Our concept is based on the movement of the viewer. Using face detection, the viewer when stationery will see his/her face covered with fuzziness/dark glitches around him. In order to get rid of the fuzziness and see his face clearly, he must move around so that the “fuzziness” doesn’t consume him. This idea is based on the game ‘Tilt To Live’ where the player has to navigate through ever-chasing particles without getting caught by them.
*Update (13 Nov)
Concept has been completely changed. New concept is based on the idea of tracking the movement of people through a space and assigning sounds to different areas. Hence, as people move from A to B, different sounds will play according to where they are in the space.