All material found in this video is approved for your viewing pleasure. A study of animal behaviour and Singaporean TV shows made for an informed audience.
Special thanks to Shanelle for helping me film me fingering oranges and to Hsin Wei and Andrew for their horny judgements 🙂
I didn’t really managed to dream much for the past week so I will be referring to some old dreams for inspiration.
Eiko & Koma: My Parents
Being a dancer only needs a body and nothing else. I thought that would be the least materialistic way of living. – Eiko
Sem 2 AKA Return of the TRA$Hbin
My final series may be the most confusing thing cause a sudden change in ideas resulted in me dropping quite a few supposed “finals” and creating new “finals” on the spot. Anyway, I guess its for the better that I dropped the prostitute series since it fits better with the next assignment (hell, it’s actually made for the next assignment!). So the concept I had for this series ended up being about a typographic portrait series of how I felt now (aka while doing the project) and I wanted it to be really raw looking and spontaneous so the set-up looked like I just hanged them up like I was hanging laundry (complete with raffia string and metal hooks) but for added trashiness, over a the garbage bin! Okay, on a more serious note, it was for added context too since I wanted it to look like it could belong anywhere you find on the streets like even when you take out trash you will see it. I like direct expression so I admit it was cheap, no frills, no fakery, and it was done quickly. At the same time, I want it to look like anyone can do it (find a random piece of cardboard or rough paper lying around and just write out what they feel) but its a matter of whether you choose to or not so its sort of like encouraging people to express themselves directly too?? I knew that corner had bad lighting since the light there died but I guess it was even better, it’s not gonna be glamorous so nahhh I don’t need the lighting. I just felt since I was expressing how I honestly felt in that short moment, the set-up had to reflect that too.
WARNING LONG POST CAUSE I NEED TO EXPLAIN MYSELF
“The wandering ant is the one who refuses to follow the rules of the ant colony and at the same time makes survival of the ant colony possible.” Abrahams
Wearable Kinesthetic Systems, Alessandro Tognetti, Federico Lorussi, Mario Tesconi, Raphael Bartalesi, Giuseppe Zupone, Danilo De Rossi (2005)
This article focuses on the development of wearable kinesthetic systems to monitor body kinematics with specific focus on two wearables: The upper limb kinesthetic garment (ULKG) and the sensing glove. The new developments seek to tackle disadvantages in existing technologies that make use of robotics or mechatronics machines to analyse human movement. Their invasiveness, complexness and safety risks along with the undesirable weight and rigid fabric of current wearable sensing systems form the need for the two wearables mentioned above. The ULKG detects the posture of wrist, elbow and shoulder and is planned to be used on post-stroke rehabilitation.
Both the ULKG and sensing glove make use of wearable conductive elastomer (CE) sensors which is made up of a silicon rubber and graphite mixture (Refer to Fig 1.). Using Lycra as the elastic fabric substrate, an adhesive mask can be used to rub the CE over the Lycra according to the shape and preferred dimensions, allowing the sensors to focus on specific joints. (Refer to the above video to understand what CE sensors are and their possible functions)
In addition, a software package named Kinematic Sensor System (KSS) has been developed to provide a detailed graphical representation of postures recognised based on values determined by their location on the body (Refer to Fig 2.). Such a technology allows for the representation of each kind of movement possible.
Wearable Electronics and Smart Textiles: A Critical Review, Matteo Stoppa and Alessandro Chiolerio (2014)
This review focuses on different techniques and materials used to create smart textiles with the vision of making them into wearables that are integral to our everyday outfits. This involves a two-step process where smart materials are studied first before considering how they can be processed into a textile material. Smart textiles are divided into three sub-groups:
- Passive smart textiles: only able to sense the environment, based on sensors
- Active smart textiles: reactive sensing to stimuli from the environment, integrating an actuator function and a sensing device
- Very Smart textiles: able to sense, react and adapt their behavior to the given circumstances
It is important to consider the functions of these different textiles as the review further discusses in detail the strengths and limitations of each technique and material such that they are best used for specific functions under certain conditions only.
For example, in terms of electro-textiles, the conductive fabrics (Read more) can be used in elaborated electrical circuits and be structured to have multiple layers to accommodate electronic devices but the integration of it is seldom a uniform process. On the other hand, conductive inks (Read more) utilise inkjets which are flexible and require low effort. However, they are best suited for low viscosity materials as clogging will likely to occur with high viscosity materials.
In terms of sensors, stretch sensors are able to be in contact with skin over a large body area but may be considered invasive to the user. In contrast, using electrochemical sensors (Read more) are better for non-invasive monitoring but cannot be easily attached to the skin. The review goes on to discuss how most of the requirements to make better smart textiles are often inconsistent with each other such as how fine fibers and fabrics of low weight are inadequate for reasonable electrical conductivity. Still, hopeful examples are provided such as the hybrid fabric PETEX and the MIT CAD Embroidery technique. Both are able to minimise drawbacks allowing for textiles better suited for long term wearing and user friendly which are critical factors in fulfilling their final determinant of user acceptance.