Foundation 4D II: Final Project

The Auction

By Bridgel, Josiah & Cassandra

Project Proposal

“The Auction” is a performance art piece which takes a look into a possible near-future dystopian society. Web anonymity and security has been entirely obliterated, giving web service providers full access to any information shared online. They are able to disseminate the information to whoever they please, selling to corporations or private parties for targeted advertising, or to private parties for more sinister uses such as blackmail or stalking.

The artists have created a faux auction which fully immerses the audience into this fictional universe, allowing them to bid for information on themselves or other audience members which the artists have sourced from their social media platforms.

Concept & ideation

We were tasked to create a video, sound or performance art installation in groups of 2-3 people, developing on a concept we had explored in one of our previous projects this semester. Therefore we decided to work with the concepts of consumerism and technology, which I worked on in project 1 and project 2 respectively, and came up with 2 possible ideas:

  1. Lock audience members in a room 1 by 1 and project their private information (gathered from social media platforms) onto the walls surrounding them, overwhelming them with their own information and giving them a sense of the dangers of over-sharing on social media.
  2. Create a simulation of a marketplace where audience members can pretend to buy common commercial products, but instead of receiving what they have purchased, they receive something unexpected – a twisted version of each product.

While doing research for another project, Josiah and I were made aware of the news that POTUS Donald Trump is looking to repeal net neutrality laws that currently exist in the US. With the repeal, data service providers will be allowed to sell your private information such as your browsing history to the highest bidder. Despite living in a digital age, people still tend to be quite ignorant to the privacy risks that comes with using the web as they give out information blindly without considering the potential implications and consequences. Hence, we decided to go forward with our first idea and incorporate news of the repeal into our proposal because with the repeal of broadband privacy rules (i.e. net neutrality), it becomes all the more important to raise awareness of web security.

We consulted with Ms Lei on our idea because we felt that it was lacking in something and during the consult, we came up with the idea of “selling” information about our audience in the form of a simulated auction.

Process & Challenges

The first and most essential step to our installation was to source the content that we would be selling. I started by adding all of my classmates on Facebook and Instagram, and thankfully most of them accepted my request :’) These days everybody is on the internet and I managed to find all of my classmates on social media. The hard part was to actually decide which information to use and which to ignore. We didn’t want to use any information that was really very personal such as credit card numbers or addresses because we didn’t have the means to access such information and due to ethical reasons because we would be seeing these people around school for the next 3 years 🙂 We limited ourselves to things we could find easily such as Instagram comments/captions/photos and posts and information shared on Facebook.

Because the main reason usage of personal information by corporations is to target marketing strategies towards certain customers, we decided to include advertisements as well in order to show that sharing certain things online can lead to companies targeting certain advertisements towards you. For example, someone who shares a lot about their pet dog on social media may find that they are starting to see a lot of online ads about pet products, etc.

We wanted to present the information as a physical product so we purchased mounting boards and cut them into B4 sizes, as well as envelopes to place the boards in.

Because it was going to be in the form of an auction, we wanted it to be as immersive as possible so we decided to spend a little more time, effort and money on creating our props. We watched some videos of real life auctions and decided that we would need some kind of fake currency, number plates for our audience to hold up while making bids, as well as marketing materials such as a video and brochure since we are presenting ourselves as a company selling a product.

 

One of our “products”, encased inside a labelled and stamped envelope

Company logo brainstorming

Alternative logo design

Final design of company logo

 

Brochure designed by Cassandra

Video done by Josiah

An example of the “number plate” we made for our audience, except instead of number plates, we used “face plates” – pictures which were taken from the NTU blackboard course photo gallery.

The decision to use “face plates” and their names were both for conceptual and practical reasons. Concept-wise, in an age where internet information is not really private or safe anymore, anonymity becomes a thing of the past – Hence the blatant disregard of it in the auction. Practicality-wise, everyone already knows each other and this was a relatively small sized auction, so instead of confusing us with numbers, we decided to call their names instead, and use the face plates as a supplement to that.

This is the “money” we used which was designed by our amazing friend Kim ❤️

Another thing we had to take into account was the location for our installation. As Ms Lei mentioned, space is an integral part of any installation and should be carefully considered. We thought of using the lecture theatre in school because it would have a large screen and a stage for us to stand on, as well as seats that would give our audience a clear view of the auction. We pitched the idea to Ms Lei in our proposal and she approved it, so we went about the proper channels to secure our location.

Recce of our intended location

We were told to contact Pheng Yew to book our location but ended up having to go through a lot of other people HAHA

yaaaaAAAas

With all our props and location settled, we decided to have a test run with a group of friends a few days before the actual installation, just to make sure it was feasible and to smooth out any errors we might have. This turned out to be extremely useful because there are apparently a lot of things that can go wrong in an “auction” that we didn’t realise. Here are some of the comments that we received during the test run:

    1. Instead of including all information, curate one juicy piece of info per person
    2. Include title of info on envelope
    3. Use name wheel to decide which product will be auctioned next
    4. Introduce each product before starting the bid
    5. Planted audience
    6. Place the product on an easel

We feel that having a test run was super important in terms of reminding us about the very essence of performance art, which is that you cannot predict how the audience will react to your art. Before the test run, we had a specific intention of how we wanted the audience to react and behave during the auction. When things didn’t exactly turn out as planned during the dry run we were a bit disappointed at first but we remembered what Ms Lei mentioned during the lesson on performance art, that the artist cannot control what the audience will do and this is part of the beauty behind performance art because every performance will never be the same. Thus we decided to let go of all our expectations of our audience and just have faith in our concept because we believe that the audience will have an enjoyable and fun time, which they did. It was also due to this reason that we scrapped the idea of using a planted audience to “hype up” the crowd because we wanted the performance to develop in an organic and uncontrived way.

The test run also highlighted to us the importance of showmanship during a performance art installation. We didn’t consider that choosing to do a performance art installation meant that we had to be in character at all times and we learned that it was very important that we show our audience that we are unwavering in our performance.

Another problem we battled with constantly along the way was that we wanted to be respectful and considerate to our audience despite the invasive nature of our performance. After doing our previous research on controversial installations, we wanted our installation to have an element of controversy but we didn’t know how to do so without making anyone uncomfortable. In the end, we managed to arrange our content in a way such that nobody was offended and everyone enjoyed themselves, teaching us that art doesn’t have to be offensive or cruel to be controversial.

Final Installation

Unfortunately, we weren’t able to capture the entire performance on camera because our footage got cut off after a certain point :/ but here’s what we managed to salvage!

First of all, the projector system in the lecture theatre (LT) is a little wonky, so setting up took a bit of time. We got our participants to wait outside while we set up. There, we handed them 15 $100 bills to be used for the bidding process. We handed them the brochures as well so that they would know the items up for bid; which would hype them up for the potential items they could walk away with. Before letting them into the LT, we let them know that the performance art piece was a simulation of a dystopian near-future where internet information can be bid for. With that said, we let them in.

Once they entered, we got them to pick up their own “face plates” and sit near the front of the room. After they had settled down (and after some technical difficulties), we played them the commercial video then paused at the rules & regulations. I explained the rules of the auction to the audience and then we used wheeldecide.com to randomly select each product up for bid.

Once the wheel landed on a product, the name would be removed from the wheel and I would give a teaser about what could be expected in it. Meanwhile, Cassandra would place the product’s envelope on an easel (meant to mimic a pedestal) and Josiah would screen the amount each participant had left on the projector.

Participants talked among themselves about each product and made bids for them. They would make bids for others if the information was interesting to them. They would make bids for themselves if they wanted to keep that information away from the others or if they were simply curious about the write-up on themselves.

Once the bid was done, Cassandra would bring the envelope over to the winner and collect payment. The wheel would then be turned again and the cycle would be continued until the end of the auction. After all the envelopes were bid for, we concluded the auction and gave an explanation for the performance art piece, before opening up the floor for a Q&A session.

Thoughts & Reflections

First and foremost we’re extremely grateful for all the help and advice we received throughout the process of our project, from both Ms Lei and our friends. We definitely had doubts and troubles along the way but we never felt like we were alone or at a loss because we had a constant supply of feedback and a strong support system that kept us going and ultimately made our performance a success.

We also want to thank our audience for being such a good sport and participating actively in our installation (: We were worried at first about our performance being so reliant on audience participation but the moment we entered the installation everyone was so excited and seeing everyone have so many laughs and just enjoying the process really made all the hard work and late nights worth it :’) LOL (lots of love) to you guys!

All in all, we’re glad we were able to put up what we feel was the best possible experience for our audience and we really appreciate all the good feedback we received on it. Foundation 4D has been all we hoped for and we’ll definitely miss it once we’re in our respective majors next year! All the best to everyone for their future endeavours and thanks for the memories :’)

Foundation 4D II Project 2: Soundscape

“Roses are Red,

Blue is the Sky

Man, 25, breaks up with AI and dies.”

 

The poem above is not actually a poem but it’s actually the title of my soundscape. It’s about a man who logs in to his computer and “breaks up” with an AI program, who he has previously been interacting with. The AI reacts negatively to this, and its hostility and anger reaches across the digital realm and causes the man to die of a heart attack in real life.

 

Concept and Ideation

When I first received the project brief I was at a loss of what to do because as a visually inclined person, I had never created a piece of work that was not heavily reliant on visual effects.

I decided that the best way for me to execute the project would be to create a soundscape that had a narrative storyline since telling stories is something I enjoy doing and something that I have been told I am good at :))))))))))))

My initial idea for a story was to have a soundscape of a chicken running away from a slaughterhouse. This is actually not a bad idea because as a vegetarian this is a issue which is close to my heart and I think that we need to show more love to the chickens which are killed every day by annoying people in slaughterhouses. My inspiration for this idea was a scene I saw in the movie Mr Bean’s Holiday where Mr Bean drops his bus ticket on the floor and it is stuck to a chicken’s leg and he chases the chicken all the way to a slaughterhouse.

^video of Mr Bean chasing the chicken

Additionally when I told the idea to Ms Lei she laughed so I thought since it was a good reaction I should go ahead with the idea

However I ran into problems with this concept because:

  1. I dont have a chicken
  2. I dont really want to make chicken sounds with my mouth

I thought about the idea for a few days and then one day, I bought a game called Sara Is Missing (https://saraismissing.itch.io/sim) for $2.98 on the iTunes app store. It is a first person game where you are a person who found a random missing phone and the phone has a sentient AI inside which is obsessed with its owner, Sara.

This got me thinking about AIs and I remembered this AI online robot that I played with once called Eviebot. Eviebot is actually a terrible program and the things is says are pretty nonsensical and a lot of the time they don’t even relate to what you have just said to the robot. Then I thought that I could make use of the spoken words of Eviebot to use on my soundscape because they sound pretty hilarious and it would give this sort of sci-fi dystopian feel to the soundscape, like the Sara Is Missing game.

And hence my soundscape was born.

 

Process

The main part of my soundscape would be the talking of the AI. While I could have taken the easy way out and used a computer program to generate the voice and make it say whatever I want, I felt this was too contrived and I wanted it to mimic what an AI program would actually say if it was spoken to. Hence I spent quite a bit of time sitting in front of my computer chatting with Eviebot, recording her voice with a Zoom recorder. It took some time and manipulation to get it to say what I want but in the end I managed to harvest a good amount of choice phrases for my soundscape (:

I used a mixture of downloaded and self-recorded sounds. Things like computer alert noises and the heartbeat heard at the end of the soundscape were taken from a royalty free sounds website while everything else was recorded by yours truly.

If you have noticed, throughout the entire video the breathing of the person is audible. This is to make the listener constantly aware of the presence of the person and serves as a reminder of his mortality, separating him as a silent human from the vocal AI.

Challenges

Initially I was not sure if I was allowed to use the spoken words of the robot in my soundscape since Ms Lei mentioned that we are not allowed to use dialogue. However I thought about it and I went to google and apparently the definition of dialogue is “a conversation between two or more people as a feature of a book, play, or film” so since the AI is not a human it doesn’t count as a dialogue (:

Then I thought about it even further and I realised that although people these days often use AIs and computers/technology to replace human contact and interaction, in reality the computer can only tell us what we have commanded it to say so really a conversation with an AI is like an introspection into yourself. My soundscape challenges the idea of the possibility of true discourse with a computer because no matter how close technology can mimic reality, at the end of the day it is nothing more than what we make it out to be.

4D II Project 1 – Alter Ego

Storyline:

This video takes a satirical look into some of my personal traits, namely self-absorbedness, self pity and insecurities about what others think. The video begins with a scene of the actress strutting down hallways, pausing dramatically to admire herself in the reflection on the glass. It also features the actress displaying her insecurity over her self image through a monologue where she states that she wears big coats because she wants to hide her “fat arms and ass” from the world. The video ends with several sequences of her crying and lamenting that people would “do this to me” when she had “slept so little last night”, providing a strong cathartic ending to an otherwise funny and lighthearted video.

Concept:

Being that there was a 1 minute video, I decided to make it lighthearted and funny rather than make it too in depth as I feared there would not be enough time to explore many deeper emotions. The character I wanted to emulate was Kim Kardashian, who is a public figure notorious for being “famous for doing nothing” apart from using social media and engaging in frivolous activities.

As I wanted to use this chance to experience being behind the camera, I decided to make use of an actress rather than act the alter ego out personally. I wanted to use an actress who I knew shared my personality traits and would understand the tone of the video that I was going for, hence I approached my best friend Shirley who kindly agreed to be my actress.

As we are avid viewers of the reality TV show “Kepping Up with the Kardashians”, Shirley and I knew how to portray Kim and I’s similar traits well. To give ourselves inspiration and aid in the filming process, we spent some time reviewing clips of Kim Kardashian from interviews or past episodes of the reality show. Certain scenes of my video were actually re-enactments of videos of Kim, with our own twist attached. The crying scene, for example, is something that is also iconic to Kim as she is famous for having an “ugly cry” which I have too which is why I don’t cry in public :)))))

To me, the choice of music in the video was extremely important to setting the mood. I actually decided on the music before deciding on the character I would use! The song used was “Me Too” by Meghan Trainor and I remember hearing it for the first time and having imagined this video in my mind. To add to the bubblegum pop style of the video, I sped up the tempo of the song to make it more catchy and lighthearted.

Process

To aid in our concept development, Ms Lei gave us some tasks which would help us in choosing a character. The first was to list out 5 fictional characters, my choices being:

Katniss Everdeen

Moana

BoJack Horseman

Eric Cartman

Daria

The second was to list out 5 public figures:

Kim Kardashian

Ellen Degeneres

Donald Trump

Malala Yousafzai

Kanye West

The third task, list out 5 characters that I knew personally:

Shirley Wang (best friend)

Cindy Chiang (mother)

Jacob Sze (Brother)

Joel Sim (best friend)

Shi Nai Xin (friend)

I then had to pick 1 character from each category based on their traits that I myself possess.

Bojack Horseman: Jaded, seeking excitement in life

Kim Kardashian: Self absorbed, insecure about self image

Jacob Sze: Funny, brave, a lot of self conviction

 

To me it was important to pick a character that was recognisable to others, so that they would be able to understand why I shared the particular traits of the character.

This film was my first time shooting a video on my own with a digital camera, as well as editing it, and this did cause me some degree of anxiety. However, I was able to make use of my existing knowledge of cameras as well as what I learned in the previous semester (and also some help from google) to shoot and edit successfully.