Not much happened. Here are some small scale mockups I made to visualise the pattern to cut on the actual piece:
I used Illustrator to create some patterns. Yet to really test them out properly but I’m planning to trace these out on drafting paper (which I forgot to bring home 🙁 ) and test them instead of testing them on the actual PVC leather first because its EXPENSIVE.
Here are some progress with the shiny PVC leather:
I only managed to make a mask. Put all the electronics on it and it works! Video is on my final post.
I documented before but I’ll reiterate.
I used a code that brings info from AirVisuals, an open source API that lets you collect info from the internet.
It works, but as weather is always consistent, the results may not be the most exciting for a fashion show. As such, I created a virtual button on Adafruit.io to toggle the effect from “green” to “red”. Green represents healthier air quality, while red represents dangerous air quality.
More to be done… This is only the main part. The motors will be on the chest piece, and I need 2 more pieces of LED strip for the shoulders.
The LED light here is for the arms, and I also need 1 more piece for the arm.
I already have the materials so I’ll continue working on it over the sem break or even, if I need to continue after sem starts.
Last week, I was drawing this to collect my thoughts and it helped me figure out the logistics of my tech
Last week’s electronics setup:
Last week’s progress:
I managed to complete the jumpsuit with help from Galina for the zippers and connecting the 2 pieces together!
Galina also taught me how to sew button holes which was very fun!!
What’s left for the jump suit is for me to hand sew the buttons, to create button holes for the sleeves, to add front pockets, and belt holding thing. But that’s not my priority now.
This week, I’m working on the cape and armour pieces.
This Week’s Progress: (incomplete as theres more days this week to work on this!)
I was playing with the materials to create the look of desert beetles, but it failed so I will just stick to the pvc without material alterations.
Cutting and putting things together: I was experimenting with the materials and turns out its more flimsy than I previously thought. It’s also much thinner than I thought so it doesn’t look as good if it’s single layered. Sewing 2 pieces together makes it look better, which means now I need 2x the amount of PVC ($$$$$$$!!!!!!) but at least I have 1m left of the pink piece which I’m not gonna use as pink contrasts too much with my garment. I’m switching to green instead.
What was previously the neck piece was tested on the shoulder to see how it looks like as a shoulder piece.
I was having a hard time trying to figure out which cloth to use. Using both cloth together with the armour will make the whole look very weird. Too much is going on. Using only 1 cloth and the armour works, but I need to decide which to remove. In the end, I removed the metallic mesh cloth.
I also started sewing the cape piece to make it more frilly / have pleats. So yeah. (no pics tho)
So in conclusion, this week was more of a start of the next phase, and I am more or less confirmed for the entire design and I’m happy with it. I’m gonna continue the cape till I’m happy with it then I’ll start with the armour which is gonna be a pain 🙁 and I need to go buy the PVC also. Hopefully finish this by week 12 end so I can finish the electronics and have time to finish up the small details. And also work with Shah with the fashion runway!!! AHHHH!!!
Oh and also Mayle was working on a PVC vest and I took a pic of the pattern so I can tweak it (thanks Mayle!!!)
My sketch of how I think it will look like:
Ok out of topic but I think what helped me a lot was to imagine my concept as an Overwatch character. Anyway, here’s an updated concept:
Concept: nomad from a future dystopia city which is covered in dust from sandstorm due to desertification and global warming. Cyberpunk elements (iridescent armour + tech) to create a sense of urban-ness (because he’s still from a city) and sandy garment to blend with the desert city. A bit of inspiration from beetles also (in terms of their colour and appearance)
ALSO… I’m thinking what if the controller on my belt can control which city to look at. And because different cities have different temperatures and pollution levels, the values will cause the garment to react to it. Hmmm…
I would really like to thank Galina for helping me with the sleeves, collars, and the fitting! Also… IT HAZ POCKETS NOW!!! The pockets are really useless for my concept but having them makes the garment looks really whole and useable after the show, AND I LOVE IT! THANK YOU MOTHER GALINA :’))) Without you my garment will be just a floppy beige thing that’ll be thrown to a corner after the show…
Anw, so here are images of the growth of my garment…
It starts from me working on my “final” on my own and….. turns out many things I’m doing is wrong.
Although I got some parts correct, the overall look is quite shabby. I’m ok with it, but turns out it can be much much better.
I went to buy more fabric as I ran out, but then I saw a nicer fabric and it costs $8/m at Gim Joo. I thought I can redo it and do better so I Bought 3m. Came back to school to cut. Lucky Galina spotted that I was cutting it in the wrong direction (not along the grain) so she flipped it for me. After cutting, I went to sew the back and front pieces together, then Galina started teaching everyone on how to work on the sleeves.
I then worked on the other sleeve of the shirt (note: this image may not be the sleeves part cos I didnt document the process :’) )
After finishing the sleeves, the garment looks like this:
So afterwards we worked on the lapels, then the collar. Again, not well documented process, but heres an image of Galina ironing the collar!
To finish the collar, I have to handstitch the collar and facing so it will be nice and invisible. Galina showed me how to do it and I brought it back to hall to finish it.
Here’s some photos of me looking at the mirror after sewing!
After being happy about the collar, I sew the pants and wore the pieces together:
Galina helped me with the fitting afterwards to make sure that I can bend my body with it.
Then, we begin with the pockets. There’s nothing much to see cos I didnt document this also :’)
Now, I’m just left with the zipper and buttons and then I’ll refine the sleeve ends and pants ends and I think I’m done with the garment. Then… the tech part. Which I’m working on right now.
Ok you see, although my concept have always been revolving around the futuristic cyberpunkish desert, I haven’t really gotten the hang of the exact things I want. So today I clarified it. I also tuned it to fit what I can do and what’s best for a wearable, while also noting that this is a 13 week school project.
Previously, I had an illuminator, respirator, a cape, and sensors on arm that are like armour. Now, I want to make use of the belt and tone down on the components on the garment itself, so I can still impact viewers with the show, make it easy for me, and also stick to the theme.
The illuminator now lights up all the time.
The temperature and pollution sensors now uses IoT so I dont need actual sensors anymore
The mask is the only part that has a motor. This is because motor costs a lot of electricity and very bulky to wear on
The belt will now be a piece of armour, and it conceals the utility items (knife, bottle, device)
Code & Electronics
I was playing with OpenWeatherMap API, after Naga recommended it to me. I tried many codes but it doesn’t work and was going to give up. But yesterday, I consulted Zi Feng and we figured out a bit of the code, and I think it was like those kind of moment where you dont look at code for a while and come back and you realised how things work… Yeah… So it worked for me.
So basically, I used the api with the api key and I ran it in arduino and the code will generate the information and pluck out what’s relevant (temperature, humidity, wind speed, etc)
So after figuring out how API works, I’m able to draw relevant information directly from the website to my NodeMCU wifi module. This means that I don’t even need an external program (eg. Python) to feed my program.
So I’ve decided to use this instead of components so I can lessen the wires and energy. I worked long enough with wifi to have enough faith with it i guess…
So I tried using the data to control servos and LEDs, it worked. But after a while I think the servos burnt out (SORRY ZIFENG I WILL Buy BACK FOR U :((( ) so I needed to plan properly for the power and components.
Photo documentation of code:
3x NodeMCU (ESP8266 wifi modules)
Temperature arm armour
Pollution arm armour
IF POSSIBLE: 1 more for Device controller
4x 3.7V Lipo batteries (or higher but not more than 5V)
Main NodeMCU + main LED
Mask servo motor
Temperature arm armour NodeMCU + temperature LED
Pollution arm armour NodeMCU + pollution LED
IF POSSIBLE: 1 more for Device controller
4x LED strips
Main LED (10 bulbs)
Shoulders LED (50 bulbs)
Temperature LED (20 bulbs)
Pollution LED (20 bulbs)
IF POSSIBLE: a few bulbs for Device controller
1x servo motor
IF NEED: another one for mask servo to make it more reliable. (if that’s so, need add 1 more Lipo)
After today’s breakthrough, I’m gonna start getting the necessary stuffs
Code for individual electronics
Buy whatever’s left that I need
Work on final armour pieces
Put electronic together
Test test test! and also charge my batteries.
So for today’s presentation, I’ll show my progress with electronics and my plans.
Hi so I’m just gonna spam some photos here as a form of update. This is for documentation for myself.
MATERIALS EXPLORATION / RESEARCH
I went online to look at some materials for my armour. I want to find shiny iridescent stuffs cos I can’t get enough of it. I think it’s a weird phase and I hope it works well with my other pieces cos I really don’t know what I want and I’m just winging it with shiny stuffs…
SEE SO MANY COOL STUFFS!!
CLOTHES I BOUGHT:
Duotone Rayon (brown / green): $6/m at 90 Arab Street, Gim Joo Textiles.
Duotone polyester (green / yellow): $6/m at 90 Arab Street, Gim Joo Textiles.
Beige cloth (IDK WHAT MATERIAL): $6/m (i think) at Gim Joo also.
So I bought some of those, will keep them as samples and hopefully show my collection of samples sometime!
FOUND COOL BUG. INSPIRING MY CONCEPT!! MORE SHINY STUFFS
TRYING DIFFERENT WAYS TO COMPOSE PART 1
Didn’t like it that much. The duotone satin is too feminine and flowy, does not fit the rugged desert jumpsuit look. The rayon is nice on closeup, but from far, it looks like an ugly brown cloth. I didn’t like it. Both don’t combine well also.
COMPOSING PART 2 (digital)
I tried looking at illustrator to help me:
I think solid colours work the best. And I think beige works well.
COMPOSING PART 3
I’m indecisive. I think beige works best though. I’ll run with it first. Meawhile, shiny stuffs bought from Spotlight. $18/m 🙁
OTHERS (i don’t want to rotate the images anymore, takes too much work cos OSS isn’t that good at portrait photos. So i’ll have them here sideways since I’m more interested in seeing the beige and brown)
I got a lot of feedbacks that this looks StarWars-y, which I think is good and bad. StarWars kind of goes for a space nomad kind oflook?, so it kinda makes sense for my concept to have that element as well. I mean, pretty sure they have similar concept as me. I just didn’t realised it’s similar.
Also, I like shiny cloth as the base. But it’s too soft. As for green, I also really love it, but it does not fit my concept.
PAPER PROTOTYPING: ROUND 1 (pattern tracing)
ROUND 2: better sleeves, torso, copied from Muji shirt that fits me really well
MY FIRST MUSLIN PROTOTYPE IS TOO UGLY TO BE SEEN SO BYE
FIRST TRY WITH SLEEVES!!!
FINISHED FIRST PROPER MUSLIN PROTOTYPE!
I think too much so I’ll probably ramble if I keep going. I’ll just start on the actual piece this week (WK 8). Next week I’ll start on electronics (WK 9). But before really going into electronics, I still need to plan out the armour pieces so good luck to me ha ha ha. Working on the armour pieces and thinking about electronics will be week 9. Week 10 will really start working on the electronics.
Also, this weekend I’ll go buy more cloth cos I realised I don’t have enough. I may scout for new materials for my body piece cos I’m still not super satisfied with it. So I’ll probably make 2 garments if I find a new material. (lol)
AH ALSO forgot to mention that I’ll think about adding collars and pockets after I’m done with the whole thing since I think it looks really cool la. Also want to add buttons and zippers and interfacing so… IDK MAN… I’M REALLY AMBITIOUS AND THINK LIKE I WANT TO HAVE ALL THESE THINGS BUT I KNOW I CANT HAVE EVERYTHING AND IT KILLS ME INSIDE AHHHH
edit: ok btw im watching some tutorials
and and and… i want to update some new inspos but I think that’s a lot of extra work 😛
In the future, global warming desertified most lands on Earth. Humans continue to survive in overheated cities that are covered in dust. Humans wear fully-covered suits to adapt to the dusty and hot environment, while using wearable technology to help them detect and react to the changes in environment.
[INSERT COOL NAME HERE] is a jumpsuit that uses modular pieces of wearable technology to adapted to the hot and dusty environment.
The jumpsuit offers a decent protection through the light, breathable fabric and have enlarged sleeves that allow air in. Environment sensors (Envirosensor) are worn on the arm to track the temperature and pollution levels around the user. Other wearable parts will read the sensors’ data and react according to the changes in the environment. This offers the user a functional and stylish way of navigating through this dystopian world.
Design sketch /draft (Rough)
This was when my design was starting to take shape. With some more sketches come these:
Did some sketches of body proportions and photocopied many pieces to start mass sketching.
An even earlier sketch, wayyyyy before I changed the form into something less cyberpunk.
One of the few who can survive making it here on OSS HAHAHA its ugly.
After a few rounds of sketches, I came up with this design. Brown main colour, nylon translucent on the areas that will be attached with tech. But I didn’t really like it still.
Colour testing after visiting Chinatown’s fabric shops and discovering some sick materials. I think I’ll visit again as I still don’t like the colours here. This point was also me discovering a new form which includes the ‘winged’ look. Just some extra flabs on the sleeves on the arms and legs. I liked it. Looks futuristic, functional, and isn’t too weird or flashy.
Added some parts to the coloured piece. Still don’t like the form.
One proper drawing of the new design where I smoothed out the flabs so it looks less popping out.
Another sketch to show the different parts. Again, you can see the Illuminator is erased. Here is also where I discovered a new form for the Envirosensors. I didn’t like the puffy parts of the old sensors cos it looked out of place. I basically just took 2 different designs and mashed them together. I took a step back and just use one of the reference instead and got this. On the right side you acn also see me trying to separate both sensors to different forms so they are more intuitive to know. (the wavy striped one is for temperature, while the coral-like one with holes is for pollutant)
Was kinda trying out sketching the new parts, adding colour to just make them come out a bit more. Still don’t like the Illuminators.
Then I went to Jurong Point for my dental appointment….
This magic happened:
My brain just worked. I drew a new figure. Then for the tech, I simplified the whole Illuminator to just perform its original function: To just light up. The envirosensors have a more defined form and looks like something I can make since I can visualise it. I added a cape (which was an idea I kept thinking about) and a hoodie to complete the look. (Thanks to Jannah for suggesting hoodie!)
So far that’s what I have for sketches. I’ll update with more sketches on the tech and more views and colours for the garment. Hopefully I’ll do what I say I’ll do………
How your design is interacting?
Interaction with data: The data from the sensor changes the LED colours, as well as send signals to the other parts to react according to set data
Interaction with user: The mask uses a pressure sensor to fit itself snug onto the user without pushing onto the user too much.
Interaction between parts: From the data, the parts react accordingly.
Arduino nano / lilypad x
Temperature sensor x1 (optional)
Pollution sensor x1 (optional)
Humidity sensor x1 (optional)
Light sensor x1 (optional)
LED strip m
conductive thread (many)
servo motors x4 or 6
buttons x (for simulations)
battery packs (9v) x
Pressure sensor x1
I’ll work out the individual electronics uses next post.
Focuses on next few posts:
Tech: All the different parts, sketches, the actual tech I’m gonna use, and choice + purchase + etc., prototypes (maybe)
Material: All the different material choices, colours, links for purchase (or documentations of the locations),
Prototypes: drafting paper to muslin to actual materials. Body measurements. Testing and testing…