[DN1015] Proposed Sound Design

“I like films where the music and the sound design, at times, are almost indistinguishable.” — Christopher Nolan

Following my treatment as uploaded onto the class’s Google Drive, apart from the voice overs, I intend to blur the distinction between diegetic and non-diegetic sounds in my piece. ** work in progress, not sure if it’ll work as intended**

Actual audio from the footages will be clipped out and mixed with royalty free soundtracks source online to create a completely fictitious set-up. This will juxtapose the only piece of truth audiences know of through the VCR footages. The memories of the past are real but everything else is a figment of Yuk-Ping’s imagination and the reason why she is not present as a figure in today’s time but voiced as a young child. 

Raw Unedited Audio Clip:

After sum Experimental Editing:

The piece progresses into a figment-of-imagination sort of situation as Wong Nam’s non-diegetic narration begin to bleed into a fictitious storytelling of nothing more than a piece of fiction. It is here where the audio of Maya and Kermit’s clipped conversation from Girl Meets World comes along as a reflection and a 3rd person insight of the strained relationship between Wong Nam and Yuk-Ping.

Current Pending Soundtracks
Emily A. Sprague – Sea Space (2:16) [YouTube’s Audio Library // Ambient & Calm]
Nate Blaze – Quiet Nights (2:05) [YouTube’s Audio Library // Ambient & Calm]
Dan Bodan – Neither Sweat Nor Tears (3:18) [YouTube’s Audio Library // Ambient & Calm]


Diegetic sound is a noise which has a source on-screen. They are noises which have not been edited in, for example dialogue between characters or footsteps.

Nondiegetic sound is a noise which does not have a source on-screen, they have been added in. For example music, voiceover, sound effects.