[DN1015] Proposed Sound Design

“I like films where the music and the sound design, at times, are almost indistinguishable.” — Christopher Nolan

Following my treatment as uploaded onto the class’s Google Drive, apart from the voice overs, I intend to blur the distinction between diegetic and non-diegetic sounds in my piece. ** work in progress, not sure if it’ll work as intended**

Actual audio from the footages will be clipped out and mixed with royalty free soundtracks source online to create a completely fictitious set-up. This will juxtapose the only piece of truth audiences know of through the VCR footages. The memories of the past are real but everything else is a figment of Yuk-Ping’s imagination and the reason why she is not present as a figure in today’s time but voiced as a young child. 

Raw Unedited Audio Clip:

After sum Experimental Editing:

The piece progresses into a figment-of-imagination sort of situation as Wong Nam’s non-diegetic narration begin to bleed into a fictitious storytelling of nothing more than a piece of fiction. It is here where the audio of Maya and Kermit’s clipped conversation from Girl Meets World comes along as a reflection and a 3rd person insight of the strained relationship between Wong Nam and Yuk-Ping.

Current Pending Soundtracks
Emily A. Sprague – Sea Space (2:16) [YouTube’s Audio Library // Ambient & Calm]
Nate Blaze – Quiet Nights (2:05) [YouTube’s Audio Library // Ambient & Calm]
Dan Bodan – Neither Sweat Nor Tears (3:18) [YouTube’s Audio Library // Ambient & Calm]

 

Diegetic sound is a noise which has a source on-screen. They are noises which have not been edited in, for example dialogue between characters or footsteps.

Nondiegetic sound is a noise which does not have a source on-screen, they have been added in. For example music, voiceover, sound effects.

Published by

Vanessa Chiu

shoobedoowap a-doowap daaba doodoo

5 thoughts on “[DN1015] Proposed Sound Design”

  1. Hey Vanessa, good call to blur the lines between the sounds and words from different temporalities, bring us into a space between reality and memory, and how VCR serves as that piece of truth to cling on to. What is happening for yours is that the voices that we hear are trying to rewrite or alter the past? In a sense, voices are now used to erase, retell, reframe?

    You can continue with your current treatment for the sound design and I look forward to see a rough cut very soon!

  2. Hey Vanessa! I really enjoy your use of raw sounds in the examples as well as your VCR footage. It really adds a sense of sentimentality and nostalgia of it all. Just listening to your provided examples and having already read your script I can actually visualise how your film would look like!!  can’t wait to see the final product!! hehe

  3. Your choice of blending diegetic and non-diegetic sounds will add layers to your film in that in confuses viewers and make us unable to differentiate reality and memo/the past! It is also suitable in that it can reflect the characters’ state of mind as she recalls her memories.

  4. I love the use of raw sounds in VCR, really brings back the old childhood memories! I like differences in space and reality with the sounds that you are going to use that will serve the purpose of you narrating a fake truth. (im not sure if im correct but I will be confused if you used the VCR raw sounds as a reality that happens and the VCR is totally silent?)

  5. i think its really interesting how you use words and music to bring the viewers to a memory or to evoke a feeling of sentiment – its really effective in showing the difference between what is real and what your character wishes to hold on to! for me, i feel your film will flow like a poem, with the words themselves creating the melody that will tie your entire film together smoothly, and for that your call on using very subtle bgm makes a lot of sense! looking forward to the melodic and amazing writing in your film!

Leave a Reply