Project 3: Ego


When we received the brief for this project, I was so excited that I began working on it immediately. To me this project was like a breath of fresh air after project 1 and 2, where we were confined to working in black and white and where we had other certain restrictions. Project 3 allowed us to work with a lot more freedom, not just colour wise but also with regards to our chosen mediums and form of expression.

One thing I did with this project that I normally wouldn’t do is to use a very bold and striking colour palette, consisting mostly of bright pinks/blues/greens. While I normally work with more muted colour palettes, I was inspired by the presentations given by my classmates on colour theory and was also a bit too eager to jump back into using colour after going through the first 2 projects. As an artist colour is a vital part of my work and I find it extremely difficult to immerse myself in my art if it is in black and white.

Since this project was about self, I wanted to depict myself in these panels but didn’t want to make it too apparent because I wanted the equations to represent paradigms of somewhat relatable situations but in a bizarre and funny way. Hence I decided to depict “myself” as this impish and somewhat inhuman figure. The reason why I am blue is that when I created this character I was feeling a bit blue that day. I wasn’t sad for very long but by that time I already decided I quite liked this character so I was like why not.


All 12 panels were drawn on photoshop, using a Wacom tablet. All my line work is done using the brush tool, then coloured in on another layer also using the brush tool. I think there are probably other ways to do this that are quicker and more efficient but I find this method to be the most immersive for myself and I’ve been doing it for eons.

I will illustrate my process a little bit below using screenshots of the iconic “penis panel” on photoshop.


The first step I do is to draw the outline on a white background. Usually I would use black but this time I have gone with pink because it’s good to try new things.


Then I create another layer underneath the outline layer and colour everything in, erasing any stray brush strokes that go past the outline.


At this point I will add a colour fill layer below all the other layers to act as a coloured background.


If I would like to have anything else in the background, I will hide the outline and colouring layer and draw them now. In this case I have chosen to add five giant penises.


Then I unhide the layers and I’m more or less done. This is somewhat what I did for all 12 panels, it differs slightly depending on what I’m drawing but this is is roughly the basic “tutorial” of what I do.


Also I had the idea of drawing out my + and = symbols as illustrations rather than printing out symbols or using tape, so I used roughly the same method as above and drew and coloured these.


Embarking on this project, I knew from the beginning that I wanted to do it in my own personal style which I have always done so I didn’t really specially do research for this project specifically. However, there are certain artists whose work I admire and emulate and I think their impact on my personal style can clearly be seen in the work I have done for this project.

Polly Nor

Polly Nor is an illustrator that I discovered on social media quite a long time ago and I’ve been a huge fan of her work ever since. Although I didn’t exactly have her work in mind while doing this project, on hindsight it seems to me that my idea of representing myself as a blue inhuman creature-thing was probably inspired by her as she depicts a lot of devils in her illustrations as well.

Thierry Noir

If you’ve ever seen pictures of pieces of the Berlin Wall in modern times then you might possibly be familiar with Thierry’s work. Thierry claims to be the first artist to ever paint the Berlin Wall. While nobody can confirm or deny this claim, I do love his use of bold colours and his exaggeration of certain parts of anatomy in his portraits.

Wilfrid Wood


Wilfrid Wood isn’t really a 2D artist, he’s a sculptor but I love his work and I think it’s still applicable so I’m going to reference him anyway. Just take a look at those portraits and look at how stupid and funny they look and do you just love it or what because I do. I often reference Wilfrid’s sculptures for inspiration because he reminds me that it is ok for art to be funny and bizarre.

So that’s pretty much all I have to say for this project! I had tons of fun doing it and I wish I could do it again like 10 more times because I feel like I could never run out of ideas for this. I hope that you guys enjoyed the presentation on Monday and I hope at least some people found my equations funny but if you didn’t it is ok because the most important thing in the world is to love your own work and I love this very very much.


4D Final Submission: Flicker


Immediately after receiving the project brief, our group (consisting of myself, Justinne, Sylvester and Viena) began researching on possible fairy tales/nursery rhymes that we could possibly base our film on. We came across the full version of the popular nursery rhyme Twinkle Twinkle Little Star, which is as follows:

Twinkle, twinkle, little star,
How I wonder what you are.
Up above the world so high,
Like a diamond in the sky.
Twinkle, twinkle, little star,
How I wonder what you are!

When the blazing sun is gone,
When there’s nothing he shines upon,
Then you show your little light,
Twinkle, twinkle, through the night.
Twinkle, twinkle, little star,
How I wonder what you are!

In the dark blue sky so deep
Through my curtains often peep
For you never close your eyes
Til the morning sun does rise
Twinkle, twinkle, little star
How I wonder what you are

Twinkle, twinkle, little star
How I wonder what you are

Most of us are only familiar with the first stanza of the song, but looking at the rest of the lyrics, it’s actually really creepy and stalker-ish! When reading the lyrics alone was able to send shivers down our spines, our group knew that this was the nursery rhyme we would be working on.


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While the drawing of the storyboard was done by Justinne, all of us came together to think of the actual plot and elements of our story. Based on the lyrics of TTLS, we knew that the story would be based on the theme of obsession and stalking/voyeurism. Very quickly, we came up with the basic storyline of a girl stalking a guy who ends up kidnapping him. Seems simple but to us, the important thing was not about having a convoluted and complex story but rather in how we set the mood and visuals of our shots.

When doing the storyboard, it is also important to take note of things like location and props. After we came up with our storyboard, we began to come up with a list of props and equipment that we would need while shooting. Most of the equipment or props was either our own or rented from ADM, but some of it had to be borrowed from friends. Location wise, we had decided that our film would mostly be in a home/apartment setting hence I asked my aunt if we would be able to film at her place since I knew it would be vacant and she kindly agreed. Since she lived in an area where there were a lot of junction-like paths and hidden roads, we decided that we would also film the running scenes downstairs as it would create a maze-like effect when viewed in the film.


Animals-Maroon 5

This was one of the major inspirations for our film. From it, we gleaned the motifs of using a camera as a tool for stalking, as well as the idea of the stalker taking photos of his/her “prey” as they are sleeping.

American Beauty

From this trailer, we referenced 2 things. Firstly, the use of the camera as a symbol of stalking and voyeurism (similar to the first video). As you can see, the use of cameras is very prevalent in stalker/obsession movies hence why we decided to incorporate it into our own film.

The next thing we referenced from this trailer was its beginning. In the beginning of the trailer, the setting is painted as a very peaceful and tranquil day-to-day scene, like you would see in any other neighbourhood. We did something similar in our own film by showing the 2 characters going about a regular morning, and as the film progresses more and more seems to be amiss.

American Psycho

From this iconic movie trailer, we matched its pacing and momentum by having the start of the film seem quite slow paced and normal, however it very quickly and suddenly spirals into madness.

Shmutz – Let It Rot (Feat. M Rose)

Some of the key scenes that is in the video is referenced from this video we stumbled upon from this film. We particularly like the colour (which we developed in our film as the red room scene), and the toilet roll scene.

Snap out of it – Arctic Monkies

From this music video, we observed how the actress is able to show her obsession through her facial expressions. Also, we tried to emulate the lighting and placement of items in the kitchen scenes in the music video.


I think that for us, the biggest challenge we faced was time constraints. Our individual commitments and schedules meant that we were only able to film on the weekends, and we were unable to let our filming drag over several days as we had used my relatives’ houses as our filming locations and did not want to inconvenience them too much. Because we were filming with natural daylight, our filming time was limited and there were certain scenes which we would have liked to have gotten more takes of but were unable to. Nevertheless, we managed to make it work by compromising in some ways such as by filming certain scenes (e.g. carpark and lift scenes) in school, which was more convenient for all of us.

Equipment wise, one thing which was initially a setback but turned out to be a success was our use of red plastic bags over lights to create a red lighting effect. We knew that we wanted to have a “red room” scene in our film because it would really add to the haunting and unsettling effect and, knowing we wouldn’t be able to get that effect using colour correction, we tried to obtain red transparency paper but were unable to do so.


As we were setting up the scene of our filming, Viena had the idea to use a red plastic bag which we had found on the spot to cover the lighting in order to create the effect that we initially wanted.


It worked! In fact on hindsight we think that it turned out better than it would have if we used red transparency paper as the transparency paper would have let too much light through and wouldn’t give us the muted red colour that we were trying to achieve.

The last challenge we faced was with regards to our lighting. We had filmed in 2 different apartments, and while most of the filming was done at my aunt’s place, some scenes such as the balcony scenes and the male character’s breakfast scene were filmed at my grandma’s place. Initially we wanted it to look as if the 2 characters were living in the same house in the beginning of the film so we tried to get the lighting in the 2 scenes to be as similar as possible.


We tried whatever tactics we could to get the lighting to be the same, including using a reflector as shown above. However, it didn’t turn out the same as one of the houses was very well lit with a lot of windows and natural light while for the one shown above, it was more dark and we were relying mostly on artificial lights. I guess it goes to show that natural and artificial light just isn’t the same.

Process/setup photos

Here are some photos of our filming setups and journey (:

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Video link and final reflections

Here it is! I hope that whoever you are you will give it a watch and enjoy it (:

While creating this film was challenging and tiring, both mentally and at times even physically, the satisfaction of seeing our final product has definitely made all the effort pay off.

We were also lucky as our group dynamics were really good. We rarely had conflicts or disagreements, or if we did we were always able to quickly come to a compromise. This is probably owed to the fact that we had done all our research of reference videos together so we had a common view of what we wanted our end product to be, which goes to show the importance of research before embarking on any project.