sträng is a non–utility project
it is a kinetic installation that functions on motion, sound and light.
It is an exploration of affect and effect as well as functioning causation
sträng stems from our interest towards the theoretical framework of string theory, hence the swedish word for “string”. Space and time on layman terms function on the visible construct of the three dimension and phenomal experience. sträng functions on that basis.
We were also inspired by the visual aesthetics from the movie Doctor Strange.
In this piece, we utilised three arduino concepts: motor, sonic sensor and flex sensor.
When the audience places their hands into the tunnel mounted into the infinity mirror rounded with LED lights, the sonic sensor at the end of the tunnel detects the distance from the audience’s hands to the end of the sonic sensor. This distance changes the intensity of the colour of the LED infinity mirror. Furthermore, a flex sensor is rooted parallel to the sonic sensor. When the audience pushes the flex sensor, it reflexes and creates movement in the motor placed underneath soft fabric on the rectangular “obelisk” placed beside the infinity mirror.
Overall, the hand movement creates distance and kineticism, which stimulates the lights to change (infinity mirror shutters), and motor to move (cloth vibrates). This creates a visual indifference of affect and effect.
We aimed to explore on the audiences’ perspective of science and logic, creating a functioning link between the causation of motion and sound, while intentionally not making it obvious.
This project is a result of a combination of a few utility functions from arduino uno. This caused the setup to have multiple errors as the circuit became complex after awhile. This became an issue for set up as we initially envision the piece as a frontal facing infinity mirror, while during presentation we placed it perpendicular to the ground.