowed you to chat with a bot who will act as your friend and therapist. It will ask you questions about your day and condition and respond accordingly (to the limits of a bot, of course) to your responses. They will also prompt you questions, ask casual questions like a friend would, and offer you mind exercises to make you feel better. I tried it myself because I was skeptical of how interactive a chat-bot can be, and to be honest, I was impressed. While the bot is clearly a bot, it’s much friendlier and conversational than I expect it to be. It even uses emoji and slangs to enhance the feeling of talking to a real person. I find it easier for people to open up in that case, and the application can then ask you more questions to help you identify your feelings better. The application has a pretty simple interface, with a customizable chat background. The main page has classified different topics that you can easily choose to be your topic of conversation, if you want to. You can also customize your bot’s profile picture, gender, and voice.

 

Sometimes we think that feelings alone are not enough. While that is true to a large extent (after all, without getting the basics like the golden rule or rule of thirds, how can we create something that is eye-catching without even counting in the subjects yet?), does that mean that we can’t…

You know, like…

(…this is difficult…)

…Create something which value is determined by our feelings? By the memories and familiarity, like Droog or Super Normal? Something more free, more subjective. Of course, without throwing away things that we think are important—be it function, or concept. Anything!

Can’t we just create something that can convey our perceptions of the world to other people? Something to convey the sense of familiarity, the sense of home that we experience, letting others feel the warmth that we feel, all through our creations?

Why do we create? I create to convey. I create to tell my stories. I create to introduce myself.

(Because words alone are not nearly as expressive…)

And I wish to get to know you, from what you create.

Can you create an image of me and the life I’ve lived, based on my creation?

 

page 1

page 2

I was just walking around when I spotted something that piqued my interest: two different type of flowers growing in the same pot. The first one is bougainvillea, while another one is… some kind of orchid? To be honest, I’m not sure, although I see it around a lot.

You can’t really see but they share the same pot. It’s hard to find a nice angle.

It’s something really simple, often overlooked, but to me it represents Singapore. It shows that from one common ground, there can be different flowers produced – which to me portrays the diversity in Singapore. Inspired by that, I made this Art Nouveau pattern. The two different flowers share the same stalk, to show that they have a common ground. I added flowing lines at the background to represent the flow of life, hence overall this piece represents the life of Singaporeans, harmony in diversity.

My piece

Not really how it sounds, but it’s pretty close, I’ll take it.

References:

https://thenounproject.com/search/?q=van

https://thenounproject.com/search/?q=knee

 

The theme that I’m trying to convey is ignorance towards preservation, especially poaching activities, in Labrador Park. Labrador Park is the only rocky seashore left in mainland Singapore, with abundance of marine life. Due to illegal poaching and other reasons such as safety, the beach area has recently been closed to public.

I feel that not enough people know about those aforementioned facts (or maybe they know, but choose not to be concerned about it) and that is why I want to take the theme up. However that proved to be a big challenge for me because my intention is to show the ignorance or lack of knowledge, but the zine just came out very vague (i.e. people can’t tell at all what my place is). I want to say that it proves my point that people are unaware, but I still feel a little concerned since it wouldn’t go with the zine brief.

In the end I went with something I’m more comfortable with, that is, by focusing on the narrative and flow instead of the actual layout. I’m also concerned since it looks more storybook-ish rather than a zine, and although it’s very reflective of my personality, it may not be very suited for the project.

Here is my final zine!

cover page

page 1 and 2

page 3 and 4

page 5 and 6

back cover page

 

So the narrative revolves around a little shell who gets poached for aquarium decoration. Since the zine is intended more for children, I want to evoke the feeling more that “sea creatures too don’t want to be separated from their home”.

About the cover page

The cover page took me way too long to make, since at first I made one row of waves and just copy-pasted everything, but my friend said it’s too repetitive so I went through the trouble to make the rows one by one so they all look more varied. To be honest I really love the colors that I used. For the pages I used different blues for the backgrounds and the blues get darker at different pages because I want the feelings to slowly become “darker”.

About the narrative

The first and last page inside kind of envelope the whole experience with narrative; I received a comment saying they wish the narrative is a bit longer. I feel that that may reduce the impact since if the narrative is too long people will get bored faster, especially children.

By the way, I tried so hard to make a rhyming poem, and I actually think they’re okay. Maybe I should’ve chosen a different font, but I actually feel like this font is enough since it fits the storybook feeling. I also received comments saying that I should have capitalized the first letter. I did that at first, but then the letter stands out (of course) and I don’t really like the overall look, so I stuck with the all-small letters.

About the pattern

As for the background pattern on the first and last page, at first I only made the sea waves pattern but after consulting, I realized that it lacks representation of the place so I added the buildings that you can view there. Some people say it adds more characters, some people say it’s kind of out of place, but I like it.

About the character

I choose orange as the shell color because I want a contrast to the blue, since I already know from the beginning I will use a lot of blue. I tried red, but I think it comes out too jarring. Orange provides a warmer, friendlier feeling while staying bright.

I choose a shell because it’s simple to make, and also I want it to blend with the sea waves at first.

About page 2

In the wave, I added different sea creatures to tell audience about the diversity. The yellow scales on the fish provides a line that people can follow to see the orange shell at the end. For the other creatures, I outlined them blue and use mainly red-dark orange-pink so they won’t draw too much attention. I want the shell to be the star of the page.

About page 3 and 4

At first I only put one sign there, and it looks very empty. So I put an excessive number of signs there instead to show that there are efforts in preserving the sea, it’s just that people choose to ignore them. In some ways, it’s a sarcastic remark to point out people’s ignorance. I put rocks right by the waves to illustrate Labrador Park’s rocky shorelines. The characteristics are also shown by the sign, which is considered pretty unique of Labrador Park, and the buildings which can be viewed from Labrador Nature Reserve. I do regret not putting in more characteristics (like the Dragon’s Tooth Gate or some of the war relics?), maybe I could have put them floating between the sea waves pattern on other pages or something.

At the right side of the page, you can see a hand dropping a shell into a bucket. The hand gesture may be a little unclear, it looks like someone is picking up something instead.

About page 5

This is the page I had the least trouble with, because I had envisioned this ending right from the start. I just now think that maybe the aquarium shouldn’t be placed right in the center of the page, but a little bit lower so the shell looks like they’re “falling” from its positioning in other pages. For this page, I made the shell’s color darker so as to say that it’s losing its vibrancy after being separated from home, and subconsciously saying that even if you take a beautiful shell for yourself to decorate your aquarium with, it won’t look as beautiful there compared to when it’s in the sea.

Overall

I’m actually really happy about how my zine turns out! Looking back, I never thought I would have made this. I like the flow of the story, however again, it feels more storybook-ish than a zine. I was worried it’s not graphic design-ish enough, but then I decided to go with something more reflective of my personality and focus on the narrative instead. I realize I wasn’t pushing myself out of my comfort zone enough and decided to play with something I know I can do better at; I definitely should have explored more.

I tried to portray the characteristics of the places more by adding the buildings, but still maybe the characteristics aren’t portrayed enough since people can’t tell about the place at all. (Which proves my point of lack of knowledge, but goes against the brief.)

For the software, I used mostly Adobe Illustrator, but I can’t make a whole page and just copy-pasted them to InDesign because I used the chalky brush stroke, and it came out very pixelated in InDesign. (Turns out it’s just my display preference, but I only noticed it later.) Because of that there’s a lot of layers in InDesign and it took forever compressing them into a PostScript file (I spent an hour at the printing place trying to make it right, fortunately the people are so nice to wait for me and even teach me what to do). My laptop is laggy especially bad whenever I use InDesign, so I have to be smart in choosing what to create in Illustrator and what to create in InDesign and I spent more time than I should have (I also took shortcuts), but luckily they turn out as I want them to.

As for the printing, surprisingly I didn’t have a lot of problems with it. I went to RJ Papers and took my time looking at different papers. I didn’t know there are so many different kinds of papers before! I was considering between using a glossy, magazine-style paper or the paper that I used in the end (I forgot the name, I think it’s Maple Bright?). Glossy paper will make my color pop up more, but it feels colder somehow, so I decided to use the maple paper to convey a warmer feeling of “home” to fit in with my narrative. I choose the 170 gsm one because I want it to be thicker, so it feels nicer to flip.

The colors come out exactly how I wanted them, except for the hand on the 4th page–the printed hand is too yellow compared to my digital illustration, but that’s fine. The different shades of blue came out brilliantly and I like them very much. I even printed an extra zine for myself to keep.

My final zine and feedback (thanks for the comments!)

 

Me, my zine, and cupcake

 

All in all, it’s a valuable experience for me. At first I wasn’t sure if I could do it, but I did, and I’m proud of myself (although it actually is something that I am supposed to do so I shouldn’t be too proud of it). I learn a lot more about my style and work attitude. I also learn to ask help from my friends more, be it to comment or to guide me in using software. I was always reluctant to ask for comments because I tend to take things negatively, so I’m glad that my friends are willing to put up with my stubbornness and continued to give me insights.

And thanks to the people who say it’s cute. I think my zine is cute too.

It’s been a really fun journey!

The four jobs that I (tentatively) chose are barista, gamer, thief, and electrician.

 

Initial Sketches

Those are two of my earliest sketches. As you can see, they’re heavily image-driven; so I scrapped all of them off.

I made other sketches, but this time they’re too simple (see below). But somehow I have a better view of what my idea has to be; they have to be manipulated to show the techniques, but they can’t be too picture-driven as it will take the attention away from the letters.

 

 

Final Sketches

1. Barista

Keywords: coffee, latte art, coffee cups, steam, coffee beans, coffee grinder, cafe (usually associated with wood / warm colors)

I intentionally made the latte art as simple as I could because I wanted the attention to be purely on the letters, but then it looked pretty boring and didn’t really reflect latte “art”, so I will edit the latte art. I was thinking of using a wood-colored background and add some shadow, so maybe I will try it out to see if it’s too much.

 

2. Gamer

Keywords: characters, start / play button, consoles, pixels

I always associate “games” with “pixels” since it reminds me of the earlier games (actually I get the inspiration from Mario Bros), so I really, really want to do pixel art for this idea. It took me pretty long but I managed to make this (thank goodness).

However just from the interface, you can’t really tell of the “gamer” idea. It can be game designer or developer as well. So I plan to add a character and a “start” button underneath to emphasize the idea that someone is playing.

 

3. Thief

Keywords: illegal, getting caught, shady / dark atmosphere, guns, stolen goods (money), mafia, action

I know it’s very hard to tell that it’s criminal. It kind of looks like magicians performing onstage.

My idea is to make it look like they “get caught” (hence, the spotlight) when doing something bad. I used the striped pattern to replicate the image of a prisoner (which is related to something illegal), but I think the idea is not conveyed very well and it can be a lot of things instead (people may see criminal, or prisoner, or magician probably). So I need to edit it to make it more specific.

 

4. Electrician

Keywords: light, circuits, battery, electricity, switch, cables, transformers, light bulb, LED, resistor

To be honest, that is a bad one.

I wanted to make out the letters using cables, but they didn’t turn out nice so I added the “glow” effect to make them like neon lights instead, but now the whole thing didn’t look like electrician at all. This one needs a lot of changes.

 

Takeaways

For most of my sketches, you can’t really tell what the exact occupation is, although you can guess something close to it. So the problem is I don’t make the pictures specific enough; I’ll have to research more about symbolism and semiotics related to the occupations I want to use.

I’ve never been very good at digital art (actually, I just learned Illustrator recently) so this is a challenge as well as a good learning experience for me. I learned more about Illustrator such as how to make glow effects, how to make clipping mask, how to unite two different things, etc. However due to this lack of knowledge I’m doing this project slower, as when there are things I don’t know how to do effectively, I still try to make them–and they either turn out bad or I wasted a lot of time doing them… or both. So I’ll have to do more research and learning about this platform I’m using as well.

 

UPDATE!

After I wasted a lot of my sleeping time to think, I decided to change a few ideas of mine.

For thief, I fixed it so it looked more like “in action” by adding gold coins and a hole on the brick wall, suggesting that they’re in the middle of stealing.

Gamer and barista will stay the same; the only difference is that I’m adding background to both of them.

For barista, the latte art will be much, much softer than my process illustration since after I did some research, latte art doesn’t really have sharp edges.

 

My reference picture [taken from https://makezine.com/2016/01/03/skill-builder-steam-milk/]

I also made the art more “fancy” and although (to me) it sort of takes the attention away from the letter, I think the letters are still recognizable so it should be fine.

As for the electrician, I think I’m completely scrapping the idea. I realized that from the beginning I was going backwards with the electrician job; I thought of what to make first rather than what job I want to convey, which makes me confused in the end. Because of that I couldn’t make good progress with my electrician, so I decided to just stop and start a new one. It’s probably a bit late, but I think I could manage it since now I have better idea on what to create. So,

4. Watchmaker

[from https://www.pinterest.com/pin/300896818830991738/?lp=true]

My idea is to simply put the letters of my name and fill in the letters with the gears of a watch. I won’t use much colors, probably just black and white and some grey.

I’m thinking of making one of the letters look like a pocket watch.

 

I just realized that all my four jobs have different style (kind of) of illustrations. I don’t know whether it is a good thing because it can mean that I’m flexible, but that can also show that I haven’t found my own style yet. That’s true, though–I haven’t really had my own style yet, so I think this is a good opportunity too to explore various styles for me.

Here are my end results for this project! Featuring: the mouse, the elephant, the banana, and the turtle.

1. The Mouse

Me, facing a problem + Faith = Problem solved!

 

I represent myself as a mouse because (I think) my Chinese zodiac is a rat, so my family at home sometimes refers to me as the “mouse” in the family.

The story is that the mouse wanted to get the cheese but was hindered by the presence of the cat. So the mouse began going to church and gained a pair of wings, which enabled her to overcome the problem.

This is the representation of me when I face a hindrance or problem in doing something. The “faith” here is represented by going to church, but actually it’s not necessarily a religious faith. It can also represent faith in my own abilities, since I tend to think that I can’t do things before I actually try them. By having faith, I can actually overcome my troubles in achieving what I want.

I chose to use colored pencils and markers because I wanted to work with something simple, and I wanted to give a child-like vibe. I used markers for the important objects in the panels as emphasis. As for the colors, I used similar colors (shades of brown) for the first panel except for the mouse and cheese because I wanted to emphasize their significance. The background of the second panel also has brown color to create some connection between the panels. From the second to the third panel, the mouse wore the same habit (apparently the uniform that nuns wear is called a “habit”) to create a connection.

 

2. The Elephant

Me, an introvert + Party = I “disappear”

 

I used an elephant because of the phrase “elephant in the room” – it’s there, but people don’t talk about it.

The story is that the elephant is so introverted that when she went to a party, she blended in right away with the surrounding and became unnoticed. It was as if she became a furniture, a part of the background.

The elephant represents my introverted and awkward side. I’m not good around strangers, and even within my circle of friends, I’m not good at interacting with people in big groups. In a sense, I’m physically there, but it feels like I “disappear”.

I used the color blue for the elephant because blue is my favorite color. The sofa in the first panel is orange to complement the blue elephant. I used yellow for the floor since yellow and orange are analogous colors. The background (the wall) is supposed to be pale blue, but the color came out a little differently than I expected. I used blue background to emphasize the feeling of the blue elephant “blending” into the environment.

 

3. The Banana

I have a dream! + Hard work = Success (?)

 

Banana is one of my favorite fruits. That’s why.

The story is that the banana wanted to become an acrobat. To achieve that dream, the banana worked hard to practice circus acrobat. In the end, the banana became banana split instead. (It’s a pun, because split is kind of a gymnastic movement, and gymnastic is usually related to acrobat.)

To me, it is a good representation of me when I set a goal for myself. Sometimes we dream high and work hard for it, but the end result is not exactly as we want. However that doesn’t mean you’re not successful – you still succeed, although the success might be different from your initial intention. That’s how I feel sometimes when the end result of my work is not exactly like how I want it to be, but I know I worked hard for it, and thus the journey still makes a success in the end.

I used purple background for the first and third panel to complement the yellow banana. As for the second panel, I used the red-and-white background to show that it’s a circus. I used purple juggling pins to make some sort of connection between the panels.

 

4. The Turtle

Me + Anxiety = Overthinking

 

Turtle, in my opinion, is a very chill animal. I like it because I’m a chill person (most of the time), so I feel that I can relate to it.

The story is that the turtle, a very chill animal, was just chilling. But then the turtle ate a mysterious black pill and turned into an ink-spewing sotong. (This story sounds more reasonable in my head, but now that I wrote it down, I understand why my friend – to whom I showed my sketches – looked extremely confused.)

The turtle represents me as a person. Usually I’m very chill and somehow normal, but when I’m anxious (I represent anxiety with the black pill), I tend to overthink trivial things until they muddle my thoughts. I represent the state of overthinking with the black ink muddling the seawater. In a sense too, the sea represents my thoughts. It’s usually very calm and clear before I start getting anxious.

I used mainly cool colors like green and blue for this one since I want to give the calm vibe to represent my thoughts. I used some yellow and orange also for the seabed and the inside of the shell as green-yellow are nice analogous pair and blue-orange are complementary.

 

Reflection

I had trouble deciding what style to go with, so in the end, I told myself, why not just try different styles?

Since I didn’t really do art before studying here, I didn’t have an idea what my style would be like. I’m not even sure what technique I’m good at. So I decided that this project can be a good opportunity to explore my options more, and see what technique or style I’m more comfortable with. It’s really fun, and it’s a really good learning experience for me. I realize that working digitally ensures a “cleaner” result (and there’s undo button as well), but it requires a lot of time (or maybe just because I’m not used to it). I spent a lot of time tracing the outline of the banana split. Also, I learned some illustrator techniques, which I find to be really fun.

Working traditionally is faster, yet since I’m a messy person, there’s bound to be some mess. Moreover, there’s no undo button, so I have to be extra careful. I think the mouse story is really messy since the colored pencils smudged a little. As for the watercolor, I actually had a lot of fun doing it. I’ve always liked watercolor, although I’ve never really worked with them. I just tried putting layers of colors and smudging them with more water. Although they’re very messy (I didn’t expect the pen lines to smudge that much), in fact, I really like how they turn out.

Coming up with ideas isn’t the hardest part – the hardest part is realizing the ideas. I realize that it’s not enough to just have a good idea; I have to consider the feasibility and the aesthetics as well.

I also learn that doing projects is not a show of skills. I’m worried at first because I feel that I’m lacking in skills and experience, and thus my work might turn out “less” compared to other people. I’m scared that my work may be too simple, too child-like – what if I look like I don’t put in enough thought or effort into this?

But then again, why should I compare myself to other people? This is my project, and I’m proud of what I have done. Looking back, I have definitely improved – from someone who never used Photoshop to someone who can create a story using Illustrator. You see, when you’re at the bottom, there’s nowhere else to go but up.

All in all, this project has been a really fun and enlightening ride.

For this final project, I think I have a lot of difficulties trying to figure out what style I should go for. There are so many choices, but of course I have to choose rationally, considering the amount of time I have and my skills as well.

Research: Style

As for the style, at first I was thinking of doing some “watercolor”-ish style because I like soft colors and lines, but then I realized that it might be difficult (especially since I don’t really use watercolor).

Image result for watercolor styles

Something like this. [taken from https://watercolorblast.wordpress.com/styles-of-rapid-watercolor-sketch/]

 

So I turned to other simpler styles and from Instagram, I found some comic artists whose style I really enjoy because they’re simple, yet they can convey the intended messages effectively. Here are some of my references;

 

Image result for dorrismccomics

instagram.com/dorrismccomics (Artist: Alex Norris)

 

Image result for thesquarecomics

instagram.com/thesquarecomics (Artist: Alvin Juano)

 

Image result for safely endangered comic

instagram.com/safely_endangered (Artist: Chris McCoy)

 

In general, the three artists use thick outlines, simple art style, and bright colors. I’ll need some time, but I think I can make something with that style using Adobe Illustrator.

I’m also thinking of combining “realistic” photos and plain digital color background. That idea is inspired by movies that mix animation and real actors in one frame, like Space Jam.

 

Image result for space jam

A scene from the movie Space Jam (1996)

 

Research: Color

I found a website where they provide color palettes to download, and from there I found a lot of analogous color palettes that I think can work, like this one:

Image result for analogous color palettes

[taken from http://www.color-hex.com/color-palettes/?keyword=analogous]

But I will look at other types of color palettes as well, like the triadic color scheme, for example. I’ll see which one can bring out my ideas best.
Image result for triadic color palettes

[taken from https://shannon-brinkley.com/blogs/shannon-brinkley-studio-1/color-confidence-for-quilters-part-4-triadic-color-palettes]

 

Experiment

Here are my concepts.

 

In the end, since I couldn’t decide on one style, I ended up using four different styles.

The first one I did is just a combination of various things, such as colored pencil and copic marker.

 

Colored pencil, pen, and marker

 

I wanted it to have a cartoon-ish, childish look. I also didn’t give an outline because I think it will look less cute if I did. I used the markers only for the important figures, such as the cheese, the mouse, and the cross. For the wings, I used gold pen (which I used for the “shiny” effects as well). I used minimal coloring for the background because I feel that too much color would distract viewers from the actual point.

For the second one, I used Photoshop to merge pictures.

 

Photoshop trial

 

I showed that one to my friend and he said that my “contemporary art is on point”. I feel like the end result is interesting, although it is plainer than I expected. I chose purple background to complement the yellow banana.

The third style that I tried is watercolor.

 

Watercolor experiment

End results (mirrored image)

 

They actually turned out better than I expected. I never really tried watercolor before, so I watched a couple of YouTube videos before trying it out. It was messy and there was some smudges, but overall, I actually love the end result. I think I would do more watercolor in the future. I especially like how the background turned out. I used mainly calm colors like green and blue, which made the color black stood out even more.

Lastly, I used Illustrator.

 

Illustrator trial

 

This is my first time actually using Adobe Illustrator, so I needed a really long time just to create those three panels. I used blue elephant because blue is my favorite color, and pale blue background to emphasize the idea of “blending in”. The sofa and floor are orange and yellow to complement the blue.

 

All in all, I actually enjoy making all of those. Although they take a lot of time to create, I had fun experimenting with different tools and styles. I just hope they turn out well in the end.