3D pandora box-Final


One of my artist/architect inspirations was Kuma Kengo.I liked how he uses wood,metal,plants and other contrasting materials to give his work a fresh,unique look.I tried to incorporate this into my final project.From my last post,I mentioned that i was going to incorporate mirror into my final design.My final 3D model is below.

I wrapped the foam at the base which is the Subdominant(SD) feature with reflective paper(mirror),substituted the stem part of my model with a wooden skewer which is the Dominant(D)feature, and used styrofoam which I painted black for the subordinate(SO) box.All three boxes have different textures and materials.The SO box has a rough matte black surface,the D is made of wood and the SD “metal”.


I used the piercing method to allow the  SO box to slide up and down the wooden skewer so theres control over the size of void I can make.If the  base was more of a mirror material it would better reflect the size of the void.It would make it look as if it is double in size.I used a satay stick as it has little presence,which emphasises the size of the void between the SO box and the subdominant(SD) base.I

A small scale application for this model would be maybe a shower.Its minimalistic, clean and adjustable,supposing the SO box is the shower head.A large scale application would be a crane of some sort,where the SO acts as a cabin which can rotate and lower accordingly and the SD acts as the wheels or truck that usually carries these cranes.

An interesing object & 3D sketch model

An interesting object- Clipper lighter

In this post ill combine what ive learnt/documented from the past two lessons Firstly i will talk about my interesting object, this clipper lighter.


Originally, i thought it was interesting because i liked the contrast in the colours and material,orange/silver and metal/silicone respectively.Also because it was symmetrical from most angles.However, after the lesson i realized i was not observant enough it showed me a new way to look at a products design.The images below shows what ive learnt so far,

Legend: Dominant (D )subdomninant(SD) subordinate(SO)

The orange part is the largest part taking up nearly 75% of the product is known as dominant,while the silver area is about 25% making it the subdominant and lastly the clipper logo makes up about <10% of the product making it the subordinate feature.The metal part is roughly 1/4 of the total size,which means it does not follow the rule of thirds. However i still find my lighter very aesthetically pleasing.Lines of symmetry exists in all angles except for the side view. I also noticed from the side view is that if the part that juts out was another colour it could be considered a SD feature as well.From the top view a negative void is seen as labeled in the picture above.When viewed from the bottom theres no SD only a D and SO as there are only two visible features.

3D sketch model analysis

In the following exercise, i drew the word “void”,so i had to somehow express that by using 3 boxes also known as a 3D sketch,keeping in mind that all three boxes should be visible regardless of the angle its viewed at.I used foam to replace the boxes that i didnt have as some were too big to be the subdominant part or some were too small to be considered subordinate.i had to use the foam cutter to size my boxes accordingly. The method to nice clean cuts is to push the foam against the metal frame supporting it with a gentle but firm pressure at a steady pace. Wedging,cradling and piercing were some techniques i learnt and applied to improve the arrangement of the boxes which also helped me visualize my own and my classmates’ 3D sketches in many other ways. The results are below.

I tried to express void by making the negative voids in both sketches  as large as possible and also to find a way to incorporate it in all angles.The sketch on the left illustrates more of a cluster of contrasting volumes whereas the one on the right displays more similar shapes.In certain angles you can see the contrast between the sizes of the negative voids depicted by the green and red markings in the diagram below.I also decided to mark out the voids from all angles of both the 3d sketches so they can be viewed as a whole.The dominant,subdominant and subordinate features of both the 3D sketches are apparent and all three boxes for each sketch are visible from every angle.

This is what I’ve got so far and have documented(as much of the process as i could).I feel that even though my 3D sketch models demonstrates the word “void” ,some further improvements can  be made.For example ,since i already attempted to show the rule of thirds in my sketch, try incorporating maybe “mirror” to give it an interesting touch.