Week 11 Interactive Environment Updates

For the final, I wish to do a smaller version, which only includes the environment for studying, and if possible, reading.

For this week, I’ve watched Touch Designer tutorials and this one taught me a lot:

Here’s some of the bunch of stuffs I made along with the tutorial that I think is helpful in my project:

Visualiser-like effect
Oil in water effect

I was using noise a lot to randomly generate effects.

Best results: noise bg + moving gradient + distortion on frame
another version which is not as great but can work out

In conclusion, I’ll continue working on this and refine it to look good.

Today’s consultation notes:

– brochure is useful in showcasing the work before people see it so it should be showcased during presentation / exhibition and can even be used as a brochure for selling my device if its a real product 😀

– like an app or something that can connect to the device, or link to heartrate, etc. However personally, I feel like I should have everything to be attached to the device directly to make it as simple as possible. I think an IR distance sensor (to detect restlessness / movement) and a gesture sensor will work well with the interface, together with IoT to detect time and temperature.

– studying colours and colour theory psychology and colour in mood lighting can be helpful

Interactive Environments Midterms

Brochure

Experience “Poster”

Prototype 1:

My first prototype which did not work very well as I forgot to account for spacing at the side, resulting in me needing to manually down-size the wheel crudely.

Final 

The “Poster” is made to be an abstract version of the actual work. Using wheels and pages of images, the poster is interactive and is made to be intuitive for users to understand how to actual work may feel and look like.
Wheel rotation changing the animation of the projection
Colour will also change with the rotation of the wheel below
The image on the middle can be changed by flipping

Images

Interaction:

   

Brochure:

Documentation:

 

Concept & Some more research

Here’s my blabber on what I feel about the theme of my concept. This isn’t fully backed by my research, but most of the information are inference from those research.

In the information age, we are constantly bombarded with information and as such we need to find ways to sieve out information we need from all the other clunks that we should dismiss. This trains our mind to shorten our attention span over time as it is much more efficient to look through many sources of information rather than to focus just on one.

Personally, I’ve been almost diagnosed with ADHD when I was younger. I am always fidgety and easily distracted. Yes that could have been an excuse for me to justify being lazy, but I think my mind is kinda on overdrive sometimes, especially when I was younger. This, together with my thoughts on the information age, is (I feel) the reason why I need white noise to focus.

There is a need for more inflow of information to keep the task in check. This information usually has to come from some form of entertainment. A moving screen, some sounds from a podcast, music, or white noise. These are ideal (provided if they don’t feed new information that might interest the user to listen or watch) as they provide entertainment which are neither too little or too much information. Some of these information help give us brief distractions for us to satisfy the distraction-seeking part of the brain. Some of the ways we process such information are already so imbued in us that we just consume them subconsciously. Example, listening to music we are familiar with (or even unfamiliar with which we intend to just hear) allows us to consume the information automatically without us needing to put in energy. It occupies our information (or distraction)-seeking part of the brain and helps us to stay focused on the main task.

I would like to think of this as a form of multi-tasking. We are still able to process information on both sides, just that one is done by a more “automatic” or “subconscious” part of the brain.

MORE RESEARCH…

According to https://www.wired.co.uk/article/brain-distraction-procrastination-science , it is part of our biology that we get distracted. We get sudden sharp rise in attention at certain points, and then we have our in between distraction that we need. This is also related to our brain’s natural rhythm and I think there is also a co-relation with our circadian rhythm, like how certain times its easy to get in zone, while sometimes I’m just all fidgety.

To get in the zone, we need to be at least somewhat familiar with it as we need it to be done subconsciously. Getting into the zone is also emotional. One needs to be passionate about the subject.

Find the right environment. Figure out which types of environments are most conducive to finding your flow, and work them in whenever possible. I know, for example, that a coffee shop will help me start writing much more easily than sitting in an office. A good friend absolutely swears by airplanes. The notion of the environment being important applies equally in athletic endeavours: the home field advantage is well-known, but I’ve spoken to athletes who find that playing in away settings delivers them a huge mental advantage — they lose themselves in a feeling of “them against the entire stadium.” Different people need different things. Learn what they are for you.

This quote is directly taken from https://hbr.org/2012/03/how-to-get-into-your-zone . I think this is where I come in. To create the best environment to work in.

More research suggests that technology isn’t the problem of distraction, but is just a good outlet: https://www.nirandfar.com/technology-addiction-video/

CONCEPT

Okay, so I think I have a pretty good idea on what I want to do for the Interactive Environment. It’s gonna be some kind of object that can transform a room. This object has sound, smell, and projections, both which are adjustable by the user. It should also be portable.

I want to immerse the user in the state of the ‘zone’. With that, I need some ideas of how people get in their zone. For me, it’s an environment that I can’t relax, but also not one that I am too stressed in. It’s like being in a cafe. But cafes are expensive. How do we build a cafe environment in an inexpensive way?

  • Immersion through sight, sound, smell, taste
    • Sight: projection on non-distracting scenery (eg. lo-fi hiphop to study to, waneella, relaxing videos, etc)
    • Smell: Coffee or whatever stimulating smells
    • Sound: Soundscape + their favourite tunes to study to
  • Occasional but mostly random breaks
    • Pleasant distracting content eg:
      • Sight: cartoon snippets / advertisements
      • Sound: comedy
      • Smell: ?

EXECUTION

I was inspired by a few artists’ works. Here they are:

  • James Turrell – Wedgeworks (2011) http://jamesturrell.com/work/type/wedgework/

  • James Turrell – Magnatron Series  (2003) http://jamesturrell.com/work/type/magnatron-series/

  • Olafur Eliasson – Reimagine (2002) https://olafureliasson.net/archive/artwork/WEK101084/remagine#slideshow

  • Vadim Fishkin – Choose Your Day (2005) http://www.vadimfishkin.si/?cat=3&p=149

  • Vadim Fishkin – A Speedy Day (2003) http://www.vadimfishkin.si/?cat=3&p=149

  • panGenerator – Apparatum (2019) https://calls.ars.electronica.art/prix2019/prixwinner/32727/

I stumbled upon these videos that are meant for cats to watch:

Then it became these kind of videos:

I started diving into more videos and discovered that the chill playlists are right — they knew what were relaxing to watch.

I also found that aquariums and floaty things (AKA jellyfishes) are relaxing to watch too.

I also found bizarre but interesting vapourwave compilations like these that are filled with retro ads:

I just had to look up more

Theres also streams of live music content like this:

Some cool stuffs but I think is distracting:

I think seeing stuffs float around and moving landscapes are really working. Rather than the advertisements or human / animal movements.

OKAY

So the idea is to have a portable projection + sound + smell machine that enables a user to be immersed in a space they are in. The projection is like a window to a relaxing visual world that one can focus in, while studying sound can be mixed with their favourite music playlist of their choice. The smell part I’m not sure yet but I’ll think about it. I’ll also think about whether to use videos or light streaks. In between, there will be random “commercial breaks” that allow the user to unwind. Everything must be controllable by the user.

The form will be taking inspiration from Apparatum. The effect will be similar to Vadim Fishkin’s Choose Your Day and Speedy Day. James Turrell’s aesthetics and immersive environments will also be considered.

If need be, I’ll create a room, or maybe setup in Truss Room so I will have more control. I can control the room’s brightness too!

Sources:

  • https://www.creativebloq.com/web-design/temporal-design-81516302